From 51c7078b9ec413ebd8316501f01ccf769a090f64 Mon Sep 17 00:00:00 2001 From: Erik Reider <35975961+ErikReider@users.noreply.github.com> Date: Sun, 31 Dec 2023 00:32:39 +0100 Subject: Converted fx_renderer to impl wlr_renderer Makes the fx_renderer the default renderer for everything, no wlr_gles2 rendering. This includes wlr_render_pass (fx_render_pass in our case) --- render/fx_renderer/gles2/shaders/quad.frag | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'render/fx_renderer/gles2/shaders/quad.frag') diff --git a/render/fx_renderer/gles2/shaders/quad.frag b/render/fx_renderer/gles2/shaders/quad.frag index 7c76327..97d3a31 100644 --- a/render/fx_renderer/gles2/shaders/quad.frag +++ b/render/fx_renderer/gles2/shaders/quad.frag @@ -1,7 +1,13 @@ +#ifdef GL_FRAGMENT_PRECISION_HIGH +precision highp float; +#else precision mediump float; +#endif + varying vec4 v_color; varying vec2 v_texcoord; +uniform vec4 color; void main() { - gl_FragColor = v_color; + gl_FragColor = color; } -- cgit v1.2.3