diff options
Diffstat (limited to 'render')
-rw-r--r-- | render/egl.c | 1021 | ||||
-rw-r--r-- | render/fx_renderer/fx_framebuffer.c | 136 | ||||
-rw-r--r-- | render/fx_renderer/fx_renderer.c | 92 | ||||
-rw-r--r-- | render/fx_renderer/fx_texture.c | 335 | ||||
-rw-r--r-- | render/fx_renderer/meson.build | 2 | ||||
-rw-r--r-- | render/meson.build | 1 |
6 files changed, 1566 insertions, 21 deletions
diff --git a/render/egl.c b/render/egl.c new file mode 100644 index 0000000..162634b --- /dev/null +++ b/render/egl.c @@ -0,0 +1,1021 @@ +#define _POSIX_C_SOURCE 200809L +#include <assert.h> +#include <drm_fourcc.h> +#include <fcntl.h> +#include <stdio.h> +#include <stdlib.h> +#include <unistd.h> +#include <gbm.h> +#include <wlr/render/egl.h> +#include <wlr/util/log.h> +#include <wlr/util/region.h> +#include <xf86drm.h> +#include "render/egl.h" +#include "util/env.h" + +static enum wlr_log_importance egl_log_importance_to_wlr(EGLint type) { + switch (type) { + case EGL_DEBUG_MSG_CRITICAL_KHR: return WLR_ERROR; + case EGL_DEBUG_MSG_ERROR_KHR: return WLR_ERROR; + case EGL_DEBUG_MSG_WARN_KHR: return WLR_ERROR; + case EGL_DEBUG_MSG_INFO_KHR: return WLR_INFO; + default: return WLR_INFO; + } +} + +static const char *egl_error_str(EGLint error) { + switch (error) { + case EGL_SUCCESS: + return "EGL_SUCCESS"; + case EGL_NOT_INITIALIZED: + return "EGL_NOT_INITIALIZED"; + case EGL_BAD_ACCESS: + return "EGL_BAD_ACCESS"; + case EGL_BAD_ALLOC: + return "EGL_BAD_ALLOC"; + case EGL_BAD_ATTRIBUTE: + return "EGL_BAD_ATTRIBUTE"; + case EGL_BAD_CONTEXT: + return "EGL_BAD_CONTEXT"; + case EGL_BAD_CONFIG: + return "EGL_BAD_CONFIG"; + case EGL_BAD_CURRENT_SURFACE: + return "EGL_BAD_CURRENT_SURFACE"; + case EGL_BAD_DISPLAY: + return "EGL_BAD_DISPLAY"; + case EGL_BAD_DEVICE_EXT: + return "EGL_BAD_DEVICE_EXT"; + case EGL_BAD_SURFACE: + return "EGL_BAD_SURFACE"; + case EGL_BAD_MATCH: + return "EGL_BAD_MATCH"; + case EGL_BAD_PARAMETER: + return "EGL_BAD_PARAMETER"; + case EGL_BAD_NATIVE_PIXMAP: + return "EGL_BAD_NATIVE_PIXMAP"; + case EGL_BAD_NATIVE_WINDOW: + return "EGL_BAD_NATIVE_WINDOW"; + case EGL_CONTEXT_LOST: + return "EGL_CONTEXT_LOST"; + } + return "unknown error"; +} + +static void egl_log(EGLenum error, const char *command, EGLint msg_type, + EGLLabelKHR thread, EGLLabelKHR obj, const char *msg) { + _wlr_log(egl_log_importance_to_wlr(msg_type), + "[EGL] command: %s, error: %s (0x%x), message: \"%s\"", + command, egl_error_str(error), error, msg); +} + +static bool check_egl_ext(const char *exts, const char *ext) { + size_t extlen = strlen(ext); + const char *end = exts + strlen(exts); + + while (exts < end) { + if (*exts == ' ') { + exts++; + continue; + } + size_t n = strcspn(exts, " "); + if (n == extlen && strncmp(ext, exts, n) == 0) { + return true; + } + exts += n; + } + return false; +} + +static void load_egl_proc(void *proc_ptr, const char *name) { + void *proc = (void *)eglGetProcAddress(name); + if (proc == NULL) { + wlr_log(WLR_ERROR, "eglGetProcAddress(%s) failed", name); + abort(); + } + *(void **)proc_ptr = proc; +} + +static int get_egl_dmabuf_formats(struct wlr_egl *egl, EGLint **formats); +static int get_egl_dmabuf_modifiers(struct wlr_egl *egl, EGLint format, + uint64_t **modifiers, EGLBoolean **external_only); + +static void log_modifier(uint64_t modifier, bool external_only) { + char *mod_name = drmGetFormatModifierName(modifier); + wlr_log(WLR_DEBUG, " %s (0x%016"PRIX64"): ✓ texture %s render", + mod_name ? mod_name : "<unknown>", modifier, external_only ? "✗" : "✓"); + free(mod_name); +} + +static void init_dmabuf_formats(struct wlr_egl *egl) { + bool no_modifiers = env_parse_bool("WLR_EGL_NO_MODIFIERS"); + if (no_modifiers) { + wlr_log(WLR_INFO, "WLR_EGL_NO_MODIFIERS set, disabling modifiers for EGL"); + } + + EGLint *formats; + int formats_len = get_egl_dmabuf_formats(egl, &formats); + if (formats_len < 0) { + return; + } + + wlr_log(WLR_DEBUG, "Supported DMA-BUF formats:"); + + bool has_modifiers = false; + for (int i = 0; i < formats_len; i++) { + EGLint fmt = formats[i]; + + uint64_t *modifiers = NULL; + EGLBoolean *external_only = NULL; + int modifiers_len = 0; + if (!no_modifiers) { + modifiers_len = get_egl_dmabuf_modifiers(egl, fmt, &modifiers, &external_only); + } + if (modifiers_len < 0) { + continue; + } + + has_modifiers = has_modifiers || modifiers_len > 0; + + bool all_external_only = true; + for (int j = 0; j < modifiers_len; j++) { + wlr_drm_format_set_add(&egl->dmabuf_texture_formats, fmt, + modifiers[j]); + if (!external_only[j]) { + wlr_drm_format_set_add(&egl->dmabuf_render_formats, fmt, + modifiers[j]); + all_external_only = false; + } + } + + // EGL always supports implicit modifiers. If at least one modifier supports rendering, + // assume the implicit modifier supports rendering too. + wlr_drm_format_set_add(&egl->dmabuf_texture_formats, fmt, + DRM_FORMAT_MOD_INVALID); + if (modifiers_len == 0 || !all_external_only) { + wlr_drm_format_set_add(&egl->dmabuf_render_formats, fmt, + DRM_FORMAT_MOD_INVALID); + } + + if (modifiers_len == 0) { + // Asume the linear layout is supported if the driver doesn't + // explicitly say otherwise + wlr_drm_format_set_add(&egl->dmabuf_texture_formats, fmt, + DRM_FORMAT_MOD_LINEAR); + wlr_drm_format_set_add(&egl->dmabuf_render_formats, fmt, + DRM_FORMAT_MOD_LINEAR); + } + + if (wlr_log_get_verbosity() >= WLR_DEBUG) { + char *fmt_name = drmGetFormatName(fmt); + wlr_log(WLR_DEBUG, " %s (0x%08"PRIX32")", + fmt_name ? fmt_name : "<unknown>", fmt); + free(fmt_name); + + log_modifier(DRM_FORMAT_MOD_INVALID, false); + if (modifiers_len == 0) { + log_modifier(DRM_FORMAT_MOD_LINEAR, false); + } + for (int j = 0; j < modifiers_len; j++) { + log_modifier(modifiers[j], external_only[j]); + } + } + + free(modifiers); + free(external_only); + } + free(formats); + + egl->has_modifiers = has_modifiers; + if (!no_modifiers) { + wlr_log(WLR_DEBUG, "EGL DMA-BUF format modifiers %s", + has_modifiers ? "supported" : "unsupported"); + } +} + +static struct wlr_egl *egl_create(void) { + const char *client_exts_str = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS); + if (client_exts_str == NULL) { + if (eglGetError() == EGL_BAD_DISPLAY) { + wlr_log(WLR_ERROR, "EGL_EXT_client_extensions not supported"); + } else { + wlr_log(WLR_ERROR, "Failed to query EGL client extensions"); + } + return NULL; + } + + wlr_log(WLR_INFO, "Supported EGL client extensions: %s", client_exts_str); + + if (!check_egl_ext(client_exts_str, "EGL_EXT_platform_base")) { + wlr_log(WLR_ERROR, "EGL_EXT_platform_base not supported"); + return NULL; + } + + struct wlr_egl *egl = calloc(1, sizeof(*egl)); + if (egl == NULL) { + wlr_log_errno(WLR_ERROR, "Allocation failed"); + return NULL; + } + + load_egl_proc(&egl->procs.eglGetPlatformDisplayEXT, + "eglGetPlatformDisplayEXT"); + + egl->exts.KHR_platform_gbm = check_egl_ext(client_exts_str, + "EGL_KHR_platform_gbm"); + egl->exts.EXT_platform_device = check_egl_ext(client_exts_str, + "EGL_EXT_platform_device"); + egl->exts.KHR_display_reference = check_egl_ext(client_exts_str, + "EGL_KHR_display_reference"); + + if (check_egl_ext(client_exts_str, "EGL_EXT_device_base") || check_egl_ext(client_exts_str, "EGL_EXT_device_enumeration")) { + load_egl_proc(&egl->procs.eglQueryDevicesEXT, "eglQueryDevicesEXT"); + } + + if (check_egl_ext(client_exts_str, "EGL_EXT_device_base") || check_egl_ext(client_exts_str, "EGL_EXT_device_query")) { + egl->exts.EXT_device_query = true; + load_egl_proc(&egl->procs.eglQueryDeviceStringEXT, + "eglQueryDeviceStringEXT"); + load_egl_proc(&egl->procs.eglQueryDisplayAttribEXT, + "eglQueryDisplayAttribEXT"); + } + + if (check_egl_ext(client_exts_str, "EGL_KHR_debug")) { + load_egl_proc(&egl->procs.eglDebugMessageControlKHR, + "eglDebugMessageControlKHR"); + + static const EGLAttrib debug_attribs[] = { + EGL_DEBUG_MSG_CRITICAL_KHR, EGL_TRUE, + EGL_DEBUG_MSG_ERROR_KHR, EGL_TRUE, + EGL_DEBUG_MSG_WARN_KHR, EGL_TRUE, + EGL_DEBUG_MSG_INFO_KHR, EGL_TRUE, + EGL_NONE, + }; + egl->procs.eglDebugMessageControlKHR(egl_log, debug_attribs); + } + + if (eglBindAPI(EGL_OPENGL_ES_API) == EGL_FALSE) { + wlr_log(WLR_ERROR, "Failed to bind to the OpenGL ES API"); + free(egl); + return NULL; + } + + return egl; +} + +static bool egl_init_display(struct wlr_egl *egl, EGLDisplay display) { + egl->display = display; + + EGLint major, minor; + if (eglInitialize(egl->display, &major, &minor) == EGL_FALSE) { + wlr_log(WLR_ERROR, "Failed to initialize EGL"); + return false; + } + + const char *display_exts_str = eglQueryString(egl->display, EGL_EXTENSIONS); + if (display_exts_str == NULL) { + wlr_log(WLR_ERROR, "Failed to query EGL display extensions"); + return false; + } + + if (check_egl_ext(display_exts_str, "EGL_KHR_image_base")) { + egl->exts.KHR_image_base = true; + load_egl_proc(&egl->procs.eglCreateImageKHR, "eglCreateImageKHR"); + load_egl_proc(&egl->procs.eglDestroyImageKHR, "eglDestroyImageKHR"); + } + + egl->exts.EXT_image_dma_buf_import = + check_egl_ext(display_exts_str, "EGL_EXT_image_dma_buf_import"); + if (check_egl_ext(display_exts_str, + "EGL_EXT_image_dma_buf_import_modifiers")) { + egl->exts.EXT_image_dma_buf_import_modifiers = true; + load_egl_proc(&egl->procs.eglQueryDmaBufFormatsEXT, + "eglQueryDmaBufFormatsEXT"); + load_egl_proc(&egl->procs.eglQueryDmaBufModifiersEXT, + "eglQueryDmaBufModifiersEXT"); + } + + egl->exts.EXT_create_context_robustness = + check_egl_ext(display_exts_str, "EGL_EXT_create_context_robustness"); + + const char *device_exts_str = NULL, *driver_name = NULL; + if (egl->exts.EXT_device_query) { + EGLAttrib device_attrib; + if (!egl->procs.eglQueryDisplayAttribEXT(egl->display, + EGL_DEVICE_EXT, &device_attrib)) { + wlr_log(WLR_ERROR, "eglQueryDisplayAttribEXT(EGL_DEVICE_EXT) failed"); + return false; + } + egl->device = (EGLDeviceEXT)device_attrib; + + device_exts_str = + egl->procs.eglQueryDeviceStringEXT(egl->device, EGL_EXTENSIONS); + if (device_exts_str == NULL) { + wlr_log(WLR_ERROR, "eglQueryDeviceStringEXT(EGL_EXTENSIONS) failed"); + return false; + } + + if (check_egl_ext(device_exts_str, "EGL_MESA_device_software")) { + if (env_parse_bool("WLR_RENDERER_ALLOW_SOFTWARE")) { + wlr_log(WLR_INFO, "Using software rendering"); + } else { + wlr_log(WLR_ERROR, "Software rendering detected, please use " + "the WLR_RENDERER_ALLOW_SOFTWARE environment variable " + "to proceed"); + return false; + } + } + +#ifdef EGL_DRIVER_NAME_EXT + if (check_egl_ext(device_exts_str, "EGL_EXT_device_persistent_id")) { + driver_name = egl->procs.eglQueryDeviceStringEXT(egl->device, + EGL_DRIVER_NAME_EXT); + } +#endif + + egl->exts.EXT_device_drm = + check_egl_ext(device_exts_str, "EGL_EXT_device_drm"); + egl->exts.EXT_device_drm_render_node = + check_egl_ext(device_exts_str, "EGL_EXT_device_drm_render_node"); + } + + if (!check_egl_ext(display_exts_str, "EGL_KHR_no_config_context") && + !check_egl_ext(display_exts_str, "EGL_MESA_configless_context")) { + wlr_log(WLR_ERROR, "EGL_KHR_no_config_context or " + "EGL_MESA_configless_context not supported"); + return false; + } + + if (!check_egl_ext(display_exts_str, "EGL_KHR_surfaceless_context")) { + wlr_log(WLR_ERROR, "EGL_KHR_surfaceless_context not supported"); + return false; + } + + egl->exts.IMG_context_priority = + check_egl_ext(display_exts_str, "EGL_IMG_context_priority"); + + wlr_log(WLR_INFO, "Using EGL %d.%d", (int)major, (int)minor); + wlr_log(WLR_INFO, "Supported EGL display extensions: %s", display_exts_str); + if (device_exts_str != NULL) { + wlr_log(WLR_INFO, "Supported EGL device extensions: %s", device_exts_str); + } + wlr_log(WLR_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR)); + if (driver_name != NULL) { + wlr_log(WLR_INFO, "EGL driver name: %s", driver_name); + } + + init_dmabuf_formats(egl); + + return true; +} + +static bool egl_init(struct wlr_egl *egl, EGLenum platform, + void *remote_display) { + EGLint display_attribs[3] = {0}; + size_t display_attribs_len = 0; + + if (egl->exts.KHR_display_reference) { + display_attribs[display_attribs_len++] = EGL_TRACK_REFERENCES_KHR; + display_attribs[display_attribs_len++] = EGL_TRUE; + } + + display_attribs[display_attribs_len++] = EGL_NONE; + assert(display_attribs_len < sizeof(display_attribs) / sizeof(display_attribs[0])); + + EGLDisplay display = egl->procs.eglGetPlatformDisplayEXT(platform, + remote_display, display_attribs); + if (display == EGL_NO_DISPLAY) { + wlr_log(WLR_ERROR, "Failed to create EGL display"); + return false; + } + + if (!egl_init_display(egl, display)) { + if (egl->exts.KHR_display_reference) { + eglTerminate(display); + } + return false; + } + + size_t atti = 0; + EGLint attribs[7]; + attribs[atti++] = EGL_CONTEXT_CLIENT_VERSION; + attribs[atti++] = 2; + + // Request a high priority context if possible + // TODO: only do this if we're running as the DRM master + bool request_high_priority = egl->exts.IMG_context_priority; + + // Try to reschedule all of our rendering to be completed first. If it + // fails, it will fallback to the default priority (MEDIUM). + if (request_high_priority) { + attribs[atti++] = EGL_CONTEXT_PRIORITY_LEVEL_IMG; + attribs[atti++] = EGL_CONTEXT_PRIORITY_HIGH_IMG; + } + + if (egl->exts.EXT_create_context_robustness) { + attribs[atti++] = EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT; + attribs[atti++] = EGL_LOSE_CONTEXT_ON_RESET_EXT; + } + + attribs[atti++] = EGL_NONE; + assert(atti <= sizeof(attribs)/sizeof(attribs[0])); + + egl->context = eglCreateContext(egl->display, EGL_NO_CONFIG_KHR, + EGL_NO_CONTEXT, attribs); + if (egl->context == EGL_NO_CONTEXT) { + wlr_log(WLR_ERROR, "Failed to create EGL context"); + return false; + } + + if (request_high_priority) { + EGLint priority = EGL_CONTEXT_PRIORITY_MEDIUM_IMG; + eglQueryContext(egl->display, egl->context, + EGL_CONTEXT_PRIORITY_LEVEL_IMG, &priority); + if (priority != EGL_CONTEXT_PRIORITY_HIGH_IMG) { + wlr_log(WLR_INFO, "Failed to obtain a high priority context"); + } else { + wlr_log(WLR_DEBUG, "Obtained high priority context"); + } + } + + return true; +} + +static bool device_has_name(const drmDevice *device, const char *name); + +static EGLDeviceEXT get_egl_device_from_drm_fd(struct wlr_egl *egl, + int drm_fd) { + if (egl->procs.eglQueryDevicesEXT == NULL) { + wlr_log(WLR_DEBUG, "EGL_EXT_device_enumeration not supported"); + return EGL_NO_DEVICE_EXT; + } else if (!egl->exts.EXT_device_query) { + wlr_log(WLR_DEBUG, "EGL_EXT_device_query not supported"); + return EGL_NO_DEVICE_EXT; + } + + EGLint nb_devices = 0; + if (!egl->procs.eglQueryDevicesEXT(0, NULL, &nb_devices)) { + wlr_log(WLR_ERROR, "Failed to query EGL devices"); + return EGL_NO_DEVICE_EXT; + } + + EGLDeviceEXT *devices = calloc(nb_devices, sizeof(*devices)); + if (devices == NULL) { + wlr_log_errno(WLR_ERROR, "Failed to allocate EGL device list"); + return EGL_NO_DEVICE_EXT; + } + + if (!egl->procs.eglQueryDevicesEXT(nb_devices, devices, &nb_devices)) { + wlr_log(WLR_ERROR, "Failed to query EGL devices"); + return EGL_NO_DEVICE_EXT; + } + + drmDevice *device = NULL; + int ret = drmGetDevice(drm_fd, &device); + if (ret < 0) { + wlr_log(WLR_ERROR, "Failed to get DRM device: %s", strerror(-ret)); + return EGL_NO_DEVICE_EXT; + } + + EGLDeviceEXT egl_device = NULL; + for (int i = 0; i < nb_devices; i++) { + const char *egl_device_name = egl->procs.eglQueryDeviceStringEXT( + devices[i], EGL_DRM_DEVICE_FILE_EXT); + if (egl_device_name == NULL) { + continue; + } + + if (device_has_name(device, egl_device_name)) { + wlr_log(WLR_DEBUG, "Using EGL device %s", egl_device_name); + egl_device = devices[i]; + break; + } + } + + drmFreeDevice(&device); + free(devices); + + return egl_device; +} + +static int open_render_node(int drm_fd) { + char *render_name = drmGetRenderDeviceNameFromFd(drm_fd); + if (render_name == NULL) { + // This can happen on split render/display platforms, fallback to + // primary node + render_name = drmGetPrimaryDeviceNameFromFd(drm_fd); + if (render_name == NULL) { + wlr_log_errno(WLR_ERROR, "drmGetPrimaryDeviceNameFromFd failed"); + return -1; + } + wlr_log(WLR_DEBUG, "DRM device '%s' has no render node, " + "falling back to primary node", render_name); + } + + int render_fd = open(render_name, O_RDWR | O_CLOEXEC); + if (render_fd < 0) { + wlr_log_errno(WLR_ERROR, "Failed to open DRM node '%s'", render_name); + } + free(render_name); + return render_fd; +} + +struct wlr_egl *wlr_egl_create_with_drm_fd(int drm_fd) { + struct wlr_egl *egl = egl_create(); + if (egl == NULL) { + wlr_log(WLR_ERROR, "Failed to create EGL context"); + return NULL; + } + + if (egl->exts.EXT_platform_device) { + /* + * Search for the EGL device matching the DRM fd using the + * EXT_device_enumeration extension. + */ + EGLDeviceEXT egl_device = get_egl_device_from_drm_fd(egl, drm_fd); + if (egl_device != EGL_NO_DEVICE_EXT) { + if (egl_init(egl, EGL_PLATFORM_DEVICE_EXT, egl_device)) { + wlr_log(WLR_DEBUG, "Using EGL_PLATFORM_DEVICE_EXT"); + return egl; + } + goto error; + } + /* Falls back on GBM in case the device was not found */ + } else { + wlr_log(WLR_DEBUG, "EXT_platform_device not supported"); + } + + if (egl->exts.KHR_platform_gbm) { + int gbm_fd = open_render_node(drm_fd); + if (gbm_fd < 0) { + wlr_log(WLR_ERROR, "Failed to open DRM render node"); + goto error; + } + + egl->gbm_device = gbm_create_device(gbm_fd); + if (!egl->gbm_device) { + close(gbm_fd); + wlr_log(WLR_ERROR, "Failed to create GBM device"); + goto error; + } + + if (egl_init(egl, EGL_PLATFORM_GBM_KHR, egl->gbm_device)) { + wlr_log(WLR_DEBUG, "Using EGL_PLATFORM_GBM_KHR"); + return egl; + } + + gbm_device_destroy(egl->gbm_device); + close(gbm_fd); + } else { + wlr_log(WLR_DEBUG, "KHR_platform_gbm not supported"); + } + +error: + wlr_log(WLR_ERROR, "Failed to initialize EGL context"); + free(egl); + eglReleaseThread(); + return NULL; +} + +struct wlr_egl *wlr_egl_create_with_context(EGLDisplay display, + EGLContext context) { + EGLint client_type; + if (!eglQueryContext(display, context, EGL_CONTEXT_CLIENT_TYPE, &client_type) || + client_type != EGL_OPENGL_ES_API) { + wlr_log(WLR_ERROR, "Unsupported EGL context client type (need OpenGL ES)"); + return NULL; + } + + EGLint client_version; + if (!eglQueryContext(display, context, EGL_CONTEXT_CLIENT_VERSION, &client_version) || + client_version < 2) { + wlr_log(WLR_ERROR, "Unsupported EGL context client version (need OpenGL ES >= 2)"); + return NULL; + } + + struct wlr_egl *egl = egl_create(); + if (egl == NULL) { + return NULL; + } + + if (!egl_init_display(egl, display)) { + free(egl); + return NULL; + } + + egl->context = context; + + return egl; +} + +void wlr_egl_destroy(struct wlr_egl *egl) { + if (egl == NULL) { + return; + } + + wlr_drm_format_set_finish(&egl->dmabuf_render_formats); + wlr_drm_format_set_finish(&egl->dmabuf_texture_formats); + + eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + eglDestroyContext(egl->display, egl->context); + + if (egl->exts.KHR_display_reference) { + eglTerminate(egl->display); + } + + eglReleaseThread(); + + if (egl->gbm_device) { + int gbm_fd = gbm_device_get_fd(egl->gbm_device); + gbm_device_destroy(egl->gbm_device); + close(gbm_fd); + } + + free(egl); +} + +EGLDisplay wlr_egl_get_display(struct wlr_egl *egl) { + return egl->display; +} + +EGLContext wlr_egl_get_context(struct wlr_egl *egl) { + return egl->context; +} + +bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) { + if (!egl->exts.KHR_image_base) { + return false; + } + if (!image) { + return