Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-12 | Add EGL as sway dependency (#33) | Erik Reider | |
2022-11-11 | style: shader style fixes | Will McKinnon | |
2022-11-11 | feat: added support for external textures | Will McKinnon | |
2022-11-11 | feat: render tiling move indicator with round corners | Will McKinnon | |
2022-11-11 | Per application color saturation support (#21) | Erik Reider | |
* Initial implementation without fullscreen support * Limit saturation to 2 * Fixed saturation not working for fullscreen applications like CSGO * Fixed saturation ignoring border radius * Updated README and sway.5 man page * Rebased from Master * Added command to README * Fixed nitpicks | |||
2022-11-11 | doc: updated README with contribution info | Will McKinnon | |
2022-11-11 | feat: add round titlebars (#26) | William McKinnon | |
2022-11-10 | style: moved corner radius scaling out of fx call | Will McKinnon | |
2022-11-10 | refactor: move shaders to individual files | Will McKinnon | |
2022-11-06 | Merge pull request #29 from WillPower3309/fedora-spec | Erik Reider | |
Official Copr repo | |||
2022-11-04 | Added GitHub build and copr actions | Erik Reider | |
2022-11-04 | Added more packaged file locations to %files | Erik Reider | |
2022-11-04 | Added initial spec file | Erik Reider | |
2022-11-01 | bug: fix label build failure | Will McKinnon | |
2022-10-26 | style: cleaned up some frag shaders | Will McKinnon | |
2022-10-26 | style: cleaned up rounded corner shader | Will McKinnon | |
2022-10-26 | fix: corner borders no longer render when borders are off | Will McKinnon | |
2022-10-26 | refactor: improved rounded corner shader | Will McKinnon | |
2022-10-21 | refactor: move corner_radius to container struct | Will McKinnon | |
2022-10-20 | style: cleaned up comments | Will McKinnon | |
2022-10-20 | style: cleaned up corner rendering function | Will McKinnon | |
2022-10-18 | removed unused assets | Will McKinnon | |
2022-10-18 | added screenshot to readme | Will McKinnon | |
2022-10-15 | refactor: moved frag shader init to func | Will McKinnon | |
2022-10-09 | build: compile with swaybar | Will McKinnon | |
2022-10-09 | feat: add round borders (#22) | William McKinnon | |
Co-authored-by: Erik Reider <[email protected]> | |||
2022-09-09 | removed unused (for now) blur shaders | Will McKinnon | |
2022-08-29 | Add Anti-Aliased Corner Radius (#18) | William McKinnon | |
2022-08-25 | moved shaders to header | Will McKinnon | |
2022-08-21 | added corner_radius documentation | Will McKinnon | |
2022-08-21 | Add rounded corners (#9) | William McKinnon | |
2022-08-21 | Render rect with fx_renderer (#14) | William McKinnon | |
* initial fx_render_rect work * fixed rect rendering | |||
2022-08-16 | updated issue template | Will McKinnon | |
2022-08-15 | updated flake for revert to 1.7 | Will McKinnon | |
2022-08-15 | Revert "merge sway master" | Will McKinnon | |
This reverts commit 7460d9f565092836f81b917a040caff57142d91a. | |||
2022-08-13 | Add official fx renderer (#3) | William McKinnon | |
2022-04-29 | Update README.md | William McKinnon | |
2022-04-29 | default waybar to false | William McKinnon | |
2022-04-29 | Create README.md | William McKinnon | |
2022-04-27 | merge sway master | William McKinnon | |
2022-04-27 | added nix flake | William McKinnon | |
2022-04-26 | Merge pull request #1 from swaywm/v1.7 | William McKinnon | |
V1.7 | |||
2022-04-26 | added nix shell | William McKinnon | |
2022-01-22 | build: bump version to 1.7 | Simon Ser | |
2022-01-22 | cmd/swap: error on swapping a container with itself | Ronan Pigott | |
(cherry picked from commit feea4b44108cf971ff8d1d474a75128dd737c1db) | |||
2022-01-21 | transaction: destroying nodes aren't hidden | Rouven Czerwinski | |
Commit 37d7bc69986f ("transaction: Only wait for ack from visible views") introduced a check which uses view_is_visible() to check if a view is still visible on the screen. However view_is_visible() will early return in case the node is in the destroying state. This is incorrect for transactions, since a destroying view which is visible will trigger configure events for other clients. This bug was visible when repeatedly opening and closing two views side by side, since we ignore the destroying node we get a frame where the still open view is shown with the old configure values and the rest is the desktop background. The next frame is than correct again. Fix this by considering destroying views as visible, we correctly wait for them and send the configure events to other views in time, fixing the background flicker. Fixes #6473 (cherry picked from commit e4909ab4a3514d9b3bfb01473cd3cd1704c8cd05) | |||
2022-01-21 | treat fullscreen windows as 'tiled' for commands/focus | Patrick Hilhorst | |
(cherry picked from commit b2ee964434b25a0ccbccb1486b027f69ef34acff) | |||
2022-01-21 | input/cursor: treat swipe begin as idle activity too | Tudor Brindus | |
Accidentally overlooked in fd53f80. (cherry picked from commit 7d1ccafae5a5d2eddfda2f857ea81ce88f141ddc) | |||
2022-01-21 | input/cursor: count pointer gestures as idle activity | Tudor Brindus | |
Fixes https://github.com/swaywm/sway/issues/6765. (cherry picked from commit fd53f80156cee413a5166fb8e904a11901e45548) | |||
2022-01-16 | build: bump version to 1.7-rc3 | Simon Ser | |