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#include "lua.h"
#include "table.h"
#include "crypto.h"
#include "io.h"
#include "math.h"
#include "net.h"
#include "thread.h"
#include "test.h"
#include "config.h"
#define open_common(name)\
int luaopen_lullaby_##name (lua_State* L){\
luaL_register(L, #name, name##_function_list);\
int tidx = lua_gettop(L);\
i_config_metatable(L, name##_config);\
lua_settop(L, tidx);\
return 1;\
}
open_common(array);
open_common(crypto);
open_common(io);
open_common(math);
open_common(net);
open_common(thread);
open_common(test);
#define push(T, name)\
lua_pushstring(L, #name);\
luaopen_lullaby_##name(L);\
lua_settable(L, T);
int luaopen_lullaby(lua_State* L) {
lua_newtable(L);
int top = lua_gettop(L);
push(top, array);
push(top, crypto);
push(top, io);
push(top, math);
push(top, net);
push(top, thread);
push(top, test);
luaI_tsets(L, top, "version", GIT_COMMIT)
lua_settop(L, top);
return 1;
}
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