true; + } + return egl->procs.eglDestroyImageKHR(egl->display, image); +} + +bool wlr_egl_make_current(struct wlr_egl *egl) { + if (!eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, + egl->context)) { + wlr_log(WLR_ERROR, "eglMakeCurrent failed"); + return false; + } + return true; +} + +bool wlr_egl_unset_current(struct wlr_egl *egl) { + if (!eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE, + EGL_NO_CONTEXT)) { + wlr_log(WLR_ERROR, "eglMakeCurrent failed"); + return false; + } + return true; +} + +bool wlr_egl_is_current(struct wlr_egl *egl) { + return eglGetCurrentContext() == egl->context; +} + +void wlr_egl_save_context(struct wlr_egl_context *context) { + context->display = eglGetCurrentDisplay(); + context->context = eglGetCurrentContext(); + context->draw_surface = eglGetCurrentSurface(EGL_DRAW); + context->read_surface = eglGetCurrentSurface(EGL_READ); +} + +bool wlr_egl_restore_context(struct wlr_egl_context *context) { + // If the saved context is a null-context, we must use the current + // display instead of the saved display because eglMakeCurrent() can't + // handle EGL_NO_DISPLAY. + EGLDisplay display = context->display == EGL_NO_DISPLAY ? + eglGetCurrentDisplay() : context->display; + + // If the current display is also EGL_NO_DISPLAY, we assume that there + // is currently no context set and no action needs to be taken to unset + // the context. + if (display == EGL_NO_DISPLAY) { + return true; + } + + return eglMakeCurrent(display, context->draw_surface, + context->read_surface, context->context); +} + +EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl, + struct wlr_dmabuf_attributes *attributes, bool *external_only) { + if (!egl->exts.KHR_image_base || !egl->exts.EXT_image_dma_buf_import) { + wlr_log(WLR_ERROR, "dmabuf import extension not present"); + return NULL; + } + + if (attributes->modifier != DRM_FORMAT_MOD_INVALID && + attributes->modifier != DRM_FORMAT_MOD_LINEAR && + !egl->has_modifiers) { + wlr_log(WLR_ERROR, "EGL implementation doesn't support modifiers"); + return NULL; + } + + unsigned int atti = 0; + EGLint attribs[50]; + attribs[atti++] = EGL_WIDTH; + attribs[atti++] = attributes->width; + attribs[atti++] = EGL_HEIGHT; + attribs[atti++] = attributes->height; + attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT; + attribs[atti++] = attributes->format; + + struct { + EGLint fd; + EGLint offset; + EGLint pitch; + EGLint mod_lo; + EGLint mod_hi; + } attr_names[WLR_DMABUF_MAX_PLANES] = { + { + EGL_DMA_BUF_PLANE0_FD_EXT, + EGL_DMA_BUF_PLANE0_OFFSET_EXT, + EGL_DMA_BUF_PLANE0_PITCH_EXT, + EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT, + EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT + }, { + EGL_DMA_BUF_PLANE1_FD_EXT, + EGL_DMA_BUF_PLANE1_OFFSET_EXT, + EGL_DMA_BUF_PLANE1_PITCH_EXT, + EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT, + EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT + }, { + EGL_DMA_BUF_PLANE2_FD_EXT, + EGL_DMA_BUF_PLANE2_OFFSET_EXT, + EGL_DMA_BUF_PLANE2_PITCH_EXT, + EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT, + EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT + }, { + EGL_DMA_BUF_PLANE3_FD_EXT, + EGL_DMA_BUF_PLANE3_OFFSET_EXT, + EGL_DMA_BUF_PLANE3_PITCH_EXT, + EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT, + EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT + } + }; + + for (int i = 0; i < attributes->n_planes; i++) { + attribs[atti++] = attr_names[i].fd; + attribs[atti++] = attributes->fd[i]; + attribs[atti++] = attr_names[i].offset; + attribs[atti++] = attributes->offset[i]; + attribs[atti++] = attr_names[i].pitch; + attribs[atti++] = attributes->stride[i]; + if (egl->has_modifiers && + attributes->modifier != DRM_FORMAT_MOD_INVALID) { + attribs[atti++] = attr_names[i].mod_lo; + attribs[atti++] = attributes->modifier & 0xFFFFFFFF; + attribs[atti++] = attr_names[i].mod_hi; + attribs[atti++] = attributes->modifier >> 32; + } + } + + // Our clients don't expect our usage to trash the buffer contents + attribs[atti++] = EGL_IMAGE_PRESERVED_KHR; + attribs[atti++] = EGL_TRUE; + + attribs[atti++] = EGL_NONE; + assert(atti < sizeof(attribs)/sizeof(attribs[0])); + + EGLImageKHR image = egl->procs.eglCreateImageKHR(egl->display, EGL_NO_CONTEXT, + EGL_LINUX_DMA_BUF_EXT, NULL, attribs); + if (image == EGL_NO_IMAGE_KHR) { + wlr_log(WLR_ERROR, "eglCreateImageKHR failed"); + return EGL_NO_IMAGE_KHR; + } + + *external_only = !wlr_drm_format_set_has(&egl->dmabuf_render_formats, + attributes->format, attributes->modifier); + return image; +} + +static int get_egl_dmabuf_formats(struct wlr_egl *egl, EGLint **formats) { + if (!egl->exts.EXT_image_dma_buf_import) { + wlr_log(WLR_DEBUG, "DMA-BUF import extension not present"); + return -1; + } + + // when we only have the image_dmabuf_import extension we can't query + // which formats are supported. These two are on almost always + // supported; it's the intended way to just try to create buffers. + // Just a guess but better than not supporting dmabufs at all, + // given that the modifiers extension isn't supported everywhere. + if (!egl->exts.EXT_image_dma_buf_import_modifiers) { + static const EGLint fallback_formats[] = { + DRM_FORMAT_ARGB8888, + DRM_FORMAT_XRGB8888, + }; + int num = sizeof(fallback_formats) / sizeof(fallback_formats[0]); + + *formats = calloc(num, sizeof(**formats)); + if (!*formats) { + wlr_log_errno(WLR_ERROR, "Allocation failed"); + return -1; + } + + memcpy(*formats, fallback_formats, num * sizeof(**formats)); + return num; + } + + EGLint num; + if (!egl->procs.eglQueryDmaBufFormatsEXT(egl->display, 0, NULL, &num)) { + wlr_log(WLR_ERROR, "Failed to query number of dmabuf formats"); + return -1; + } + + *formats = calloc(num, sizeof(**formats)); + if (*formats == NULL) { + wlr_log(WLR_ERROR, "Allocation failed: %s", strerror(errno)); + return -1; + } + + if (!egl->procs.eglQueryDmaBufFormatsEXT(egl->display, num, *formats, &num)) { + wlr_log(WLR_ERROR, "Failed to query dmabuf format"); + free(*formats); + return -1; + } + return num; +} + +static int get_egl_dmabuf_modifiers(struct wlr_egl *egl, EGLint format, + uint64_t **modifiers, EGLBoolean **external_only) { + *modifiers = NULL; + *external_only = NULL; + + if (!egl->exts.EXT_image_dma_buf_import) { + wlr_log(WLR_DEBUG, "DMA-BUF extension not present"); + return -1; + } + if (!egl->exts.EXT_image_dma_buf_import_modifiers) { + return 0; + } + + EGLint num; + if (!egl->procs.eglQueryDmaBufModifiersEXT(egl->display, format, 