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Diffstat (limited to 'render/fx_renderer/fx_texture.c')
-rw-r--r--render/fx_renderer/fx_texture.c91
1 files changed, 62 insertions, 29 deletions
diff --git a/render/fx_renderer/fx_texture.c b/render/fx_renderer/fx_texture.c
index a8977fa..1952311 100644
--- a/render/fx_renderer/fx_texture.c
+++ b/render/fx_renderer/fx_texture.c
@@ -1,7 +1,6 @@
#include <assert.h>
#include <stdlib.h>
#include <wlr/render/interface.h>
-#include <wlr/render/gles2.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/util/log.h>
#include <drm_fourcc.h>
@@ -18,7 +17,8 @@ bool wlr_texture_is_fx(struct wlr_texture *wlr_texture) {
struct fx_texture *fx_get_texture(struct wlr_texture *wlr_texture) {
assert(wlr_texture_is_fx(wlr_texture));
- return (struct fx_texture *) wlr_texture;
+ struct fx_texture *texture = wl_container_of(wlr_texture, texture, wlr_texture);
+ return texture;
}
static bool fx_texture_update_from_buffer(struct wlr_texture *wlr_texture,
@@ -42,6 +42,10 @@ static bool fx_texture_update_from_buffer(struct wlr_texture *wlr_texture,
return false;
}
+ const struct fx_pixel_format *fmt =
+ get_fx_format_from_drm(texture->drm_format);
+ assert(fmt);
+
const struct wlr_pixel_format_info *drm_fmt =
drm_get_pixel_format_info(texture->drm_format);
assert(drm_fmt);
@@ -60,6 +64,8 @@ static bool fx_texture_update_from_buffer(struct wlr_texture *wlr_texture,
wlr_egl_save_context(&prev_ctx);
wlr_egl_make_current(texture->fx_renderer->egl);
+ push_fx_debug(texture->fx_renderer);
+
glBindTexture(GL_TEXTURE_2D, texture->tex);
int rects_len = 0;
@@ -75,7 +81,7 @@ static bool fx_texture_update_from_buffer(struct wlr_texture *wlr_texture,
int width = rect.x2 - rect.x1;
int height = rect.y2 - rect.y1;
glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x1, rect.y1, width, height,
- GL_RGBA, GL_UNSIGNED_BYTE, data);
+ fmt->gl_format, fmt->gl_type, data);
}
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
@@ -84,6 +90,8 @@ static bool fx_texture_update_from_buffer(struct wlr_texture *wlr_texture,
glBindTexture(GL_TEXTURE_2D, 0);
+ pop_fx_debug(texture->fx_renderer);
+
wlr_egl_restore_context(&prev_ctx);
wlr_buffer_end_data_ptr_access(buffer);
@@ -104,11 +112,15 @@ static bool fx_texture_invalidate(struct fx_texture *texture) {
wlr_egl_save_context(&prev_ctx);
wlr_egl_make_current(texture->fx_renderer->egl);
+ push_fx_debug(texture->fx_renderer);
+
glBindTexture(texture->target, texture->tex);
texture->fx_renderer->procs.glEGLImageTargetTexture2DOES(texture->target,
texture->image);
glBindTexture(texture->target, 0);
+ pop_fx_debug(texture->fx_renderer);
+
wlr_egl_restore_context(&prev_ctx);
return true;
@@ -155,21 +167,28 @@ static struct fx_texture *fx_texture_create(
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
- wlr_texture_init(&texture->wlr_texture, renderer->wlr_output->renderer,
+ wlr_texture_init(&texture->wlr_texture, &renderer->wlr_renderer,
&texture_impl, width, height);
texture->fx_renderer = renderer;
wl_list_insert(&renderer->textures, &texture->link);
return texture;
}
-static struct fx_texture *fx_texture_from_pixels(
- struct fx_renderer *renderer,
+static struct wlr_texture *fx_texture_from_pixels(
+ struct wlr_renderer *wlr_renderer,
uint32_t drm_format, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
+ struct fx_renderer *renderer = fx_get_renderer(wlr_renderer);
+
+ const struct fx_pixel_format *fmt = get_fx_format_from_drm(drm_format);
+ if (fmt == NULL) {
+ wlr_log(WLR_ERROR, "Unsupported pixel format 0x%"PRIX32, drm_format);
+ return NULL;
+ }
+
const struct wlr_pixel_format_info *drm_fmt =
drm_get_pixel_format_info(drm_format);
assert(drm_fmt);
-
if (pixel_format_info_pixels_per_block(drm_fmt) != 1) {
wlr_log(WLR_ERROR, "Cannot upload texture: block formats are not supported");
return NULL;
@@ -185,35 +204,43 @@ static struct fx_texture *fx_texture_from_pixels(
return NULL;
}
texture->target = GL_TEXTURE_2D;
- texture->has_alpha = false;
- texture->drm_format = DRM_FORMAT_XBGR8888;
+ texture->has_alpha = fmt->has_alpha;
