#include "lua.h" #include "config.h" int l_async(lua_State*); int l_tlock(lua_State*); int l_tunlock(lua_State*); int l_buffer(lua_State*); int l_testcopy(lua_State*); void lib_thread_clean(); #define clean_lullaby_thread luaI_nothing static const luaL_Reg thread_function_list [] = { {"async",l_async}, {"lock",l_tlock}, {"unlock",l_tunlock}, {"buffer",l_buffer}, {"testcopy",l_testcopy}, {NULL,NULL} }; static struct config thread_config[] = { {.type = c_none} };