0, + NULL, NULL, &num)) { + wlr_log(WLR_ERROR, "Failed to query dmabuf number of modifiers"); + return -1; + } + if (num == 0) { + return 0; + } + + *modifiers = calloc(num, sizeof(**modifiers)); + if (*modifiers == NULL) { + wlr_log_errno(WLR_ERROR, "Allocation failed"); + return -1; + } + *external_only = calloc(num, sizeof(**external_only)); + if (*external_only == NULL) { + wlr_log_errno(WLR_ERROR, "Allocation failed"); + free(*modifiers); + *modifiers = NULL; + return -1; + } + + if (!egl->procs.eglQueryDmaBufModifiersEXT(egl->display, format, num, + *modifiers, *external_only, &num)) { + wlr_log(WLR_ERROR, "Failed to query dmabuf modifiers"); + free(*modifiers); + free(*external_only); + return -1; + } + return num; +} + +const struct wlr_drm_format_set *wlr_egl_get_dmabuf_texture_formats( + struct wlr_egl *egl) { + return &egl->dmabuf_texture_formats; +} + +const struct wlr_drm_format_set *wlr_egl_get_dmabuf_render_formats( + struct wlr_egl *egl) { + return &egl->dmabuf_render_formats; +} + +static bool device_has_name(const drmDevice *device, const char *name) { + for (size_t i = 0; i < DRM_NODE_MAX; i++) { + if (!(device->available_nodes & (1 << i))) { + continue; + } + if (strcmp(device->nodes[i], name) == 0) { + return true; + } + } + return false; +} + +static char *get_render_name(const char *name) { + uint32_t flags = 0; + int devices_len = drmGetDevices2(flags, NULL, 0); + if (devices_len < 0) { + wlr_log(WLR_ERROR, "drmGetDevices2 failed: %s", strerror(-devices_len)); + return NULL; + } + drmDevice **devices = calloc(devices_len, sizeof(*devices)); + if (devices == NULL) { + wlr_log_errno(WLR_ERROR, "Allocation failed"); + return NULL; + } + devices_len = drmGetDevices2(flags, devices, devices_len); + if (devices_len < 0) { + free(devices); + wlr_log(WLR_ERROR, "drmGetDevices2 failed: %s", strerror(-devices_len)); + return NULL; + } + + const drmDevice *match = NULL; + for (int i = 0; i < devices_len; i++) { + if (device_has_name(devices[i], name)) { + match = devices[i]; + break; + } + } + + char *render_name = NULL; + if (match == NULL) { + wlr_log(WLR_ERROR, "Cannot find DRM device %s", name); + } else if (!(match->available_nodes & (1 << DRM_NODE_RENDER))) { + // Likely a split display/render setup. Pick the primary node and hope + // Mesa will open the right render node under-the-hood. + wlr_log(WLR_DEBUG, "DRM device %s has no render node, " + "falling back to primary node", name); + assert(match->available_nodes & (1 << DRM_NODE_PRIMARY)); + render_name = strdup(match->nodes[DRM_NODE_PRIMARY]); + } else { + render_name = strdup(match->nodes[DRM_NODE_RENDER]); + } + + for (int i = 0; i < devices_len; i++) { + drmFreeDevice(&devices[i]); + } + free(devices); + + return render_name; +} + +static int dup_egl_device_drm_fd(struct wlr_egl *egl) { + if (egl->device == EGL_NO_DEVICE_EXT || (!egl->exts.EXT_device_drm && + !egl->exts.EXT_device_drm_render_node)) { + return -1; + } + + char *render_name = NULL; +#ifdef EGL_EXT_device_drm_render_node + if (egl->exts.EXT_device_drm_render_node) { + const char *name = egl->procs.eglQueryDeviceStringEXT(egl->device, + EGL_DRM_RENDER_NODE_FILE_EXT); + if (name == NULL) { + wlr_log(WLR_DEBUG, "EGL device has no render node"); + return -1; + } + render_name = strdup(name); + } +#endif + + if (render_name == NULL) { + const char *primary_name = egl->procs.eglQueryDeviceStringEXT(egl->device, + EGL_DRM_DEVICE_FILE_EXT); + if (primary_name == NULL) { + wlr_log(WLR_ERROR, + "eglQueryDeviceStringEXT(EGL_DRM_DEVICE_FILE_EXT) failed"); + return -1; + } + + render_name = get_render_name(primary_name); + if (render_name == NULL) { + wlr_log(WLR_ERROR, "Can't find render node name for device %s", + primary_name); + return -1; + } + } + + int render_fd = open(render_name, O_RDWR | O_NONBLOCK | O_CLOEXEC); + if (render_fd < 0) { + wlr_log_errno(WLR_ERROR, "Failed to open DRM render node %s", + render_name); + free(render_name); + return -1; + } + free(render_name); + + return render_fd; +} + +int wlr_egl_dup_drm_fd(struct wlr_egl *egl) { + int fd = dup_egl_device_drm_fd(egl); + if (fd >= 0) { + return fd; + } + + // Fallback to GBM's FD if we can't use EGLDevice + if (egl->gbm_device == NULL) { + return -1; + } + + fd = fcntl(gbm_device_get_fd(egl->gbm_device), F_DUPFD_CLOEXEC, 0); + if (fd < 0) { + wlr_log_errno(WLR_ERROR, "Failed to dup GBM FD"); + } + return fd; +} diff --git a/render/fx_renderer/fx_framebuffer.c b/render/fx_renderer/fx_framebuffer.c new file mode 100644 index 0000000..4de6439 --- /dev/null +++ b/render/fx_renderer/fx_framebuffer.c @@ -0,0 +1,136 @@ +#include <stdio.h> +#include <stdlib.h> +#include <wlr/interfaces/wlr_buffer.h> +#include <wlr/render/allocator.h> +#include <wlr/render/interface.h> +#include <wlr/render/swapchain.h> +#include <wlr/util/log.h> + +#include "render/egl.h" +#include "render/fx_renderer/fx_renderer.h" + +static void handle_buffer_destroy(struct wlr_addon *addon) { + struct fx_framebuffer *buffer = + wl_container_of(addon, buffer, addon); + fx_framebuffer_release(buffer); +} + +static const struct wlr_addon_interface buffer_addon_impl = { + .name = "fx_framebuffer", + .destroy = handle_buffer_destroy, +}; + + +struct fx_framebuffer fx_framebuffer_create(void) { + return (struct fx_framebuffer) { + .initialized = false, + .fbo = -1, + .rbo = -1, + .wlr_buffer = NULL, + .image = NULL, + }; +} + +void fx_framebuffer_bind(struct fx_framebuffer *fx_buffer) { + glBindFramebuffer(GL_FRAMEBUFFER, fx_buffer->fbo); +} + +void fx_framebuffer_bind_wlr_fbo(struct fx_renderer *renderer) { + glBindFramebuffer(GL_FRAMEBUFFER, renderer->wlr_main_buffer_fbo); +} + +void fx_framebuffer_update(struct fx_renderer *fx_renderer, struct fx_framebuffer *fx_buffer, + int width, int height) { + struct wlr_output *output = fx_renderer->wlr_output; + + fx_buffer->renderer = fx_renderer; + + bool first_alloc = false; + + if (!fx_buffer->wlr_buffer || + fx_buffer->wlr_buffer->width != width || + fx_buffer->wlr_buffer->height != height) { + wlr_buffer_drop(fx_buffer->wlr_buffer); + fx_buffer->wlr_buffer = wlr_allocator_create_buffer(output->allocator, + width, height, &output->swapchain->format); + first_alloc = true; + } + + if (fx_buffer->fbo == (uint32_t) -1 || first_alloc) { + glGenFramebuffers(1, &fx_buffer->fbo); + first_alloc = true; + } + + if (fx_buffer->rbo == (uint32_t) -1 || first_alloc) { + struct wlr_dmabuf_attributes dmabuf = {0}; + if (!wlr_buffer_get_dmabuf(fx_buffer->wlr_buffer, &dmabuf)) { + goto