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-rw-r--r--tinywl/.gitignore3
-rw-r--r--tinywl/LICENSE125
-rw-r--r--tinywl/Makefile26
-rw-r--r--tinywl/README.md45
-rw-r--r--tinywl/meson.build5
-rw-r--r--tinywl/tinywl.c993
6 files changed, 1197 insertions, 0 deletions
diff --git a/tinywl/.gitignore b/tinywl/.gitignore
new file mode 100644
index 0000000..2b5bb6f
--- /dev/null
+++ b/tinywl/.gitignore
@@ -0,0 +1,3 @@
+tinywl
+*-protocol.c
+*-protocol.h
diff --git a/tinywl/LICENSE b/tinywl/LICENSE
new file mode 100644
index 0000000..0153f30
--- /dev/null
+++ b/tinywl/LICENSE
@@ -0,0 +1,125 @@
+This work is licensed under CC0, which effectively puts it in the public domain.
+
+---
+
+Creative Commons Legal Code
+
+CC0 1.0 Universal
+
+ CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
+ LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
+ ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
+ INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
+ REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
+ PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
+ THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
+ HEREUNDER.
+
+Statement of Purpose
+
+The laws of most jurisdictions throughout the world automatically confer
+exclusive Copyright and Related Rights (defined below) upon the creator
+and subsequent owner(s) (each and all, an "owner") of an original work of
+authorship and/or a database (each, a "Work").
+
+Certain owners wish to permanently relinquish those rights to a Work for
+the purpose of contributing to a commons of creative, cultural and
+scientific works ("Commons") that the public can reliably and without fear
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+works, reuse and redistribute as freely as possible in any form whatsoever
+and for any purposes, including without limitation commercial purposes.
+These owners may contribute to the Commons to promote the ideal of a free
+culture and the further production of creative, cultural and scientific
+works, or to gain reputation or greater distribution for their Work in
+part through the use and efforts of others.
+
+For these and/or other purposes and motivations, and without any
+expectation of additional consideration or compensation, the person
+associating CC0 with a Work (the "Affirmer"), to the extent that he or she
+is an owner of Copyright and Related Rights in the Work, voluntarily
+elects to apply CC0 to the Work and publicly distribute the Work under its
+terms, with knowledge of his or her Copyright and Related Rights in the
+Work and the meaning and intended legal effect of CC0 on those rights.
+
+1. Copyright and Related Rights. A Work made available under CC0 may be
+protected by copyright and related or neighboring rights ("Copyright and
+Related Rights"). Copyright and Related Rights include, but are not
+limited to, the following:
+
+ i. the right to reproduce, adapt, distribute, perform, display,
+ communicate, and translate a Work;
+ ii. moral rights retained by the original author(s) and/or performer(s);
+iii. publicity and privacy rights pertaining to a person's image or
+ likeness depicted in a Work;
+ iv. rights protecting against unfair competition in regards to a Work,
+ subject to the limitations in paragraph 4(a), below;
+ v. rights protecting the extraction, dissemination, use and reuse of data
+ in a Work;
+ vi. database rights (such as those arising under Directive 96/9/EC of the
+ European Parliament and of the Council of 11 March 1996 on the legal
+ protection of databases, and under any national implementation
+ thereof, including any amended or successor version of such
+ directive); and
+vii. other similar, equivalent or corresponding rights throughout the
+ world based on applicable law or treaty, and any national
+ implementations thereof.
+
+2. Waiver. To the greatest extent permitted by, but not in contravention
+of, applicable law, Affirmer hereby overtly, fully, permanently,
+irrevocably and unconditionally waives, abandons, and surrenders all of
+Affirmer's Copyright and Related Rights and associated claims and causes
+of action, whether now known or unknown (including existing as well as
+future claims and causes of action), in the Work (i) in all territories
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+medium and for any number of copies, and (iv) for any purpose whatsoever,
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+purposes (the "Waiver"). Affirmer makes the Waiver for the benefit of each
+member of the public at large and to the detriment of Affirmer's heirs and
+successors, fully intending that such Waiver shall not be subject to
+revocation, rescission, cancellation, termination, or any other legal or
+equitable action to disrupt the quiet enjoyment of the Work by the public
+as contemplated by Affirmer's express Statement of Purpose.
+
+3. Public License Fallback. Should any part of the Waiver for any reason
+be judged legally invalid or ineffective under applicable law, then the
+Waiver shall be preserved to the maximum extent permitted taking into
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+extent the Waiver is so judged Affirmer hereby grants to each affected
+person a royalty-free, non transferable, non sublicensable, non exclusive,
+irrevocable and unconditional license to exercise Affirmer's Copyright and
+Related Rights in the Work (i) in all territories worldwide, (ii) for the
+maximum duration provided by applicable law or treaty (including future
+time extensions), (iii) in any current or future medium and for any number
+of copies, and (iv) for any purpose whatsoever, including without
+limitation commercial, advertising or promotional purposes (the
+"License"). The License shall be deemed effective as of the date CC0 was
+applied by Affirmer to the Work. Should any part of the License for any
+reason be judged legally invalid or ineffective under applicable law, such
+partial invalidity or ineffectiveness shall not invalidate the remainder
+of the License, and in such case Affirmer hereby affirms that he or she
+will not (i) exercise any of his or her remaining Copyright and Related
+Rights in the Work or (ii) assert any associated claims and causes of
+action with respect to the Work, in either case contrary to Affirmer's
+express Statement of Purpose.
+
+4. Limitations and Disclaimers.
+
+ a. No trademark or patent rights held by Affirmer are waived, abandoned,
+ surrendered, licensed or otherwise affected by this document.
+ b. Affirmer offers the Work as-is and makes no representations or
+ warranties of any kind concerning the Work, express, implied,
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+ infringement, or the absence of latent or other defects, accuracy, or
+ the present or absence of errors, whether or not discoverable, all to
+ the greatest extent permissible under applicable law.
+ c. Affirmer disclaims responsibility for clearing rights of other persons
+ that may apply to the Work or any use thereof, including without
+ limitation any person's Copyright and Related Rights in the Work.
+ Further, Affirmer disclaims responsibility for obtaining any necessary
+ consents, permissions or other rights required for any use of the
+ Work.
