From 3e6108472c3d578175ea6fb685e1919b3585606f Mon Sep 17 00:00:00 2001 From: Erik Reider <35975961+ErikReider@users.noreply.github.com> Date: Sat, 6 Jan 2024 21:24:37 +0100 Subject: Moved wlr_scene.h and shadow_data.h into scenefx dir --- include/render/fx_renderer/fx_renderer.h | 2 +- include/render/pass.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'include/render') diff --git a/include/render/fx_renderer/fx_renderer.h b/include/render/fx_renderer/fx_renderer.h index 4d99866..5bf9a09 100644 --- a/include/render/fx_renderer/fx_renderer.h +++ b/include/render/fx_renderer/fx_renderer.h @@ -13,7 +13,7 @@ #include "render/fx_renderer/shaders.h" #include "render/pass.h" -#include "types/fx/shadow_data.h" +#include "scenefx/types/fx/shadow_data.h" struct fx_pixel_format { uint32_t drm_format; diff --git a/include/render/pass.h b/include/render/pass.h index 05bf1e9..52666fe 100644 --- a/include/render/pass.h +++ b/include/render/pass.h @@ -5,7 +5,7 @@ #include #include #include -#include "types/fx/shadow_data.h" +#include "scenefx/types/fx/shadow_data.h" struct fx_gles_render_pass { struct wlr_render_pass base; -- cgit v1.2.3