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2022-11-14Updated build scriptsErik Reider
Co-authored-by: Erik Reider <[email protected]>
2022-11-13build: set version to 0.1Will McKinnon
2022-11-13Add PKGBUILD stable and -git, AUR publish and Arch build GitHub Actions (#31)Erik Reider
* Create AUR_publish.yml * Added PKGBUILD * Switched AUR publish addon * Added arch-build action * Remove useless step in arch-build * Checkout latest tag instead of master for Arch and Fedora publish actions * Added -git PKGBUILD and added wlroots < 0.16 as dependency * Checkout master before running swayfx-git aur script * Check build for stable PKGBUILD after -git version * Removed spaces in wlroots depends version
2022-11-12Add EGL as sway dependency (#33)Erik Reider
2022-11-11style: shader style fixesWill McKinnon
2022-11-11feat: added support for external texturesWill McKinnon
2022-11-11feat: render tiling move indicator with round cornersWill McKinnon
2022-11-11Per application color saturation support (#21)Erik Reider
* Initial implementation without fullscreen support * Limit saturation to 2 * Fixed saturation not working for fullscreen applications like CSGO * Fixed saturation ignoring border radius * Updated README and sway.5 man page * Rebased from Master * Added command to README * Fixed nitpicks
2022-11-11doc: updated README with contribution infoWill McKinnon
2022-11-11feat: add round titlebars (#26)William McKinnon
2022-11-10style: moved corner radius scaling out of fx callWill McKinnon
2022-11-10refactor: move shaders to individual filesWill McKinnon
2022-11-06Merge pull request #29 from WillPower3309/fedora-specErik Reider
Official Copr repo
2022-11-04Added GitHub build and copr actionsErik Reider
2022-11-04Added more packaged file locations to %filesErik Reider
2022-11-04Added initial spec fileErik Reider
2022-11-01bug: fix label build failureWill McKinnon
2022-10-26style: cleaned up some frag shadersWill McKinnon
2022-10-26style: cleaned up rounded corner shaderWill McKinnon
2022-10-26fix: corner borders no longer render when borders are offWill McKinnon
2022-10-26refactor: improved rounded corner shaderWill McKinnon
2022-10-21refactor: move corner_radius to container structWill McKinnon
2022-10-20style: cleaned up commentsWill McKinnon
2022-10-20style: cleaned up corner rendering functionWill McKinnon
2022-10-18removed unused assetsWill McKinnon
2022-10-18added screenshot to readmeWill McKinnon
2022-10-15refactor: moved frag shader init to funcWill McKinnon
2022-10-09build: compile with swaybarWill McKinnon
2022-10-09feat: add round borders (#22)William McKinnon
Co-authored-by: Erik Reider <[email protected]>
2022-09-09removed unused (for now) blur shadersWill McKinnon
2022-08-29Add Anti-Aliased Corner Radius (#18)William McKinnon
2022-08-25moved shaders to headerWill McKinnon
2022-08-21added corner_radius documentationWill McKinnon
2022-08-21Add rounded corners (#9)William McKinnon
2022-08-21Render rect with fx_renderer (#14)William McKinnon
* initial fx_render_rect work * fixed rect rendering
2022-08-16updated issue templateWill McKinnon
2022-08-15updated flake for revert to 1.7Will McKinnon
2022-08-15Revert "merge sway master"Will McKinnon
This reverts commit 7460d9f565092836f81b917a040caff57142d91a.
2022-08-13Add official fx renderer (#3)William McKinnon
2022-04-29Update README.mdWilliam McKinnon
2022-04-29default waybar to falseWilliam McKinnon
2022-04-29Create README.mdWilliam McKinnon
2022-04-27merge sway masterWilliam McKinnon
2022-04-27added nix flakeWilliam McKinnon
2022-04-26Merge pull request #1 from swaywm/v1.7William McKinnon
V1.7
2022-04-26added nix shellWilliam McKinnon
2022-01-22build: bump version to 1.7Simon Ser
2022-01-22cmd/swap: error on swapping a container with itselfRonan Pigott
(cherry picked from commit feea4b44108cf971ff8d1d474a75128dd737c1db)
2022-01-21transaction: destroying nodes aren't hiddenRouven Czerwinski
Commit 37d7bc69986f ("transaction: Only wait for ack from visible views") introduced a check which uses view_is_visible() to check if a view is still visible on the screen. However view_is_visible() will early return in case the node is in the destroying state. This is incorrect for transactions, since a destroying view which is visible will trigger configure events for other clients. This bug was visible when repeatedly opening and closing two views side by side, since we ignore the destroying node we get a frame where the still open view is shown with the old configure values and the rest is the desktop background. The next frame is than correct again. Fix this by considering destroying views as visible, we correctly wait for them and send the configure events to other views in time, fixing the background flicker. Fixes #6473 (cherry picked from commit e4909ab4a3514d9b3bfb01473cd3cd1704c8cd05)
2022-01-21treat fullscreen windows as 'tiled' for commands/focusPatrick Hilhorst
(cherry picked from commit b2ee964434b25a0ccbccb1486b027f69ef34acff)