+ d. Affirmer understands and acknowledges that Creative Commons is not a
+ party to this document and has no duty or obligation with respect to
+ this CC0 or use of the Work.
diff --git a/tinywl/Makefile b/tinywl/Makefile
new file mode 100644
index 0000000..68bac25
--- /dev/null
+++ b/tinywl/Makefile
@@ -0,0 +1,26 @@
+WAYLAND_PROTOCOLS=$(shell pkg-config --variable=pkgdatadir wayland-protocols)
+WAYLAND_SCANNER=$(shell pkg-config --variable=wayland_scanner wayland-scanner)
+LIBS=\
+ $(shell pkg-config --cflags --libs wlroots) \
+ $(shell pkg-config --cflags --libs wayland-server) \
+ $(shell pkg-config --cflags --libs xkbcommon)
+
+# wayland-scanner is a tool which generates C headers and rigging for Wayland
+# protocols, which are specified in XML. wlroots requires you to rig these up
+# to your build system yourself and provide them in the include path.
+xdg-shell-protocol.h:
+ $(WAYLAND_SCANNER) server-header \
+ $(WAYLAND_PROTOCOLS)/stable/xdg-shell/xdg-shell.xml $@
+
+tinywl: tinywl.c xdg-shell-protocol.h
+ $(CC) $(CFLAGS) \
+ -g -Werror -I. \
+ -DWLR_USE_UNSTABLE \
+ -o $@ $< \
+ $(LIBS)
+
+clean:
+ rm -f tinywl xdg-shell-protocol.h xdg-shell-protocol.c
+
+.DEFAULT_GOAL=tinywl
+.PHONY: clean
diff --git a/tinywl/README.md b/tinywl/README.md
new file mode 100644
index 0000000..7fc83b9
--- /dev/null
+++ b/tinywl/README.md
@@ -0,0 +1,45 @@
+# TinyWL
+
+This is the "minimum viable product" Wayland compositor based on wlroots. It
+aims to implement a Wayland compositor in the fewest lines of code possible,
+while still supporting a reasonable set of features. Reading this code is the
+best starting point for anyone looking to build their own Wayland compositor
+based on wlroots.
+
+## Building TinyWL
+
+TinyWL is disconnected from the main wlroots build system, in order to make it
+easier to understand the build requirements for your own Wayland compositors.
+Simply install the dependencies:
+
+- wlroots
+- wayland-protocols
+
+And run `make`.
+
+## Running TinyWL
+
+You can run TinyWL with `./tinywl`. In an existing Wayland or X11 session,
+tinywl will open a Wayland or X11 window respectively to act as a virtual
+display. You can then open Wayland windows by setting `WAYLAND_DISPLAY` to the
+value shown in the logs. You can also run `./tinywl` from a TTY.
+
+In either case, you will likely want to specify `-s [cmd]` to run a command at
+startup, such as a terminal emulator. This will be necessary to start any new
+programs from within the compositor, as TinyWL does not support any custom
+keybindings. TinyWL supports the following keybindings:
+
+- `Alt+Escape`: Terminate the compositor
+- `Alt+F1`: Cycle between windows
+
+## Limitations
+
+Notable omissions from TinyWL:
+
+- HiDPI support
+- Any kind of configuration, e.g. output layout
+- Any protocol other than xdg-shell (e.g. layer-shell, for
+ panels/taskbars/etc; or Xwayland, for proxied X11 windows)
+- Optional protocols, e.g. screen capture, primary selection, virtual
+ keyboard, etc. Most of these are plug-and-play with wlroots, but they're
+ omitted for brevity.
diff --git a/tinywl/meson.build b/tinywl/meson.build
new file mode 100644
index 0000000..82d31d2
--- /dev/null
+++ b/tinywl/meson.build
@@ -0,0 +1,5 @@
+executable(
+ 'tinywl',
+ ['tinywl.c', protocols_client_header['xdg-shell']],
+ dependencies: wlroots,
+)
diff --git a/tinywl/tinywl.c b/tinywl/tinywl.c
new file mode 100644
index 0000000..7e3c8c1
--- /dev/null
+++ b/tinywl/tinywl.c
@@ -0,0 +1,993 @@
+#define _POSIX_C_SOURCE 200112L
+#include <assert.h>
+#include <getopt.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+#include <unistd.h>
+#include <wayland-server-core.h>
+#include <wlr/backend.h>
+#include <wlr/render/allocator.h>
+#include <wlr/render/wlr_renderer.h>
+#include <wlr/types/wlr_cursor.h>
+#include <wlr/types/wlr_compositor.h>
+#include <wlr/types/wlr_data_device.h>
+#include <wlr/types/wlr_input_device.h>
+#include <wlr/types/wlr_keyboard.h>
+#include <wlr/types/wlr_output.h>
+#include <wlr/types/wlr_output_layout.h>
+#include <wlr/types/wlr_pointer.h>
+#include <wlr/types/wlr_scene.h>
+#include <wlr/types/wlr_seat.h>
+#include <wlr/types/wlr_subcompositor.h>
+#include <wlr/types/wlr_xcursor_manager.h>
+#include <wlr/types/wlr_xdg_shell.h>
+#include <wlr/util/log.h>
+#include <xkbcommon/xkbcommon.h>
+
+/* For brevity's sake, struct members are annotated where they are used. */
+enum tinywl_cursor_mode {
+ TINYWL_CURSOR_PASSTHROUGH,
+ TINYWL_CURSOR_MOVE,
+ TINYWL_CURSOR_RESIZE,
+};
+
+struct tinywl_server {
+ struct wl_display *wl_display;
+ struct wlr_backend *backend;
+ struct wlr_renderer *renderer;
+ struct wlr_allocator *allocator;
+ struct wlr_scene *scene;
+
+ struct wlr_xdg_shell *xdg_shell;
+ struct wl_listener new_xdg_surface;
+ struct wl_list views;
+
+ struct wlr_cursor *cursor;
+ struct wlr_xcursor_manager *cursor_mgr;
+ struct wl_listener cursor_motion;
+ struct wl_listener cursor_motion_absolute;
+ struct wl_listener cursor_button;
+ struct wl_listener cursor_axis;
+ struct wl_listener cursor_frame;
+
+ struct wlr_seat *seat;
+ struct wl_listener new_input;
+ struct wl_listener request_cursor;
+ struct wl_listener request_set_selection;
+ struct wl_list keyboards;
+ enum tinywl_cursor_mode cursor_mode;
+ struct tinywl_view *grabbed_view;
+ double grab_x, grab_y;
+ struct wlr_box grab_geobox;
+ uint32_t resize_edges;
+
+ struct wlr_output_layout *output_layout;
+ struct wl_list outputs;
+ struct wl_listener new_output;
+};
+
+struct tinywl_output {
+ struct wl_list link;
+ struct tinywl_server *server;
+ struct wlr_output *wlr_output;
+ struct wl_listener frame;
+ struct wl_listener destroy;
+};
+
+struct tinywl_view {
+ struct wl_list link;
+ struct tinywl_server *server;
+ struct wlr_xdg_toplevel *xdg_toplevel;
+ struct wlr_scene_tree *scene_tree;
+ struct wl_listener map;
+ struct wl_listener unmap;
+ struct wl_listener destroy;
+ struct wl_listener request_move;
+ struct wl_listener request_resize;
+ struct wl_listener request_maximize;
+ struct wl_listener request_fullscreen;
+ int x, y;
+};
+
+struct tinywl_keyboard {
+ struct wl_list link;
+ struct tinywl_server *server;
+ struct wlr_keyboard *wlr_keyboard;
+
+ struct wl_listener modifiers;
+ struct wl_listener key;
+ struct wl_listener destroy;
+};
+
+static void focus_view(struct tinywl_view *view, struct wlr_surface *surface) {
+ /* Note: this function only deals with keyboard focus. */
+ if (view == NULL) {
+ return;
+ }
+ struct tinywl_server *server = view->server;
+ struct wlr_seat *seat = server->seat;
+ struct wlr_surface *prev_surface = seat->keyboard_state.focused_surface;
+ if (prev_surface == surface) {
+ /* Don't re-focus an already focused surface. */
+ return;
+ }
+ if (prev_surface) {
+ /*
+ * Deactivate the previously focused surface. This lets the client know
+ * it no longer has focus and the client will repaint accordingly, e.g.
