diff options
-rw-r--r-- | wlr_scene.c | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/wlr_scene.c b/wlr_scene.c index 2d3dccd..f4aec1d 100644 --- a/wlr_scene.c +++ b/wlr_scene.c @@ -283,6 +283,18 @@ void wlr_scene_buffer_set_source_box(struct wlr_scene_buffer *scene_buffer, scene_node_damage_whole(&scene_buffer->node); } +void wlr_scene_buffer_set_dest_size(struct wlr_scene_buffer *scene_buffer, + int width, int height) { + if (scene_buffer->dst_width == width && scene_buffer->dst_height == height) { + return; + } + + scene_node_damage_whole(&scene_buffer->node); + scene_buffer->dst_width = width; + scene_buffer->dst_height = height; + scene_node_damage_whole(&scene_buffer->node); +} + static struct wlr_texture *scene_buffer_get_texture( struct wlr_scene_buffer *scene_buffer, struct wlr_renderer *renderer) { struct wlr_client_buffer *client_buffer = @@ -322,8 +334,13 @@ static void scene_node_get_size(struct wlr_scene_node *node, break; case WLR_SCENE_NODE_BUFFER:; struct wlr_scene_buffer *scene_buffer = scene_buffer_from_node(node); - *width = scene_buffer->buffer->width; - *height = scene_buffer->buffer->height; + if (scene_buffer->dst_width > 0 && scene_buffer->dst_height > 0) { + *width = scene_buffer->dst_width; + *height = scene_buffer->dst_height; + } else { + *width = scene_buffer->buffer->width; + *height = scene_buffer->buffer->height; + } break; } } |