Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-31 | scene/subsurface_tree: hide unmapped subsurfaces | tiosgz | |
2021-10-27 | scene: inline subsurface_tree_destroy | Simon Ser | |
This is only called from one function. To destroy the wlr_scene_subsurface_tree from elsewhere, callers can destroy the scene-graph node returned by wlr_scene_subsurface_tree_create instead (just like a compositor would do). subsurface_tree_handle_surface_destroy does exactly this. Inlining avoids calling subsurface_tree_destroy by mistake. | |||
2021-09-21 | scene: add wlr_scene_subsurface_tree_create | Simon Ser | |