+ * stop displaying a caret.
+ */
+ struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(
+ seat->keyboard_state.focused_surface);
+ assert(previous->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL);
+ wlr_xdg_toplevel_set_activated(previous->toplevel, false);
+ }
+ struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
+ /* Move the view to the front */
+ wlr_scene_node_raise_to_top(&view->scene_tree->node);
+ wl_list_remove(&view->link);
+ wl_list_insert(&server->views, &view->link);
+ /* Activate the new surface */
+ wlr_xdg_toplevel_set_activated(view->xdg_toplevel, true);
+ /*
+ * Tell the seat to have the keyboard enter this surface. wlroots will keep
+ * track of this and automatically send key events to the appropriate
+ * clients without additional work on your part.
+ */
+ if (keyboard != NULL) {
+ wlr_seat_keyboard_notify_enter(seat, view->xdg_toplevel->base->surface,
+ keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers);
+ }
+}
+
+static void keyboard_handle_modifiers(
+ struct wl_listener *listener, void *data) {
+ /* This event is raised when a modifier key, such as shift or alt, is
+ * pressed. We simply communicate this to the client. */
+ struct tinywl_keyboard *keyboard =
+ wl_container_of(listener, keyboard, modifiers);
+ /*
+ * A seat can only have one keyboard, but this is a limitation of the
+ * Wayland protocol - not wlroots. We assign all connected keyboards to the
+ * same seat. You can swap out the underlying wlr_keyboard like this and
+ * wlr_seat handles this transparently.
+ */
+ wlr_seat_set_keyboard(keyboard->server->seat, keyboard->wlr_keyboard);
+ /* Send modifiers to the client. */
+ wlr_seat_keyboard_notify_modifiers(keyboard->server->seat,
+ &keyboard->wlr_keyboard->modifiers);
+}
+
+static bool handle_keybinding(struct tinywl_server *server, xkb_keysym_t sym) {
+ /*
+ * Here we handle compositor keybindings. This is when the compositor is
+ * processing keys, rather than passing them on to the client for its own
+ * processing.
+ *
+ * This function assumes Alt is held down.
+ */
+ switch (sym) {
+ case XKB_KEY_Escape:
+ wl_display_terminate(server->wl_display);
+ break;
+ case XKB_KEY_F1:
+ /* Cycle to the next view */
+ if (wl_list_length(&server->views) < 2) {
+ break;
+ }
+ struct tinywl_view *next_view = wl_container_of(
+ server->views.prev, next_view, link);
+ focus_view(next_view, next_view->xdg_toplevel->base->surface);
+ break;
+ default:
+ return false;
+ }
+ return true;
+}
+
+static void keyboard_handle_key(
+ struct wl_listener *listener, void *data) {
+ /* This event is raised when a key is pressed or released. */
+ struct tinywl_keyboard *keyboard =
+ wl_container_of(listener, keyboard, key);
+ struct tinywl_server *server = keyboard->server;
+ struct wlr_keyboard_key_event *event = data;
+ struct wlr_seat *seat = server->seat;
+
+ /* Translate libinput keycode -> xkbcommon */
+ uint32_t keycode = event->keycode + 8;
+ /* Get a list of keysyms based on the keymap for this keyboard */
+ const xkb_keysym_t *syms;
+ int nsyms = xkb_state_key_get_syms(
+ keyboard->wlr_keyboard->xkb_state, keycode, &syms);
+
+ bool handled = false;
+ uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->wlr_keyboard);
+ if ((modifiers & WLR_MODIFIER_ALT) &&
+ event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
+ /* If alt is held down and this button was _pressed_, we attempt to
+ * process it as a compositor keybinding. */
+ for (int i = 0; i < nsyms; i++) {
+ handled = handle_keybinding(server, syms[i]);
+ }
+ }
+
+ if (!handled) {
+ /* Otherwise, we pass it along to the client. */
+ wlr_seat_set_keyboard(seat, keyboard->wlr_keyboard);
+ wlr_seat_keyboard_notify_key(seat, event->time_msec,
+ event->keycode, event->state);
+ }
+}
+
+static void keyboard_handle_destroy(struct wl_listener *listener, void *data) {
+ /* This event is raised by the keyboard base wlr_input_device to signal
+ * the destruction of the wlr_keyboard. It will no longer receive events
+ * and should be destroyed.
