From d998099612f0397234910ce753859ee127ec5b45 Mon Sep 17 00:00:00 2001 From: William McKinnon Date: Fri, 25 Oct 2024 11:14:37 -0400 Subject: feat: add shadow_node (#66) --------- Co-authored-by: Erik Reider <35975961+ErikReider@users.noreply.github.com> --- types/fx/shadow_data.c | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 types/fx/shadow_data.c (limited to 'types/fx/shadow_data.c') diff --git a/types/fx/shadow_data.c b/types/fx/shadow_data.c deleted file mode 100644 index d74cadc..0000000 --- a/types/fx/shadow_data.c +++ /dev/null @@ -1,15 +0,0 @@ -#include "scenefx/types/fx/shadow_data.h" - -struct shadow_data shadow_data_get_default(void) { - return (struct shadow_data) { - .blur_sigma = 20, - .color = {0.0f, 0.0f, 0.0f, 0.5f}, - .enabled = false, - .offset_x = 0.0f, - .offset_y = 0.0f, - }; -} - -bool scene_buffer_has_shadow(struct shadow_data *data) { - return data->enabled && data->blur_sigma > 0 && data->color.a > 0.0; -} -- cgit v1.2.3