From d713e72338101cd36cdddb94b685771a24fcdde5 Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Thu, 19 May 2022 14:24:05 -0400 Subject: wlr_scene: Add a way to choose when input interactions happen on a buffer --- wlr_scene.c | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/wlr_scene.c b/wlr_scene.c index 87f571d..5c110c3 100644 --- a/wlr_scene.c +++ b/wlr_scene.c @@ -771,12 +771,22 @@ struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node, struct wlr_scene_surface *scene_surface = wlr_scene_surface_from_node(node); intersects = wlr_surface_point_accepts_input(scene_surface->surface, lx, ly); break; - case WLR_SCENE_NODE_RECT: - case WLR_SCENE_NODE_BUFFER:; + case WLR_SCENE_NODE_RECT:; int width, height; scene_node_get_size(node, &width, &height); intersects = lx >= 0 && lx < width && ly >= 0 && ly < height; break; + case WLR_SCENE_NODE_BUFFER:; + struct wlr_scene_buffer *scene_buffer = scene_buffer_from_node(node); + + if (scene_buffer->point_accepts_input) { + intersects = scene_buffer->point_accepts_input(scene_buffer, lx, ly); + } else { + int width, height; + scene_node_get_size(node, &width, &height); + intersects = lx >= 0 && lx < width && ly >= 0 && ly < height; + } + break; } if (intersects) { -- cgit v1.2.3