+ */
+ struct tinywl_keyboard *keyboard =
+ wl_container_of(listener, keyboard, destroy);
+ wl_list_remove(&keyboard->modifiers.link);
+ wl_list_remove(&keyboard->key.link);
+ wl_list_remove(&keyboard->destroy.link);
+ wl_list_remove(&keyboard->link);
+ free(keyboard);
+}
+
+static void server_new_keyboard(struct tinywl_server *server,
+ struct wlr_input_device *device) {
+ struct wlr_keyboard *wlr_keyboard = wlr_keyboard_from_input_device(device);
+
+ struct tinywl_keyboard *keyboard =
+ calloc(1, sizeof(struct tinywl_keyboard));
+ keyboard->server = server;
+ keyboard->wlr_keyboard = wlr_keyboard;
+
+ /* We need to prepare an XKB keymap and assign it to the keyboard. This
+ * assumes the defaults (e.g. layout = "us"). */
+ struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
+ struct xkb_keymap *keymap = xkb_keymap_new_from_names(context, NULL,
+ XKB_KEYMAP_COMPILE_NO_FLAGS);
+
+ wlr_keyboard_set_keymap(wlr_keyboard, keymap);
+ xkb_keymap_unref(keymap);
+ xkb_context_unref(context);
+ wlr_keyboard_set_repeat_info(wlr_keyboard, 25, 600);
+
+ /* Here we set up listeners for keyboard events. */
+ keyboard->modifiers.notify = keyboard_handle_modifiers;
+ wl_signal_add(&wlr_keyboard->events.modifiers, &keyboard->modifiers);
+ keyboard->key.notify = keyboard_handle_key;
+ wl_signal_add(&wlr_keyboard->events.key, &keyboard->key);
+ keyboard->destroy.notify = keyboard_handle_destroy;
+ wl_signal_add(&device->events.destroy, &keyboard->destroy);
+
+ wlr_seat_set_keyboard(server->seat, keyboard->wlr_keyboard);
+
+ /* And add the keyboard to our list of keyboards */
+ wl_list_insert(&server->keyboards, &keyboard->link);
+}
+
+static void server_new_pointer(struct tinywl_server *server,
+ struct wlr_input_device *device) {
+ /* We don't do anything special with pointers. All of our pointer handling
+ * is proxied through wlr_cursor. On another compositor, you might take this
+ * opportunity to do libinput configuration on the device to set
+ * acceleration, etc. */
+ wlr_cursor_attach_input_device(server->cursor, device);
+}
+
+static void server_new_input(struct wl_listener *listener, void *data) {
+ /* This event is raised by the backend when a new input device becomes
+ * available. */
+ struct tinywl_server *server =
+ wl_container_of(listener, server, new_input);
+ struct wlr_input_device *device = data;
+ switch (device->type) {
+ case WLR_INPUT_DEVICE_KEYBOARD:
+ server_new_keyboard(server, device);
+ break;
+ case WLR_INPUT_DEVICE_POINTER:
+ server_new_pointer(server, device);
+ break;
+ default:
+ break;
+ }
+ /* We need to let the wlr_seat know what our capabilities are, which is
+ * communiciated to the client. In TinyWL we always have a cursor, even if
+ * there are no pointer devices, so we always include that capability. */
+ uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
+ if (!wl_list_empty(&server->keyboards)) {
+ caps |= WL_SEAT_CAPABILITY_KEYBOARD;
+ }
+ wlr_seat_set_capabilities(server->seat, caps);
+}
+
+static void seat_request_cursor(struct wl_listener *listener, void *data) {
+ struct tinywl_server *server = wl_container_of(
+ listener, server, request_cursor);
+ /* This event is raised by the seat when a client provides a cursor image */
+ struct wlr_seat_pointer_request_set_cursor_event *event = data;
+ struct wlr_seat_client *focused_client =
+ server->seat->pointer_state.focused_client;
+ /* This can be sent by any client, so we check to make sure this one is
+ * actually has pointer focus first. */
+ if (focused_client == event->seat_client) {
+ /* Once we've vetted the client, we can tell the cursor to use the
+ * provided surface as the cursor image. It will set the hardware cursor
+ * on the output that it's currently on and continue to do so as the
+ * cursor moves between outputs. */
+ wlr_cursor_set_surface(server->cursor, event->surface,
+ event->hotspot_x, event->hotspot_y);
+ }
+}
+
+static void seat_request_set_selection(struct wl_listener *listener, void *data) {
+ /* This event is raised by the seat when a client wants to set the selection,
+ * usually when the user copies something. wlroots allows compositors to
+ * ignore such requests if they so choose, but in tinywl we always honor
+ */
+ struct tinywl_server *server = wl_container_of(
+ listener, server, request_set_selection);
+ struct wlr_seat_request_set_selection_event *event = data;
+ wlr_seat_set_selection(server->seat, event->source, event->serial);
+}
+
+static struct tinywl_view *desktop_view_at(
+ struct tinywl_server *server, double lx, double ly,
+ struct wlr_surface **surface, double *sx, double *sy) {
+ /* This returns the topmost node in the scene at the given layout coords.
+ * we only care about surface nodes as we are specifically looking for a
+ * surface in the surface tree of a tinywl_view. */
+ struct wlr_scene_node *node = wlr_scene_node_at(
+ &server->scene->tree.node, lx, ly, sx, sy);
+ if (node == NULL || node->type != WLR_SCENE_NODE_BUFFER) {
+ return NULL;
+ }
+ struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node);
+ struct wlr_scene_surface *scene_surface =
+ wlr_scene_surface_from_buffer(scene_buffer);
+ if (!scene_surface) {
+ return NULL;
+ }
+
+ *surface = scene_surface->surface;
+ /* Find the node corresponding to the tinywl_view at the root of this
+ * surface tree, it is the only one for which we set the data field. */
+ struct wlr_scene_tree *tree = node->parent;
+ while (tree != NULL && tree->node.data == NULL) {
+ tree = tree->node.parent;
+ }
+ return tree->node.data;
+}
+
+static void reset_cursor_mode(struct tinywl_server *server) {
+ /* Reset the cursor mode to passthrough. */
+ server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
+ server->grabbed_view = NULL;
+}
+
+static void process_cursor_move(struct tinywl_server *server, uint32_t time) {
+ /* Move the grabbed view to the new position. */
+ struct tinywl_view *view = server->grabbed_view;
+ view->x = server->cursor->x - server->grab_x;
+ view->y = server->cursor->y - server->grab_y;
+ wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
+}
+
+static void process_cursor_resize(struct tinywl_server *server, uint32_t time) {
+ /*
+ * Resizing the grabbed view can be a little bit complicated, because we
+ * could be resizing from any corner or edge. This not only resizes the view
+ * on one or two axes, but can also move the view if you resize from the top
+ * or left edges (or top-left corner).
+ *
+ * Note that I took some shortcuts here. In a more fleshed-out compositor,
+ * you'd wait for the client to prepare a buffer at the new size, then
+ * commit any movement that was prepared.
