From ae39acc1c14d3c2267eebce4e0e7427865fb5003 Mon Sep 17 00:00:00 2001 From: Alexander Orzechowski Date: Thu, 19 May 2022 14:01:44 -0400 Subject: wlr_scene: Pull scene_node_get_root into a private header We will need this for surface emulation on buffers. --- wlr_scene.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/wlr_scene.c b/wlr_scene.c index 6e940cb..823ddcf 100644 --- a/wlr_scene.c +++ b/wlr_scene.c @@ -10,6 +10,7 @@ #include #include #include +#include "types/wlr_scene.h" #include "util/signal.h" static struct wlr_scene *scene_root_from_node(struct wlr_scene_node *node) { @@ -35,7 +36,7 @@ struct wlr_scene_buffer *wlr_scene_buffer_from_node( return (struct wlr_scene_buffer *)node; } -static struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node) { +struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node) { while (node->parent != NULL) { node = node->parent; } -- cgit v1.2.3