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Diffstat (limited to 'sway/layout.c')
-rw-r--r--sway/layout.c153
1 files changed, 122 insertions, 31 deletions
diff --git a/sway/layout.c b/sway/layout.c
index 0b498937..0328d361 100644
--- a/sway/layout.c
+++ b/sway/layout.c
@@ -453,14 +453,24 @@ void update_geometry(swayc_t *container) {
gap -= 1;
}
+ int width = container->width;
+ int height = container->height;
+
+ // use parent size if window is in a stacked/tabbed layout
+ swayc_t *parent = container->parent;
+ if (parent->layout == L_STACKED || parent->layout == L_TABBED) {
+ width = parent->width;
+ height = parent->height;
+ }
+
struct wlc_geometry geometry = {
.origin = {
.x = container->x + gap/2 < op->width ? container->x + gap/2 : op->width-1,
.y = container->y + gap/2 < op->height ? container->y + gap/2 : op->height-1
},
.size = {
- .w = container->width > gap ? container->width - gap : 1,
- .h = container->height > gap ? container->height - gap : 1,
+ .w = width > gap ? width - gap : 1,
+ .h = height > gap ? height - gap : 1,
}
};
if (swayc_is_fullscreen(container)) {
@@ -480,16 +490,16 @@ void update_geometry(swayc_t *container) {
// with gap, and align correctly).
if (container->x - gap <= ws->x) {
geometry.origin.x = ws->x;
- geometry.size.w = container->width - gap/2;
+ geometry.size.w = width - gap/2;
}
if (container->y - gap <= ws->y) {
geometry.origin.y = ws->y;
- geometry.size.h = container->height - gap/2;
+ geometry.size.h = height - gap/2;
}
- if (container->x + container->width + gap >= ws->x + ws->width) {
+ if (container->x + width + gap >= ws->x + ws->width) {
geometry.size.w = ws->x + ws->width - geometry.origin.x;
}
- if (container->y + container->height + gap >= ws->y + ws->height) {
+ if (container->y + height + gap >= ws->y + ws->height) {
geometry.size.h = ws->y + ws->height - geometry.origin.y;
}
}
@@ -533,33 +543,93 @@ void update_geometry(swayc_t *container) {
}
}
- switch (container->border_type) {
- case B_NONE:
- break;
- case B_PIXEL:
+ int title_bar_height = config->font_height + 4; //borders + padding
+
+ if (parent->layout == L_TABBED) {
+ int i, x = 0, w, l, r;
+ l = parent->children->length;
+ w = geometry.size.w / l;
+ r = geometry.size.w % l;
+ for (i = 0; i < parent->children->length; ++i) {
+ swayc_t *view = parent->children->items[i];
+ if (view == container) {
+ x = w * i;
+ if (i == l - 1) {
+ w += r;
+ }
+ break;
+ }
+ }
+
+ struct wlc_geometry title_bar = {
+ .origin = {
+ .x = container->border_geometry.origin.x + x,
+ .y = container->border_geometry.origin.y
+ },
+ .size = {
+ .w = w,
+ .h = title_bar_height
+ }
+ };
geometry.origin.x += border_left;
- geometry.origin.y += border_top;
+ geometry.origin.y += title_bar.size.h;
geometry.size.w -= (border_left + border_right);
- geometry.size.h -= (border_top + border_bottom);
- break;
- case B_NORMAL:
- {
- struct wlc_geometry title_bar = {
- .origin = {
- .x = container->border_geometry.origin.x,
- .y = container->border_geometry.origin.y
- },
- .size = {
- .w = container->border_geometry.size.w,
- .h = config->font_height + 4 // borders + padding
- }
- };
+ geometry.size.h -= (border_bottom + title_bar.size.h);
+ container->title_bar_geometry = title_bar;
+ } else if (parent->layout == L_STACKED) {
+ int i, y;
+ for (i = 0; i < parent->children->length; ++i) {
+ swayc_t *view = parent->children->items[i];
+ if (view == container) {
+ y = title_bar_height * i;
+ }
+ }
+
+ struct wlc_geometry title_bar = {
+ .origin = {
+ .x = container->border_geometry.origin.x,
+ .y = container->border_geometry.origin.y + y
+ },
+ .size = {
+ .w = container->border_geometry.size.w,
+ .h = title_bar_height
+ }
+ };
+ title_bar_height = title_bar_height * parent->children->length;
+ geometry.origin.x += border_left;
+ geometry.origin.y += title_bar_height;
+ geometry.size.w -= (border_left + border_right);
+ geometry.size.h -= (border_bottom + title_bar_height);
+ container->title_bar_geometry = title_bar;
+ } else {
+ switch (container->border_type) {
+ case B_NONE:
+ break;
+ case B_PIXEL:
geometry.origin.x += border_left;
- geometry.origin.y += title_bar.size.h;
+ geometry.origin.y += border_top;
geometry.size.w -= (border_left + border_right);
- geometry.size.h -= (border_bottom + title_bar.size.h);
- container->title_bar_geometry = title_bar;
+ geometry.size.h -= (border_top + border_bottom);
break;
+ case B_NORMAL:
+ {
+ struct wlc_geometry title_bar = {
+ .origin = {
+ .x = container->border_geometry.origin.x,
+ .y = container->border_geometry.origin.y
+ },
+ .size = {
+ .w = container->border_geometry.size.w,
+ .h = title_bar_height
+ }
+ };
+ geometry.origin.x += border_left;
+ geometry.origin.y += title_bar.size.h;
+ geometry.size.w -= (border_left + border_right);
+ geometry.size.h -= (border_bottom + title_bar.size.h);
+ container->title_bar_geometry = title_bar;
+ break;
+ }
}
}
@@ -648,7 +718,7 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
height = container->height = height - gap * 2;
sway_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", container->name, container->x, container->y);
}
- // children are properly handled below
+ // children are properly handled below
break;
case C_VIEW:
{
@@ -683,6 +753,7 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
}
scale += *old_width;
}
+
// Resize windows
if (scale > 0.1) {
scale = width / scale;
@@ -734,6 +805,26 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
}
}
break;
+ case L_TABBED:
+ case L_STACKED:
+ {
+ swayc_t *focused = NULL;
+ for (i = 0; i < container->children->length; ++i) {
+ swayc_t *child = container->children->items[i];
+ child->x = x;
+ child->y = y;
+ if (child == container->focused) {
+ focused = child;
+ } else {
+ arrange_windows_r(child, -1, -1);
+ }
+ }
+
+ if (focused) {
+ arrange_windows_r(focused, -1, -1);
+ }
+ break;
+ }
}
// Arrage floating layouts for workspaces last
@@ -840,12 +931,12 @@ swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_directio
return get_swayc_in_output_direction(output, dir);
} else {
if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
- if (parent->layout == L_HORIZ) {
+ if (parent->layout == L_HORIZ || parent->layout == L_TABBED) {
can_move = true;
diff = dir == MOVE_LEFT ? -1 : 1;
}
} else {
- if (parent->layout == L_VERT) {
+ if (parent->layout == L_VERT || parent->layout == L_STACKED) {
can_move = true;
diff = dir == MOVE_UP ? -1 : 1;
}