+ */
+ struct tinywl_view *view = server->grabbed_view;
+ double border_x = server->cursor->x - server->grab_x;
+ double border_y = server->cursor->y - server->grab_y;
+ int new_left = server->grab_geobox.x;
+ int new_right = server->grab_geobox.x + server->grab_geobox.width;
+ int new_top = server->grab_geobox.y;
+ int new_bottom = server->grab_geobox.y + server->grab_geobox.height;
+
+ if (server->resize_edges & WLR_EDGE_TOP) {
+ new_top = border_y;
+ if (new_top >= new_bottom) {
+ new_top = new_bottom - 1;
+ }
+ } else if (server->resize_edges & WLR_EDGE_BOTTOM) {
+ new_bottom = border_y;
+ if (new_bottom <= new_top) {
+ new_bottom = new_top + 1;
+ }
+ }
+ if (server->resize_edges & WLR_EDGE_LEFT) {
+ new_left = border_x;
+ if (new_left >= new_right) {
+ new_left = new_right - 1;
+ }
+ } else if (server->resize_edges & WLR_EDGE_RIGHT) {
+ new_right = border_x;
+ if (new_right <= new_left) {
+ new_right = new_left + 1;
+ }
+ }
+
+ struct wlr_box geo_box;
+ wlr_xdg_surface_get_geometry(view->xdg_toplevel->base, &geo_box);
+ view->x = new_left - geo_box.x;
+ view->y = new_top - geo_box.y;
+ wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
+
+ int new_width = new_right - new_left;
+ int new_height = new_bottom - new_top;
+ wlr_xdg_toplevel_set_size(view->xdg_toplevel, new_width, new_height);
+}
+
+static void process_cursor_motion(struct tinywl_server *server, uint32_t time) {
+ /* If the mode is non-passthrough, delegate to those functions. */
+ if (server->cursor_mode == TINYWL_CURSOR_MOVE) {
+ process_cursor_move(server, time);
+ return;
+ } else if (server->cursor_mode == TINYWL_CURSOR_RESIZE) {
+ process_cursor_resize(server, time);
+ return;
+ }
+
+ /* Otherwise, find the view under the pointer and send the event along. */
+ double sx, sy;
+ struct wlr_seat *seat = server->seat;
+ struct wlr_surface *surface = NULL;
+ struct tinywl_view *view = desktop_view_at(server,
+ server->cursor->x, server->cursor->y, &surface, &sx, &sy);
+ if (!view) {
+ /* If there's no view under the cursor, set the cursor image to a
+ * default. This is what makes the cursor image appear when you move it
+ * around the screen, not over any views. */
+ wlr_xcursor_manager_set_cursor_image(
+ server->cursor_mgr, "left_ptr", server->cursor);
+ }
+ if (surface) {
+ /*
+ * Send pointer enter and motion events.
+ *
+ * The enter event gives the surface "pointer focus", which is distinct
+ * from keyboard focus. You get pointer focus by moving the pointer over
+ * a window.
+ *
+ * Note that wlroots will avoid sending duplicate enter/motion events if
+ * the surface has already has pointer focus or if the client is already
+ * aware of the coordinates passed.
+ */
+ wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
+ wlr_seat_pointer_notify_motion(seat, time, sx, sy);
+ } else {
+ /* Clear pointer focus so future button events and such are not sent to
+ * the last client to have the cursor over it. */
+ wlr_seat_pointer_clear_focus(seat);
+ }
+}
+
+static void server_cursor_motion(struct wl_listener *listener, void *data) {
+ /* This event is forwarded by the cursor when a pointer emits a _relative_
+ * pointer motion event (i.e. a delta) */
+ struct tinywl_server *server =
+ wl_container_of(listener, server, cursor_motion);
+ struct wlr_pointer_motion_event *event = data;
+ /* The cursor doesn't move unless we tell it to. The cursor automatically
+ * handles constraining the motion to the output layout, as well as any
+ * special configuration applied for the specific input device which
+ * generated the event. You can pass NULL for the device if you want to move
+ * the cursor around without any input. */
+ wlr_cursor_move(server->cursor, &event->pointer->base,
+ event->delta_x, event->delta_y);
+ process_cursor_motion(server, event->time_msec);
+}
+
+static void server_cursor_motion_absolute(
+ struct wl_listener *listener, void *data) {
+ /* This event is forwarded by the cursor when a pointer emits an _absolute_
+ * motion event, from 0..1 on each axis. This happens, for example, when
+ * wlroots is running under a Wayland window rather than KMS+DRM, and you
+ * move the mouse over the window. You could enter the window from any edge,
+ * so we have to warp the mouse there. There is also some hardware which
+ * emits these events. */
+ struct tinywl_server *server =
+ wl_container_of(listener, server, cursor_motion_absolute);
+ struct wlr_pointer_motion_absolute_event *event = data;
+ wlr_cursor_warp_absolute(server->cursor, &event->pointer->base, event->x,
+ event->y);
+ process_cursor_motion(server, event->time_msec);
+}
+
+static void server_cursor_button(struct wl_listener *listener, void *data) {
+ /* This event is forwarded by the cursor when a pointer emits a button
+ * event. */
+ struct tinywl_server *server =
+ wl_container_of(listener, server, cursor_button);
+ struct wlr_pointer_button_event *event = data;
+ /* Notify the client with pointer focus that a button press has occurred */
+ wlr_seat_pointer_notify_button(server->seat,
+ event->time_msec, event->button, event->state);
+ double sx, sy;
+ struct wlr_surface *surface = NULL;
+ struct tinywl_view *view = desktop_view_at(server,
+ server->cursor->x, server->cursor->y, &surface, &sx, &sy);
+ if (event->state == WLR_BUTTON_RELEASED) {
+ /* If you released any buttons, we exit interactive move/resize mode. */
+ reset_cursor_mode(server);
+ } else {
+ /* Focus that client if the button was _pressed_ */
+ focus_view(view, surface);
+ }
+}
+
+static void server_cursor_axis(struct wl_listener *listener, void *data) {
+ /* This event is forwarded by the cursor when a pointer emits an axis event,
+ * for example when you move the scroll wheel. */
+ struct tinywl_server *server =
+ wl_container_of(listener, server, cursor_axis);
+ struct wlr_pointer_axis_event *event = data;
+ /* Notify the client with pointer focus of the axis event. */
+ wlr_seat_pointer_notify_axis(server->seat,
+ event->time_msec, event->orientation, event->delta,
+ event->delta_discrete, event->source);
+}
+
+static void server_cursor_frame(struct wl_listener *listener, void *data) {
+ /* This event is forwarded by the cursor when a pointer emits an frame
+ * event. Frame events are sent after regular pointer events to group
+ * multiple events together. For instance, two axis events may happen at the
+ * same time, in which case a frame event won't be sent in between. */
+ struct tinywl_server *server =
+ wl_container_of(listener, server, cursor_frame);
+ /* Notify the client with pointer focus of the frame event. */
+ wlr_seat_pointer_notify_frame(server->seat);
+}
+
+static void output_frame(struct wl_listener *listener, void *data) {
+ /* This function is called every time an output is ready to display a frame,
+ * generally at the output's refresh rate (e.g. 60Hz). */
+ struct tinywl_output *output = wl_container_of(listener, output, frame);
+ struct wlr_scene *scene = output->server->scene;
+
+ struct wlr_scene_output *scene_output = wlr_scene_get_scene_output(
