From 1a6918f948be034e65c50af8969d090b5e762dc1 Mon Sep 17 00:00:00 2001 From: Erik Reider <35975961+ErikReider@users.noreply.github.com> Date: Tue, 2 Jan 2024 01:15:34 +0100 Subject: Integrated the stencil rb into fx_framebuffer Every fx_framebuffer will now have a stencil buffer --- include/render/fx_renderer/fx_renderer.h | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'include/render/fx_renderer/fx_renderer.h') diff --git a/include/render/fx_renderer/fx_renderer.h b/include/render/fx_renderer/fx_renderer.h index 6483f12..d62d6b4 100644 --- a/include/render/fx_renderer/fx_renderer.h +++ b/include/render/fx_renderer/fx_renderer.h @@ -11,7 +11,6 @@ #include #include -#include "render/fx_renderer/fx_stencilbuffer.h" #include "render/fx_renderer/shaders.h" #include "render/pass.h" #include "types/fx/shadow_data.h" @@ -44,6 +43,7 @@ struct fx_framebuffer { EGLImageKHR image; GLuint rbo; GLuint fbo; + GLuint sb; // Stencil struct wlr_addon addon; }; @@ -153,8 +153,6 @@ struct fx_renderer { struct wl_list buffers; // fx_framebuffer.link struct wl_list textures; // fx_texture.link - struct fx_stencilbuffer stencil_buffer; - struct fx_framebuffer *current_buffer; uint32_t viewport_width, viewport_height; }; -- cgit v1.2.3