error_buffer; + } + + bool external_only; + fx_buffer->image = wlr_egl_create_image_from_dmabuf(fx_renderer->egl, + &dmabuf, &external_only); + if (fx_buffer->image == EGL_NO_IMAGE_KHR) { + goto error_buffer; + } + + glGenRenderbuffers(1, &fx_buffer->rbo); + glBindRenderbuffer(GL_RENDERBUFFER, fx_buffer->rbo); + fx_renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER, + fx_buffer->image); + glBindRenderbuffer(GL_RENDERBUFFER, 0); + + glBindFramebuffer(GL_FRAMEBUFFER, fx_buffer->fbo); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_RENDERBUFFER, fx_buffer->rbo); + GLenum fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + glBindFramebuffer(GL_FRAMEBUFFER, 0); + + if (fb_status != GL_FRAMEBUFFER_COMPLETE) { + wlr_log(WLR_ERROR, "Failed to create FBO"); + goto error_image; + } + } + + if (!fx_buffer->initialized) { + fx_buffer->initialized = true; + + wlr_addon_init(&fx_buffer->addon, &fx_buffer->wlr_buffer->addons, fx_renderer, + &buffer_addon_impl); + + wl_list_insert(&fx_renderer->buffers, &fx_buffer->link); + } + + if (first_alloc) { + wlr_log(WLR_DEBUG, "Created GL FBO for buffer %dx%d", + fx_buffer->wlr_buffer->width, fx_buffer->wlr_buffer->height); + } + + return; +error_image: + wlr_egl_destroy_image(fx_renderer->egl, fx_buffer->image); +error_buffer: + wlr_log(WLR_ERROR, "Could not create FX buffer! Aborting..."); + abort(); +} + +void fx_framebuffer_release(struct fx_framebuffer *fx_buffer) { + // Release the framebuffer + wl_list_remove(&fx_buffer->link); + wlr_addon_finish(&fx_buffer->addon); + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(fx_buffer->renderer->egl); + + glDeleteFramebuffers(1, &fx_buffer->fbo); + fx_buffer->fbo = -1; + glDeleteRenderbuffers(1, &fx_buffer->rbo); + fx_buffer->rbo = -1; + + wlr_egl_destroy_image(fx_buffer->renderer->egl, fx_buffer->image); + + wlr_egl_restore_context(&prev_ctx); + + fx_buffer->initialized = false; +} diff --git a/render/fx_renderer/fx_renderer.c b/render/fx_renderer/fx_renderer.c index 730e314..7bc0be1 100644 --- a/render/fx_renderer/fx_renderer.c +++ b/render/fx_renderer/fx_renderer.c @@ -8,6 +8,7 @@ #include <stdio.h> #include <stdlib.h> #include <wlr/backend.h> +#include <wlr/render/allocator.h> #include <wlr/render/egl.h> #include <wlr/render/gles2.h> #include <wlr/types/wlr_matrix.h> @@ -178,7 +179,7 @@ static bool check_gl_ext(const char *exts, const char *ext) { static void load_gl_proc(void *proc_ptr, const char *name) { void *proc = (void *)eglGetProcAddress(name); if (proc == NULL) { - wlr_log(WLR_ERROR, "GLES2 RENDERER: eglGetProcAddress(%s) failed", name); + wlr_log(WLR_ERROR, "FX RENDERER: eglGetProcAddress(%s) failed", name); abort(); } *(void **)proc_ptr = proc; @@ -187,7 +188,19 @@ static void load_gl_proc(void *proc_ptr, const char *name) { static void fx_renderer_handle_destroy(struct wlr_addon *addon) { struct fx_renderer *renderer = wl_container_of(addon, renderer, addon); - fx_renderer_fini(renderer); + + struct fx_framebuffer *fx_buffer, *fx_buffer_tmp; + wl_list_for_each_safe(fx_buffer, fx_buffer_tmp, &renderer->buffers, link) { + fx_framebuffer_release(fx_buffer); + } + + struct fx_texture *tex, *tex_tmp; + wl_list_for_each_safe(tex, tex_tmp, &renderer->textures, link) { + fx_texture_destroy(tex); + } + + fx_stencilbuffer_release(&renderer->stencil_buffer); + free(renderer); } static const struct wlr_addon_interface fx_renderer_addon_impl = { @@ -195,9 +208,9 @@ static const struct wlr_addon_interface fx_renderer_addon_impl = { .destroy = fx_renderer_handle_destroy, }; -void fx_renderer_init_addon(struct wlr_egl *egl, struct wlr_addon_set *addons, - const void * owner) { - struct fx_renderer *renderer = fx_renderer_create(egl); +void fx_renderer_init_addon(struct wlr_egl *egl, struct wlr_output *output, + struct wlr_addon_set *addons, const void * owner) { + struct fx_renderer *renderer = fx_renderer_create(egl, output); if (!renderer) { wlr_log(WLR_ERROR, "Failed to create fx_renderer"); abort(); @@ -216,32 +229,43 @@ struct fx_renderer *fx_renderer_addon_find(struct wlr_addon_set *addons, return renderer; } -struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) { +struct fx_renderer *fx_renderer_create(struct wlr_egl *egl, + struct wlr_output *output) { struct fx_renderer *renderer = calloc(1, sizeof(struct fx_renderer)); if (renderer == NULL) { return NULL; } + wl_list_init(&renderer->buffers); + wl_list_init(&renderer->textures); + + renderer->wlr_output = output; + renderer->egl = egl; + if (!eglMakeCurrent(wlr_egl_get_display(egl), EGL_NO_SURFACE, EGL_NO_SURFACE, wlr_egl_get_context(egl))) { - wlr_log(WLR_ERROR, "GLES2 RENDERER: Could not make EGL current"); + wlr_log(WLR_ERROR, "FX RENDERER: Could not make EGL current"); return NULL; } + // Create the stencil buffer renderer->stencil_buffer = fx_stencilbuffer_create(); + // Create the FBOs + renderer->wlr_main_buffer_fbo = -1; + // get extensions const char *exts_str = (const char *)glGetString(GL_EXTENSIONS); if (exts_str == NULL) { - wlr_log(WLR_ERROR, "GLES2 RENDERER: Failed to get GL_EXTENSIONS"); + wlr_log(WLR_ERROR, "FX RENDERER: Failed to get GL_EXTENSIONS"); return NULL; } - wlr_log(WLR_INFO, "Creating scenefx GLES2 renderer"); + wlr_log(WLR_INFO, "Creating scenefx FX renderer"); wlr_log(WLR_INFO, "Using %s", glGetString(GL_VERSION)); wlr_log(WLR_INFO, "GL vendor: %s", glGetString(GL_VENDOR)); wlr_log(WLR_INFO, "GL renderer: %s", glGetString(GL_RENDERER)); - wlr_log(WLR_INFO, "Supported GLES2 extensions: %s", exts_str); + wlr_log(WLR_INFO, "Supported FX extensions: %s", exts_str); // TODO: the rest of the gl checks if (check_gl_ext(exts_str, "GL_OES_EGL_image_external")) { @@ -250,6 +274,12 @@ struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) { "glEGLImageTargetTexture2DOES"); } + if (check_gl_ext(exts_str, "GL_OES_EGL_image")) { + renderer->exts.OES_egl_image = true; + load_gl_proc(&renderer->procs.glEGLImageTargetRenderbufferStorageOES, + "glEGLImageTargetRenderbufferStorageOES"); + } + // quad fragment shader if (!link_quad_program(&renderer->shaders.quad)) { goto error; @@ -276,11 +306,11 @@ struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) { if (!eglMakeCurrent(wlr_egl_get_display(egl), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) { - wlr_log(WLR_ERROR, "GLES2 RENDERER: Could not unset current EGL"); + wlr_log(WLR_ERROR, "FX RENDERER: Could not unset current EGL"); goto error; } - wlr_log(WLR_INFO, "GLES2 RENDERER: Shaders Initialized