+ scene, output->wlr_output);
+
+ /* Render the scene if needed and commit the output */
+ wlr_scene_output_commit(scene_output);
+
+ struct timespec now;
+ clock_gettime(CLOCK_MONOTONIC, &now);
+ wlr_scene_output_send_frame_done(scene_output, &now);
+}
+
+static void output_destroy(struct wl_listener *listener, void *data) {
+ struct tinywl_output *output = wl_container_of(listener, output, destroy);
+
+ wl_list_remove(&output->frame.link);
+ wl_list_remove(&output->destroy.link);
+ wl_list_remove(&output->link);
+ free(output);
+}
+
+static void server_new_output(struct wl_listener *listener, void *data) {
+ /* This event is raised by the backend when a new output (aka a display or
+ * monitor) becomes available. */
+ struct tinywl_server *server =
+ wl_container_of(listener, server, new_output);
+ struct wlr_output *wlr_output = data;
+
+ /* Configures the output created by the backend to use our allocator
+ * and our renderer. Must be done once, before commiting the output */
+ wlr_output_init_render(wlr_output, server->allocator, server->renderer);
+
+ /* Some backends don't have modes. DRM+KMS does, and we need to set a mode
+ * before we can use the output. The mode is a tuple of (width, height,
+ * refresh rate), and each monitor supports only a specific set of modes. We
+ * just pick the monitor's preferred mode, a more sophisticated compositor
+ * would let the user configure it. */
+ if (!wl_list_empty(&wlr_output->modes)) {
+ struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
+ wlr_output_set_mode(wlr_output, mode);
+ wlr_output_enable(wlr_output, true);
+ if (!wlr_output_commit(wlr_output)) {
+ return;
+ }
+ }
+
+ /* Allocates and configures our state for this output */
+ struct tinywl_output *output =
+ calloc(1, sizeof(struct tinywl_output));
+ output->wlr_output = wlr_output;
+ output->server = server;
+ /* Sets up a listener for the frame notify event. */
+ output->frame.notify = output_frame;
+ wl_signal_add(&wlr_output->events.frame, &output->frame);
+
+ /* Sets up a listener for the destroy notify event. */
+ output->destroy.notify = output_destroy;
+ wl_signal_add(&wlr_output->events.destroy, &output->destroy);
+
+ wl_list_insert(&server->outputs, &output->link);
+
+ /* Adds this to the output layout. The add_auto function arranges outputs
+ * from left-to-right in the order they appear. A more sophisticated
+ * compositor would let the user configure the arrangement of outputs in the
+ * layout.
+ *
+ * The output layout utility automatically adds a wl_output global to the
+ * display, which Wayland clients can see to find out information about the
+ * output (such as DPI, scale factor, manufacturer, etc).
+ */
+ wlr_output_layout_add_auto(server->output_layout, wlr_output);
+}
+
+static void xdg_toplevel_map(struct wl_listener *listener, void *data) {
+ /* Called when the surface is mapped, or ready to display on-screen. */
+ struct tinywl_view *view = wl_container_of(listener, view, map);
+
+ wl_list_insert(&view->server->views, &view->link);
+
+ focus_view(view, view->xdg_toplevel->base->surface);
+}
+
+static void xdg_toplevel_unmap(struct wl_listener *listener, void *data) {
+ /* Called when the surface is unmapped, and should no longer be shown. */
+ struct tinywl_view *view = wl_container_of(listener, view, unmap);
+
+ /* Reset the cursor mode if the grabbed view was unmapped. */
+ if (view == view->server->grabbed_view) {
+ reset_cursor_mode(view->server);
+ }
+
+ wl_list_remove(&view->link);
+}
+
+static void xdg_toplevel_destroy(struct wl_listener *listener, void *data) {
+ /* Called when the surface is destroyed and should never be shown again. */
+ struct tinywl_view *view = wl_container_of(listener, view, destroy);
+
+ wl_list_remove(&view->map.link);
+ wl_list_remove(&view->unmap.link);
+ wl_list_remove(&view->destroy.link);
+ wl_list_remove(&view->request_move.link);
+ wl_list_remove(&view->request_resize.link);
+ wl_list_remove(&view->request_maximize.link);
+ wl_list_remove(&view->request_fullscreen.link);
+
+ free(view);
+}
+
+static void begin_interactive(struct tinywl_view *view,
+ enum tinywl_cursor_mode mode, uint32_t edges) {
+ /* This function sets up an interactive move or resize operation, where the
+ * compositor stops propegating pointer events to clients and instead
+ * consumes them itself, to move or resize windows. */
+ struct tinywl_server *server = view->server;
+ struct wlr_surface *focused_surface =
+ server->seat->pointer_state.focused_surface;
+ if (view->xdg_toplevel->base->surface !=
+ wlr_surface_get_root_surface(focused_surface)) {
+ /* Deny move/resize requests from unfocused clients. */
+ return;
+ }
+ server->grabbed_view = view;
+ server->cursor_mode = mode;
+
+ if (mode == TINYWL_CURSOR_MOVE) {
+ server->grab_x = server->cursor->x - view->x;
+ server->grab_y = server->cursor->y - view->y;
+ } else {
+ struct wlr_box geo_box;
+ wlr_xdg_surface_get_geometry(view->xdg_toplevel->base, &geo_box);
+
+ double border_x = (view->x + geo_box.x) +
+ ((edges & WLR_EDGE_RIGHT) ? geo_box.width : 0);
+ double border_y = (view->y + geo_box.y) +
+ ((edges & WLR_EDGE_BOTTOM) ? geo_box.height : 0);
+ server->grab_x = server->cursor->x - border_x;
+ server->grab_y = server->cursor->y - border_y;
+
+ server->grab_geobox = geo_box;
+ server->grab_geobox.x += view->x;
+ server->grab_geobox.y += view->y;
+
+ server->resize_edges = edges;
+ }
+}
+
+static void xdg_toplevel_request_move(
+ struct wl_listener *listener, void *data) {
+ /* This event is raised when a client would like to begin an interactive
+ * move, typically because the user clicked on their client-side
+ * decorations. Note that a more sophisticated compositor should check the
+ * provided serial against a list of button press serials sent to this
+ * client, to prevent the client from requesting this whenever they want. */
+ struct tinywl_view *view = wl_container_of(listener, view, request_move);
+ begin_interactive(view, TINYWL_CURSOR_MOVE, 0);
+}
+
+static void xdg_toplevel_request_resize(
+ struct wl_listener *listener, void *data) {
+ /* This event is raised when a client would like to begin an interactive
+ * resize, typically because the user clicked on their client-side
+ * decorations. Note that a more sophisticated compositor should check the
+ * provided serial against a list of button press serials sent to this
+ * client, to prevent the client from requesting this whenever they want. */
+ struct wlr_xdg_toplevel_resize_event *event = data;
+ struct tinywl_view *view = wl_container_of(listener, view, request_resize);
+ begin_interactive(view, TINYWL_CURSOR_RESIZE, event->edges);
+}
+
+static void xdg_toplevel_request_maximize(
+ struct wl_listener *listener, void *data) {
+ /* This event is raised when a client would like to maximize itself,
+ * typically because the user clicked on the maximize button on
+ * client-side decorations. tinywl doesn't support maximization, but
+ * to conform to xdg-shell protocol we still must send a configure.
