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#include "lua.h"
#include "table.h"
#include "crypto.h"
#include "config.h"
#include "io.h"
#include "math.h"
#include "net.h"
#include <signal.h>
static int lua_exit(lua_State* L){
printf("hi\n");
return 0;
}
void sigHandle(int s){
signal(s, SIG_IGN);
printf("meow\n");
signal(s, sigHandle);
}
int luaopen_llib(lua_State* L) {
/*
lua_newuserdata(L, sizeof(void*));
luaL_newmetatable(L, "gc");
lua_pushstring(L, "__gc");
lua_pushcfunction(L, &lua_exit);
lua_settable(L, -3);
lua_setmetatable(L, -2);
lua_setfield(L, LUA_REGISTRYINDEX, "grr");
signal(SIGTERM, sigHandle);
signal(SIGINT, sigHandle);
*/
//create <lib>.array functions
lua_newtable(L);
//lua_newtable(L);
lua_pushstring(L, "array");
luaL_register(L, NULL, array_function_list);
lua_settable(L, -3);
lua_pushstring(L, "crypto");
luaL_register(L, NULL, crypto_function_list);
lua_settable(L, -3);
lua_pushstring(L, "io");
luaL_register(L, NULL, io_function_list);
lua_settable(L, -3);
lua_pushstring(L, "math");
luaL_register(L, NULL, math_function_list);
lua_settable(L, -3);
lua_pushstring(L, "config");
luaL_register(L, NULL, config_function_list);
lua_settable(L, -3);
lua_pushstring(L, "net");
luaL_register(L, NULL, net_function_list);
lua_settable(L, -3);
//make llib global
lua_setglobal(L, "llib");
return 1;
}
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