Successfully"); + wlr_log(WLR_INFO, "FX RENDERER: Shaders Initialized Successfully"); return renderer; error: @@ -293,24 +323,34 @@ error: if (!eglMakeCurrent(wlr_egl_get_display(egl), EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) { - wlr_log(WLR_ERROR, "GLES2 RENDERER: Could not unset current EGL"); + wlr_log(WLR_ERROR, "FX RENDERER: Could not unset current EGL"); } // TODO: more freeing? free(renderer); - wlr_log(WLR_ERROR, "GLES2 RENDERER: Error Initializing Shaders"); + wlr_log(WLR_ERROR, "FX RENDERER: Error Initializing Shaders"); return NULL; } -void fx_renderer_fini(struct fx_renderer *renderer) { - fx_stencilbuffer_release(&renderer->stencil_buffer); -} - void fx_renderer_begin(struct fx_renderer *renderer, int width, int height) { + glViewport(0, 0, width, height); + renderer->viewport_width = width; + renderer->viewport_height = height; + + // Store the wlr FBO + renderer->wlr_main_buffer_fbo = + wlr_gles2_renderer_get_current_fbo(renderer->wlr_output->renderer); + // Get the fx_texture + struct wlr_texture *wlr_texture = wlr_texture_from_buffer( + renderer->wlr_output->renderer, renderer->wlr_output->back_buffer); + wlr_gles2_texture_get_attribs(wlr_texture, &renderer->wlr_main_texture_attribs); + wlr_texture_destroy(wlr_texture); + // Add the stencil to the wlr fbo fx_stencilbuffer_init(&renderer->stencil_buffer, width, height); - glViewport(0, 0, width, height); + // Finally bind the main wlr FBO + fx_framebuffer_bind_wlr_fbo(renderer); // refresh projection matrix matrix_projection(renderer->projection, width, height, @@ -319,6 +359,9 @@ void fx_renderer_begin(struct fx_renderer *renderer, int width, int height) { glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); } +void fx_renderer_end(struct fx_renderer *renderer) { +} + void fx_renderer_clear(const float color[static 4]) { glClearColor(color[0], color[1], color[2], color[3]); glClearStencil(0); @@ -376,9 +419,16 @@ bool fx_render_subtexture_with_matrix(struct fx_renderer *renderer, const struct wlr_box *dst_box, const float matrix[static 9], float opacity, int corner_radius) { - assert(wlr_texture_is_gles2(wlr_texture)); struct wlr_gles2_texture_attribs texture_attrs; - wlr_gles2_texture_get_attribs(wlr_texture, &texture_attrs); + if (wlr_texture_is_gles2(wlr_texture)) { + wlr_gles2_texture_get_attribs(wlr_texture, &texture_attrs); + } else if (wlr_texture_is_fx(wlr_texture)) { + struct fx_texture *fx_texture = fx_get_texture(wlr_texture); + wlr_gles2_texture_get_fx_attribs(fx_texture, &texture_attrs); + } else { + wlr_log(WLR_ERROR, "Texture not GLES2 or FX. Aborting..."); + abort(); + } struct tex_shader *shader = NULL; diff --git a/render/fx_renderer/fx_texture.c b/render/fx_renderer/fx_texture.c new file mode 100644 index 0000000..a8977fa --- /dev/null +++ b/render/fx_renderer/fx_texture.c @@ -0,0 +1,335 @@ +#include <assert.h> +#include <stdlib.h> +#include <wlr/render/interface.h> +#include <wlr/render/gles2.h> +#include <wlr/types/wlr_buffer.h> +#include <wlr/util/log.h> +#include <drm_fourcc.h> + +#include "render/fx_renderer/fx_renderer.h" +#include "render/pixel_format.h" +#include "render/egl.h" + +static const struct wlr_texture_impl texture_impl; + +bool wlr_texture_is_fx(struct wlr_texture *wlr_texture) { + return wlr_texture->impl == &texture_impl; +} + +struct fx_texture *fx_get_texture(struct wlr_texture *wlr_texture) { + assert(wlr_texture_is_fx(wlr_texture)); + return (struct fx_texture *) wlr_texture; +} + +static bool fx_texture_update_from_buffer(struct wlr_texture *wlr_texture, + struct wlr_buffer *buffer, const pixman_region32_t *damage) { + struct fx_texture *texture = fx_get_texture(wlr_texture); + + if (texture->target != GL_TEXTURE_2D || texture->image != EGL_NO_IMAGE_KHR) { + return false; + } + + void *data; + uint32_t format; + size_t stride; + if (!wlr_buffer_begin_data_ptr_access(buffer, + WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) { + return false; + } + + if (format != texture->drm_format) { + wlr_buffer_end_data_ptr_access(buffer); + return false; + } + + const struct wlr_pixel_format_info *drm_fmt = + drm_get_pixel_format_info(texture->drm_format); + assert(drm_fmt); + if (pixel_format_info_pixels_per_block(drm_fmt) != 1) { + wlr_buffer_end_data_ptr_access(buffer); + wlr_log(WLR_ERROR, "Cannot update texture: block formats are not supported"); + return false; + } + + if (!pixel_format_info_check_stride(drm_fmt, stride, buffer->width)) { + wlr_buffer_end_data_ptr_access(buffer); + return false; + } + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(texture->fx_renderer->egl); + + glBindTexture(GL_TEXTURE_2D, texture->tex); + + int rects_len = 0; + pixman_box32_t *rects = pixman_region32_rectangles(damage, &rects_len); + + for (int i = 0; i < rects_len; i++) { + pixman_box32_t rect = rects[i]; + + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block); + glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, rect.x1); + glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, rect.y1); + + int width = rect.x2 - rect.x1; + int height = rect.y2 - rect.y1; + glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x1, rect.y1, width, height, + GL_RGBA, GL_UNSIGNED_BYTE, data); + } + + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); + glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0); + glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0); + + glBindTexture(GL_TEXTURE_2D, 0); + + wlr_egl_restore_context(&prev_ctx); + + wlr_buffer_end_data_ptr_access(buffer); + + return true; +} + +static bool fx_texture_invalidate(struct fx_texture *texture) { + if (texture->image == EGL_NO_IMAGE_KHR) { + return false; + } + if (texture->target == GL_TEXTURE_EXTERNAL_OES) { + // External changes are immediately made visible by the GL implementation + return true; + } + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(texture->fx_renderer->egl); + + glBindTexture(texture->target, texture->tex); + texture->fx_renderer->procs.glEGLImageTargetTexture2DOES(texture->target, + texture->image); + glBindTexture(texture->target, 0); + + wlr_egl_restore_context(&prev_ctx); + + return true; +} + +void fx_texture_destroy(struct fx_texture *texture) { + wl_list_remove(&texture->link); + if (texture->buffer != NULL) { + wlr_addon_finish(&texture->buffer_addon); + } + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(texture->fx_renderer->egl); + + glDeleteTextures(1, &texture->tex); + wlr_egl_destroy_image(texture->fx_renderer->egl, texture->image); + + wlr_egl_restore_context(&prev_ctx); + + free(texture); +} + +static