+ * wlr_xdg_surface_schedule_configure() is used to send an empty reply. */
+ struct tinywl_view *view =
+ wl_container_of(listener, view, request_maximize);
+ wlr_xdg_surface_schedule_configure(view->xdg_toplevel->base);
+}
+
+static void xdg_toplevel_request_fullscreen(
+ struct wl_listener *listener, void *data) {
+ /* Just as with request_maximize, we must send a configure here. */
+ struct tinywl_view *view =
+ wl_container_of(listener, view, request_fullscreen);
+ wlr_xdg_surface_schedule_configure(view->xdg_toplevel->base);
+}
+
+static void server_new_xdg_surface(struct wl_listener *listener, void *data) {
+ /* This event is raised when wlr_xdg_shell receives a new xdg surface from a
+ * client, either a toplevel (application window) or popup. */
+ struct tinywl_server *server =
+ wl_container_of(listener, server, new_xdg_surface);
+ struct wlr_xdg_surface *xdg_surface = data;
+
+ /* We must add xdg popups to the scene graph so they get rendered. The
+ * wlroots scene graph provides a helper for this, but to use it we must
+ * provide the proper parent scene node of the xdg popup. To enable this,
+ * we always set the user data field of xdg_surfaces to the corresponding
+ * scene node. */
+ if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
+ struct wlr_xdg_surface *parent = wlr_xdg_surface_from_wlr_surface(
+ xdg_surface->popup->parent);
+ struct wlr_scene_tree *parent_tree = parent->data;
+ xdg_surface->data = wlr_scene_xdg_surface_create(
+ parent_tree, xdg_surface);
+ return;
+ }
+ assert(xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL);
+
+ /* Allocate a tinywl_view for this surface */
+ struct tinywl_view *view =
+ calloc(1, sizeof(struct tinywl_view));
+ view->server = server;
+ view->xdg_toplevel = xdg_surface->toplevel;
+ view->scene_tree = wlr_scene_xdg_surface_create(
+ &view->server->scene->tree, view->xdg_toplevel->base);
+ view->scene_tree->node.data = view;
+ xdg_surface->data = view->scene_tree;
+
+ /* Listen to the various events it can emit */
+ view->map.notify = xdg_toplevel_map;
+ wl_signal_add(&xdg_surface->events.map, &view->map);
+ view->unmap.notify = xdg_toplevel_unmap;
+ wl_signal_add(&xdg_surface->events.unmap, &view->unmap);
+ view->destroy.notify = xdg_toplevel_destroy;
+ wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
+
+ /* cotd */
+ struct wlr_xdg_toplevel *toplevel = xdg_surface->toplevel;
+ view->request_move.notify = xdg_toplevel_request_move;
+ wl_signal_add(&toplevel->events.request_move, &view->request_move);
+ view->request_resize.notify = xdg_toplevel_request_resize;
+ wl_signal_add(&toplevel->events.request_resize, &view->request_resize);
+ view->request_maximize.notify = xdg_toplevel_request_maximize;
+ wl_signal_add(&toplevel->events.request_maximize,
+ &view->request_maximize);
+ view->request_fullscreen.notify = xdg_toplevel_request_fullscreen;
+ wl_signal_add(&toplevel->events.request_fullscreen,
+ &view->request_fullscreen);
+}
+
+int main(int argc, char *argv[]) {
+ wlr_log_init(WLR_DEBUG, NULL);
+ char *startup_cmd = NULL;
+
+ int c;
+ while ((c = getopt(argc, argv, "s:h")) != -1) {
+ switch (c) {
+ case 's':
+ startup_cmd = optarg;
+ break;
+ default:
+ printf("Usage: %s [-s startup command]\n", argv[0]);
+ return 0;
+ }
+ }
+ if (optind < argc) {
+ printf("Usage: %s [-s startup command]\n", argv[0]);
+ return 0;
+ }
+
+ struct tinywl_server server;
+ /* The Wayland display is managed by libwayland. It handles accepting
+ * clients from the Unix socket, manging Wayland globals, and so on. */
+ server.wl_display = wl_display_create();
+ /* The backend is a wlroots feature which abstracts the underlying input and
+ * output hardware. The autocreate option will choose the most suitable
+ * backend based on the current environment, such as opening an X11 window
+ * if an X11 server is running. */
+ server.backend = wlr_backend_autocreate(server.wl_display);
+ if (server.backend == NULL) {
+ wlr_log(WLR_ERROR, "failed to create wlr_backend");
+ return 1;
+ }
+
+ /* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The user
+ * can also specify a renderer using the WLR_RENDERER env var.
+ * The renderer is responsible for defining the various pixel formats it
+ * supports for shared memory, this configures that for clients. */
+ server.renderer = wlr_renderer_autocreate(server.backend);
+ if (server.renderer == NULL) {
+ wlr_log(WLR_ERROR, "failed to create wlr_renderer");
+ return 1;
+ }
+
+ wlr_renderer_init_wl_display(server.renderer, server.wl_display);
+
+ /* Autocreates an allocator for us.
