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Diffstat (limited to 'sway/input/seatop_resize_floating.c')
-rw-r--r--sway/input/seatop_resize_floating.c199
1 files changed, 199 insertions, 0 deletions
diff --git a/sway/input/seatop_resize_floating.c b/sway/input/seatop_resize_floating.c
new file mode 100644
index 00000000..12851b40
--- /dev/null
+++ b/sway/input/seatop_resize_floating.c
@@ -0,0 +1,199 @@
+#define _POSIX_C_SOURCE 200809L
+#include <limits.h>
+#include <wlr/types/wlr_cursor.h>
+#include <wlr/types/wlr_xcursor_manager.h>
+#include "sway/input/cursor.h"
+#include "sway/input/seat.h"
+#include "sway/tree/arrange.h"
+#include "sway/tree/view.h"
+#include "sway/tree/workspace.h"
+
+struct seatop_resize_floating_event {
+ struct sway_container *con;
+ enum wlr_edges edge;
+ bool preserve_ratio;
+ double ref_lx, ref_ly; // cursor's x/y at start of op
+ double ref_width, ref_height; // container's size at start of op
+ double ref_con_lx, ref_con_ly; // container's x/y at start of op
+};
+
+static void calculate_floating_constraints(struct sway_container *con,
+ int *min_width, int *max_width, int *min_height, int *max_height) {
+ if (config->floating_minimum_width == -1) { // no minimum
+ *min_width = 0;
+ } else if (config->floating_minimum_width == 0) { // automatic
+ *min_width = 75;
+ } else {
+ *min_width = config->floating_minimum_width;
+ }
+
+ if (config->floating_minimum_height == -1) { // no minimum
+ *min_height = 0;
+ } else if (config->floating_minimum_height == 0) { // automatic
+ *min_height = 50;
+ } else {
+ *min_height = config->floating_minimum_height;
+ }
+
+ if (config->floating_maximum_width == -1) { // no maximum
+ *max_width = INT_MAX;
+ } else if (config->floating_maximum_width == 0) { // automatic
+ *max_width = con->workspace->width;
+ } else {
+ *max_width = config->floating_maximum_width;
+ }
+
+ if (config->floating_maximum_height == -1) { // no maximum
+ *max_height = INT_MAX;
+ } else if (config->floating_maximum_height == 0) { // automatic
+ *max_height = con->workspace->height;
+ } else {
+ *max_height = config->floating_maximum_height;
+ }
+}
+
+static void handle_motion(struct sway_seat *seat, uint32_t time_msec) {
+ struct seatop_resize_floating_event *e = seat->seatop_data;
+ struct sway_container *con = e->con;
+ enum wlr_edges edge = e->edge;
+ struct sway_cursor *cursor = seat->cursor;
+
+ // The amount the mouse has moved since the start of the resize operation
+ // Positive is down/right
+ double mouse_move_x = cursor->cursor->x - e->ref_lx;
+ double mouse_move_y = cursor->cursor->y - e->ref_ly;
+
+ if (edge == WLR_EDGE_TOP || edge == WLR_EDGE_BOTTOM) {
+ mouse_move_x = 0;
+ }
+ if (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT) {
+ mouse_move_y = 0;
+ }
+
+ double grow_width = edge & WLR_EDGE_LEFT ? -mouse_move_x : mouse_move_x;
+ double grow_height = edge & WLR_EDGE_TOP ? -mouse_move_y : mouse_move_y;
+
+ if (e->preserve_ratio) {
+ double x_multiplier = grow_width / e->ref_width;
+ double y_multiplier = grow_height / e->ref_height;
+ double max_multiplier = fmax(x_multiplier, y_multiplier);
+ grow_width = e->ref_width * max_multiplier;
+ grow_height = e->ref_height * max_multiplier;
+ }
+
+ // Determine new width/height, and accommodate for floating min/max values
+ double width = e->ref_width + grow_width;
+ double height = e->ref_height + grow_height;
+ int min_width, max_width, min_height, max_height;
+ calculate_floating_constraints(con, &min_width, &max_width,
+ &min_height, &max_height);
+ width = fmax(min_width, fmin(width, max_width));
+ height = fmax(min_height, fmin(height, max_height));
+
+ // Apply the view's min/max size
+ if (con->view) {
+ double view_min_width, view_max_width, view_min_height, view_max_height;
+ view_get_constraints(con->view, &view_min_width, &view_max_width,
+ &view_min_height, &view_max_height);
+ width = fmax(view_min_width, fmin(width, view_max_width));
+ height = fmax(view_min_height, fmin(height, view_max_height));
+ }
+
+ // Recalculate these, in case we hit a min/max limit
+ grow_width = width - e->ref_width;
+ grow_height = height - e->ref_height;
+
+ // Determine grow x/y values - these are relative to the container's x/y at
+ // the start of the resize operation.
