From b2dd727499800306b89dad2275e600781ef3739f Mon Sep 17 00:00:00 2001 From: ame Date: Wed, 9 Oct 2024 17:04:13 -0500 Subject: add gradient rect support --- include/scenefx/render/pass.h | 53 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) (limited to 'include/scenefx/render/pass.h') diff --git a/include/scenefx/render/pass.h b/include/scenefx/render/pass.h index d005c37..0f1d27c 100644 --- a/include/scenefx/render/pass.h +++ b/include/scenefx/render/pass.h @@ -27,6 +27,20 @@ struct fx_gles_render_pass *fx_renderer_begin_buffer_pass(struct wlr_renderer *w struct wlr_buffer *wlr_buffer, struct wlr_output *output, const struct wlr_buffer_pass_options *options); +struct fx_gradient { + float degree; + /* The full area the gradient fit too, for borders use the window size */ + struct wlr_box range; + /* The center of the gradient, {0.5, 0.5} for normal*/ + float origin[2]; + /* 1 = Linear, 2 = Conic */ + int linear; + /* Whether or not to blend the colors */ + int blend; + int count; + float *colors; +}; + struct fx_render_texture_options { struct wlr_render_texture_options base; const struct wlr_box *clip_box; // Used to clip csd. Ignored if NULL @@ -42,6 +56,11 @@ struct fx_render_rect_options { // TODO: Add effects here in the future }; +struct fx_render_rect_grad_options { + struct wlr_render_rect_options base; + struct fx_gradient gradient; +}; + struct fx_render_box_shadow_options { struct wlr_box shadow_box; struct wlr_box clip_box; @@ -58,6 +77,13 @@ struct fx_render_rounded_rect_options { enum corner_location corner_location; }; +struct fx_render_rounded_rect_grad_options { + struct wlr_render_rect_options base; + struct fx_gradient gradient; + int corner_radius; + enum corner_location corner_location; +}; + struct fx_render_rounded_border_corner_options { struct wlr_render_rect_options base; int corner_radius; @@ -65,6 +91,14 @@ struct fx_render_rounded_border_corner_options { enum corner_location corner_location; }; +struct fx_render_rounded_grad_border_corner_options { + struct wlr_render_rect_options base; + struct fx_gradient gradient; + int corner_radius; + int border_thickness; + enum corner_location corner_location; +}; + struct fx_render_blur_pass_options { struct fx_render_texture_options tex_options; pixman_region32_t *opaque_region; @@ -86,18 +120,37 @@ void fx_render_pass_add_texture(struct fx_gles_render_pass *render_pass, void fx_render_pass_add_rect(struct fx_gles_render_pass *render_pass, const struct fx_render_rect_options *options); +/** + * Render a rectangle with a gradient. + */ +void fx_render_pass_add_rect_grad(struct fx_gles_render_pass *render_pass, + const struct fx_render_rect_grad_options *options); + /** * Render a rounded rectangle. */ void fx_render_pass_add_rounded_rect(struct fx_gles_render_pass *render_pass, const struct fx_render_rounded_rect_options *options); +/** + * Render a border corner. + */ +void fx_render_pass_add_rounded_rect_grad(struct fx_gles_render_pass *render_pass, + const struct fx_render_rounded_rect_grad_options *options); + + /** * Render a border corner. */ void fx_render_pass_add_rounded_border_corner(struct fx_gles_render_pass *render_pass, const struct fx_render_rounded_border_corner_options *options); +/** + * Render a border corner. + */ +void fx_render_pass_add_rounded_grad_border_corner(struct fx_gles_render_pass *render_pass, + const struct fx_render_rounded_grad_border_corner_options *options); + /** * Render a box shadow. */ -- cgit v1.2.3