+ texture->drm_format = fmt->drm_format;
+
+ GLint internal_format = fmt->gl_internalformat;
+ if (!internal_format) {
+ internal_format = fmt->gl_format;
+ }
struct wlr_egl_context prev_ctx;
wlr_egl_save_context(&prev_ctx);
wlr_egl_make_current(renderer->egl);
+ push_fx_debug(renderer);
+
glGenTextures(1, &texture->tex);
glBindTexture(GL_TEXTURE_2D, texture->tex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / drm_fmt->bytes_per_block);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, data);
+ glTexImage2D(GL_TEXTURE_2D, 0, internal_format, width, height, 0,
+ fmt->gl_format, fmt->gl_type, data);
glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
glBindTexture(GL_TEXTURE_2D, 0);
+ pop_fx_debug(renderer);
+
wlr_egl_restore_context(&prev_ctx);
- return texture;
+ return &texture->wlr_texture;
}
static struct wlr_texture *fx_texture_from_dmabuf(
- struct fx_renderer *renderer,
+ struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *attribs) {
+ struct fx_renderer *renderer = fx_get_renderer(wlr_renderer);
if (!renderer->procs.glEGLImageTargetTexture2DOES) {
return NULL;
@@ -252,15 +279,17 @@ static struct wlr_texture *fx_texture_from_dmabuf(
texture->target = external_only ? GL_TEXTURE_EXTERNAL_OES : GL_TEXTURE_2D;
+ push_fx_debug(renderer);
+
glGenTextures(1, &texture->tex);
glBindTexture(texture->target, texture->tex);
glTexParameteri(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
renderer->procs.glEGLImageTargetTexture2DOES(texture->target, texture->image);
glBindTexture(texture->target, 0);
+ pop_fx_debug(renderer);
+
wlr_egl_restore_context(&prev_ctx);
return &texture->wlr_texture;
@@ -277,7 +306,7 @@ static const struct wlr_addon_interface texture_addon_impl = {
.destroy = texture_handle_buffer_destroy,
};
-static struct fx_texture *fx_texture_from_dmabuf_buffer(
+static struct wlr_texture *fx_texture_from_dmabuf_buffer(
struct fx_renderer *renderer, struct wlr_buffer *buffer,
struct wlr_dmabuf_attributes *dmabuf) {
struct wlr_addon *addon =
@@ -290,11 +319,11 @@ static struct fx_texture *fx_texture_from_dmabuf_buffer(
return false;
}
wlr_buffer_lock(texture->buffer);
- return texture;
+ return &texture->wlr_texture;
}
struct wlr_texture *wlr_texture =
- fx_texture_from_dmabuf(renderer, dmabuf);
+ fx_texture_from_dmabuf(&renderer->wlr_renderer, dmabuf);
if (wlr_texture == NULL) {
return false;
}
@@ -304,11 +333,13 @@ static struct fx_texture *fx_texture_from_dmabuf_buffer(
wlr_addon_init(&texture->buffer_addon, &buffer->addons,
renderer, &texture_addon_impl);
- return texture;
+ return &texture->wlr_texture;
}
-struct fx_texture *fx_texture_from_buffer(struct fx_renderer *renderer,
+struct wlr_texture *fx_texture_from_buffer(struct wlr_renderer *wlr_renderer,
struct wlr_buffer *buffer) {
+ struct fx_renderer *renderer = fx_get_renderer(wlr_renderer);
+
void *data;
uint32_t format;
size_t stride;
@@ -317,7 +348,7 @@ struct fx_texture *fx_texture_from_buffer(struct fx_renderer *renderer,
return fx_texture_from_dmabuf_buffer(renderer, buffer, &dmabuf);
} else if (wlr_buffer_begin_data_ptr_access(buffer,
WLR_BUFFER_DATA_PTR_ACCESS_READ, &data, &format, &stride)) {
- struct fx_texture *tex = fx_texture_from_pixels(renderer,
+ struct wlr_texture *tex = fx_texture_from_pixels(wlr_renderer,
format, stride, buffer->width, buffer->height, data);
wlr_buffer_end_data_ptr_access(buffer);
return tex;
@@ -326,10 +357,12 @@ struct fx_texture *fx_texture_from_buffer(struct fx_renderer *renderer,
}
}
-void wlr_gles2_texture_get_fx_attribs(struct fx_texture *texture,
- struct wlr_gles2_texture_attribs *attribs) {
- memset(attribs, 0, sizeof(*attribs));
- attribs->target = texture->target;
- attribs->tex = texture->tex;
- attribs->has_alpha = texture->has_alpha;
+void fx_texture_get_attribs(struct wlr_texture *wlr_texture,
+ struct fx_texture_attribs *attribs) {
+ struct fx_texture *texture = fx_get_texture(wlr_texture);
+ *attribs = (struct fx_texture_attribs){
+ .target = texture->target,
+ .tex = texture->tex,
+ .has_alpha = texture->has_alpha,
+ };
}