From 042ed3a4c2667d04613fe6800700e9b1943fdb70 Mon Sep 17 00:00:00 2001 From: ame Date: Sun, 27 Oct 2024 19:14:09 -0500 Subject: fix formatting --- render/fx_renderer/gles2/shaders/gradient.frag | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/render/fx_renderer/gles2/shaders/gradient.frag b/render/fx_renderer/gles2/shaders/gradient.frag index 0ab6712..d16d17d 100644 --- a/render/fx_renderer/gles2/shaders/gradient.frag +++ b/render/fx_renderer/gles2/shaders/gradient.frag @@ -12,7 +12,7 @@ vec4 gradient(vec4 colors[LEN], int count, vec2 size, vec2 grad_box, vec2 origin float rad = radians(degree); - if(linear){ + if (linear) { uv *= vec2(1.0)/vec2(abs(cos(rad)) + abs(sin(rad))); vec2 rotated = vec2(uv.x * cos(rad) - uv.y * sin(rad) + origin.x, @@ -28,7 +28,7 @@ vec4 gradient(vec4 colors[LEN], int count, vec2 size, vec2 grad_box, vec2 origin step = uv.x; } - if(!blend){ + if (!blend) { float smooth = 1.0/float(count); int ind = int(step/smooth); -- cgit v1.2.3