From 9b30e2d5e97c455d5a8c0e6b5e37ce50a4e3db81 Mon Sep 17 00:00:00 2001 From: William McKinnon Date: Wed, 18 Sep 2024 06:38:01 -0400 Subject: feat: removed stencil from shadow rendering (#61) * removed stencil from shadow rendering * removed the rest of the stencil mask * fix * Don't render inner region of shadow --------- Co-authored-by: Erik Reider <35975961+ErikReider@users.noreply.github.com> --- render/fx_renderer/gles2/shaders/meson.build | 1 - 1 file changed, 1 deletion(-) (limited to 'render/fx_renderer/gles2/shaders/meson.build') diff --git a/render/fx_renderer/gles2/shaders/meson.build b/render/fx_renderer/gles2/shaders/meson.build index 427fcaf..f5b5b41 100644 --- a/render/fx_renderer/gles2/shaders/meson.build +++ b/render/fx_renderer/gles2/shaders/meson.build @@ -7,7 +7,6 @@ shaders = [ 'tex.frag', 'rounded_border_corner.frag', 'box_shadow.frag', - 'stencil_mask.frag', 'blur1.frag', 'blur2.frag', 'blur_effects.frag', -- cgit v1.2.3