+ * The allocator is the bridge between the renderer and the backend. It
+ * handles the buffer creation, allowing wlroots to render onto the
+ * screen */
+ server.allocator = wlr_allocator_autocreate(server.backend,
+ server.renderer);
+ if (server.allocator == NULL) {
+ wlr_log(WLR_ERROR, "failed to create wlr_allocator");
+ return 1;
+ }
+
+ /* This creates some hands-off wlroots interfaces. The compositor is
+ * necessary for clients to allocate surfaces, the subcompositor allows to
+ * assign the role of subsurfaces to surfaces and the data device manager
+ * handles the clipboard. Each of these wlroots interfaces has room for you
+ * to dig your fingers in and play with their behavior if you want. Note that
+ * the clients cannot set the selection directly without compositor approval,
+ * see the handling of the request_set_selection event below.*/
+ wlr_compositor_create(server.wl_display, server.renderer);
+ wlr_subcompositor_create(server.wl_display);
+ wlr_data_device_manager_create(server.wl_display);
+
+ /* Creates an output layout, which a wlroots utility for working with an
+ * arrangement of screens in a physical layout. */
+ server.output_layout = wlr_output_layout_create();
+
+ /* Configure a listener to be notified when new outputs are available on the
+ * backend. */
+ wl_list_init(&server.outputs);
+ server.new_output.notify = server_new_output;
+ wl_signal_add(&server.backend->events.new_output, &server.new_output);
+
+ /* Create a scene graph. This is a wlroots abstraction that handles all
+ * rendering and damage tracking. All the compositor author needs to do
+ * is add things that should be rendered to the scene graph at the proper
+ * positions and then call wlr_scene_output_commit() to render a frame if
+ * necessary.
+ */
+ server.scene = wlr_scene_create();
+ wlr_scene_attach_output_layout(server.scene, server.output_layout);
+
+ /* Set up xdg-shell version 3. The xdg-shell is a Wayland protocol which is
+ * used for application windows. For more detail on shells, refer to my
+ * article:
+ *
+ * https://drewdevault.com/2018/07/29/Wayland-shells.html
+ */
+ wl_list_init(&server.views);
+ server.xdg_shell = wlr_xdg_shell_create(server.wl_display, 3);
+ server.new_xdg_surface.notify = server_new_xdg_surface;
+ wl_signal_add(&server.xdg_shell->events.new_surface,
+ &server.new_xdg_surface);
+
+ /*
+ * Creates a cursor, which is a wlroots utility for tracking the cursor
+ * image shown on screen.
+ */
+ server.cursor = wlr_cursor_create();
+ wlr_cursor_attach_output_layout(server.cursor, server.output_layout);
+
+ /* Creates an xcursor manager, another wlroots utility which loads up
+ * Xcursor themes to source cursor images from and makes sure that cursor
+ * images are available at all scale factors on the screen (necessary for
+ * HiDPI support). We add a cursor theme at scale factor 1 to begin with. */
+ server.cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
+ wlr_xcursor_manager_load(server.cursor_mgr, 1);
+
+ /*
+ * wlr_cursor *only* displays an image on screen. It does not move around
+ * when the pointer moves. However, we can attach input devices to it, and
+ * it will generate aggregate events for all of them. In these events, we
+ * can choose how we want to process them, forwarding them to clients and
+ * moving the cursor around. More detail on this process is described in my
+ * input handling blog post:
+ *
+ * https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
+ *
+ * And more comments are sprinkled throughout the notify functions above.
+ */
+ server.cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
+ server.cursor_motion.notify = server_cursor_motion;
+ wl_signal_add(&server.cursor->events.motion, &server.cursor_motion);
+ server.cursor_motion_absolute.notify = server_cursor_motion_absolute;
+ wl_signal_add(&server.cursor->events.motion_absolute,
+ &server.cursor_motion_absolute);
+ server.cursor_button.notify = server_cursor_button;
+ wl_signal_add(&server.cursor->events.button, &server.cursor_button);
+ server.cursor_axis.notify = server_cursor_axis;
+ wl_signal_add(&server.cursor->events.axis, &server.cursor_axis);
+ server.cursor_frame.notify = server_cursor_frame;
+ wl_signal_add(&server.cursor->events.frame, &server.cursor_frame);
+
+ /*
+ * Configures a seat, which is a single "seat" at which a user sits and
+ * operates the computer. This conceptually includes up to one keyboard,
+ * pointer, touch, and drawing tablet device. We also rig up a listener to
+ * let us know when new input devices are available on the backend.
+ */
+ wl_list_init(&server.keyboards);
+ server.new_input.notify = server_new_input;
+ wl_signal_add(&server.backend->events.new_input, &server.new_input);
+ server.seat = wlr_seat_create(server.wl_display, "seat0");
+ server.request_cursor.notify = seat_request_cursor;
+ wl_signal_add(&server.seat->events.request_set_cursor,
+ &server.request_cursor);
+ server.request_set_selection.notify = seat_request_set_selection;
+ wl_signal_add(&server.seat->events.request_set_selection,
+ &server.request_set_selection);
+
+ /* Add a Unix socket to the Wayland display. */
+ const char *socket = wl_display_add_socket_auto(server.wl_display);
+ if (!socket) {
+ wlr_backend_destroy(server.backend);
+ return 1;
+ }
+
+ /* Start the backend. This will enumerate outputs and inputs, become the DRM
+ * master, etc */
+ if (!wlr_backend_start(server.backend)) {
+ wlr_backend_destroy(server.backend);
+ wl_display_destroy(server.wl_display);
+ return 1;
+ }
+
+ /* Set the WAYLAND_DISPLAY environment variable to our socket and run the
+ * startup command if requested. */
+ setenv("WAYLAND_DISPLAY", socket, true);
+ if (startup_cmd) {
+ if (fork() == 0) {
+ execl("/bin/sh", "/bin/sh", "-c", startup_cmd, (void *)NULL);
+ }
+ }
+ /* Run the Wayland event loop. This does not return until you exit the
+ * compositor. Starting the backend rigged up all of the necessary event
+ * loop configuration to listen to libinput events, DRM events, generate
+ * frame events at the refresh rate, and so on. */
+ wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s",
+ socket);
+ wl_display_run(server.wl_display);
+
+ /* Once wl_display_run returns, we shut down the server. */
+ wl_display_destroy_clients(server.wl_display);
+ wl_display_destroy(server.wl_display);
+ return 0;
+}