void fx_texture_unref(struct wlr_texture *wlr_texture) { + struct fx_texture *texture = fx_get_texture(wlr_texture); + if (texture->buffer != NULL) { + // Keep the texture around, in case the buffer is re-used later. We're + // still listening to the buffer's destroy event. + wlr_buffer_unlock(texture->buffer); + } else { + fx_texture_destroy(texture); + } +} + +static const struct wlr_texture_impl texture_impl = { + .update_from_buffer = fx_texture_update_from_buffer, + .destroy = fx_texture_unref, +}; + +static struct fx_texture *fx_texture_create( + struct fx_renderer *renderer, uint32_t width, uint32_t height) { + struct fx_texture *texture = calloc(1, sizeof(struct fx_texture)); + if (texture == NULL) { + wlr_log_errno(WLR_ERROR, "Allocation failed"); + return NULL; + } + wlr_texture_init(&texture->wlr_texture, renderer->wlr_output->renderer, + &texture_impl, width, height); + texture->fx_renderer = renderer; + wl_list_insert(&renderer->textures, &texture->link); + return texture; +} + +static struct fx_texture *fx_texture_from_pixels( + struct fx_renderer *renderer, + uint32_t drm_format, uint32_t stride, uint32_t width, + uint32_t height, const void *data) { + const struct wlr_pixel_format_info *drm_fmt = + drm_get_pixel_format_info(drm_format); + assert(drm_fmt); + + if (pixel_format_info_pixels_per_block(drm_fmt) != 1) { + wlr_log(WLR_ERROR, "Cannot upload texture: block formats are not supported"); + return NULL; + } + + if (!pixel_format_info_check_stride(drm_fmt, stride, width)) { + return NULL; + } + + struct fx_texture *texture = + fx_texture_create(renderer, width, height); + if (texture == NULL) { + return NULL; + } + texture->target = GL_TEXTURE_2D; + texture->has_alpha = false; + texture->drm_format = DRM_FORMAT_XBGR8888; + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(renderer->egl); + + glGenTextures(1, &texture->tex); + glBindTexture(GL_TEXTURE_2D, texture->tex); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, + GL_RGBA, GL_UNSIGNED_BYTE, data); + glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0); + + glBindTexture(GL_TEXTURE_2D, 0); + + wlr_egl_restore_context(&prev_ctx); + + return texture; +} + +static struct wlr_texture *fx_texture_from_dmabuf( + struct fx_renderer *renderer, + struct wlr_dmabuf_attributes *attribs) { + + if (!renderer->procs.glEGLImageTargetTexture2DOES) { + return NULL; + } + + struct fx_texture *texture = + fx_texture_create(renderer, attribs->width, attribs->height); + if (texture == NULL) { + return NULL; + } + texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways + + const struct wlr_pixel_format_info *drm_fmt = + drm_get_pixel_format_info(attribs->format); + if (drm_fmt != NULL) { + texture->has_alpha = drm_fmt->has_alpha; + } else { + // We don't know, assume the texture has an alpha channel + texture->has_alpha = true; + } + + struct wlr_egl_context prev_ctx; + wlr_egl_save_context(&prev_ctx); + wlr_egl_make_current(renderer->egl); + + bool external_only; + texture->image = + wlr_egl_create_image_from_dmabuf(renderer->egl, attribs, &external_only); + if (texture->image == EGL_NO_IMAGE_KHR) { + wlr_log(WLR_ERROR, "Failed to create EGL image from DMA-BUF"); + wlr_egl_restore_context(&prev_ctx); + wl_list_remove(&texture->link); + free(texture); + return NULL; + } + + texture->target = external_only ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D; + + glGenTextures(1, &texture->tex); + glBindTexture(texture->target, texture->tex); + glTexParameteri(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + renderer->procs.glEGLImageTargetTexture2DOES(texture->target, texture->image); + glBindTexture(texture->target, 0); + + wlr_egl_restore_context(&prev_ctx); + + return &texture->wlr_texture; +} + +static void texture_handle_buffer_destroy(struct wlr_addon *addon) { + struct fx_texture *texture = + wl_container_of(addon, texture, buffer_addon); + fx_texture_destroy(texture); +} + +static const struct wlr_addon_interface texture_addon_impl = { + .name = "fx_texture", + .destroy = texture_handle_buffer_destroy, +}; + +static struct fx_texture *fx_texture_from_dmabuf_buffer( + struct fx_renderer *renderer, struct wlr_buffer *buffer, + struct wlr_dmabuf_attributes *dmabuf) { + struct wlr_addon *addon = + wlr_addon_find(&buffer->addons, renderer, &texture_addon_impl); + if (addon != NULL) { + struct fx_texture *texture = + wl_container_of(addon, texture, buffer_addon); + if (!fx_texture_invalidate(texture)) { + wlr_log(WLR_ERROR, "Failed to invalidate texture"); + return false; + } + wlr_buffer_lock(texture->buffer); + return texture; + } + + struct wlr_texture *wlr_texture = + fx_texture_from_dmabuf(renderer, dmabuf); + if (wlr_texture == NULL) { + return false; + } + + struct fx_texture *texture = fx_get_texture(wlr_texture); + texture->buffer = wlr_buffer_lock(buffer); + wlr_addon_init(&texture->buffer_addon, &buffer->addons, + renderer, &texture_addon_impl); + + return texture; +} + +struct fx_texture *fx_texture_from_buffer(struct fx_renderer *renderer, + struct wlr_buffer *buffer) { + void *data; + uint32_t format; + size_t stride; + struct wlr_dmabuf_attributes dmabuf; + if (wlr_buffer_get_dmabuf(buffer, &dmabuf)) { + return fx_texture_from_dmabuf_buffer(renderer, buffer, &dmabuf); + } else if (wlr_buffer_begin_data_ptr_access(buffer, + WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) { + struct fx_texture *tex = fx_texture_from_pixels(renderer, + format, stride, buffer->width, buffer->height, data); + wlr_buffer_end_data_ptr_access(buffer); + return tex; + } else { + return NULL; + } +} + +void wlr_gles2_texture_get_fx_attribs(struct fx_texture *texture, + struct wlr_gles2_texture_attribs *attribs) { + memset(attribs, 0, sizeof(*attribs)); + attribs->target = texture->target; + attribs->tex = texture->tex; + attribs->has_alpha = texture->has_alpha; +} diff --git a/render/fx_renderer/meson.build b/render/fx_renderer/meson.build index 394caa3..f6d44ae 100644 --- a/render/fx_renderer/meson.build +++ b/render/fx_renderer/meson.build @@ -7,7 +7,9 @@ endif wlr_files += files( 'matrix.c', + 'fx_framebuffer.c', 'fx_stencilbuffer.c', + 'fx_texture.c', 'fx_renderer.c', ) diff --git a/render/meson.build b/render/meson.build index 4dd5c6a..56579ee 100644 --- a/render/meson.build +++ b/render/meson.build @@ -1,5 +1,6 @@ wlr_files += files( 'pixel_format.c', + 'egl.c', ) subdir('fx_renderer') |