+ double grow_x = 0, grow_y = 0;
+ if (edge & WLR_EDGE_LEFT) {
+ grow_x = -grow_width;
+ } else if (edge & WLR_EDGE_RIGHT) {
+ grow_x = 0;
+ } else {
+ grow_x = -grow_width / 2;
+ }
+ if (edge & WLR_EDGE_TOP) {
+ grow_y = -grow_height;
+ } else if (edge & WLR_EDGE_BOTTOM) {
+ grow_y = 0;
+ } else {
+ grow_y = -grow_height / 2;
+ }
+
+ // Determine the amounts we need to bump everything relative to the current
+ // size.
+ int relative_grow_width = width - con->width;
+ int relative_grow_height = height - con->height;
+ int relative_grow_x = (e->ref_con_lx + grow_x) - con->x;
+ int relative_grow_y = (e->ref_con_ly + grow_y) - con->y;
+
+ // Actually resize stuff
+ con->x += relative_grow_x;
+ con->y += relative_grow_y;
+ con->width += relative_grow_width;
+ con->height += relative_grow_height;
+
+ con->content_x += relative_grow_x;
+ con->content_y += relative_grow_y;
+ con->content_width += relative_grow_width;
+ con->content_height += relative_grow_height;
+
+ arrange_container(con);
+}
+
+static void handle_finish(struct sway_seat *seat) {
+ cursor_set_image(seat->cursor, "left_ptr", NULL);
+}
+
+static void handle_abort(struct sway_seat *seat) {
+ cursor_set_image(seat->cursor, "left_ptr", NULL);
+}
+
+static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
+ struct seatop_resize_floating_event *e = seat->seatop_data;
+ if (e->con == con) {
+ seatop_abort(seat);
+ }
+}
+
+static const struct sway_seatop_impl seatop_impl = {
+ .motion = handle_motion,
+ .finish = handle_finish,
+ .abort = handle_abort,
+ .unref = handle_unref,
+};
+
+void seatop_begin_resize_floating(struct sway_seat *seat,
+ struct sway_container *con, uint32_t button, enum wlr_edges edge) {
+ seatop_abort(seat);
+
+ struct seatop_resize_floating_event *e =
+ calloc(1, sizeof(struct seatop_resize_floating_event));
+ if (!e) {
+ return;
+ }
+ e->con = con;
+
+ struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
+ e->preserve_ratio = keyboard &&
+ (wlr_keyboard_get_modifiers(keyboard) & WLR_MODIFIER_SHIFT);
+
+ e->edge = edge == WLR_EDGE_NONE ? WLR_EDGE_BOTTOM | WLR_EDGE_RIGHT : edge;
+ e->ref_lx = seat->cursor->cursor->x;
+ e->ref_ly = seat->cursor->cursor->y;
+ e->ref_con_lx = con->x;
+ e->ref_con_ly = con->y;
+ e->ref_width = con->width;
+ e->ref_height = con->height;
+
+ seat->seatop_impl = &seatop_impl;
+ seat->seatop_data = e;
+ seat->seatop_button = button;
+
+ container_raise_floating(con);
+
+ const char *image = edge == WLR_EDGE_NONE ?
+ "se-resize" : wlr_xcursor_get_resize_name(edge);
+ cursor_set_image(seat->cursor, image, NULL);
+}