#include "thread.h" #include "stdint.h" #include #include #include #include #include #include "types/str.h" #include "util.h" #include "types/larray.h" #include "hash/fnv.h" #include "table.h" struct thread_info { str* function; lua_State* L; int return_count, done, request_close; pthread_t tid; pthread_mutex_t* lock, *ready_lock, *close_lock; pthread_cond_t* cond; }; #include "io.h" int _mutex_lock(lua_State* L){ lua_pushstring(L, "_"); lua_gettable(L, 1); pthread_mutex_t *lock = lua_touserdata(L, -1); pthread_mutex_lock(lock); return 0; } int _mutex_unlock(lua_State* L){ lua_pushstring(L, "_"); lua_gettable(L, 1); pthread_mutex_t *lock = lua_touserdata(L, -1); pthread_mutex_unlock(lock); return 0; } int _mutex_free(lua_State* L){ lua_pushstring(L, "_"); lua_gettable(L, 1); pthread_mutex_t *lock = lua_touserdata(L, -1); if(lock != NULL){ pthread_mutex_destroy(&*lock); free(lock); luaI_tsetlud(L, 1, "_", NULL); } return 0; } int l_mutex(lua_State* L){ pthread_mutex_t *lock = malloc(sizeof * lock); if(pthread_mutex_init(&*lock, NULL) != 0) luaI_error(L, -1, "mutex init failed"); lua_newtable(L); int idx = lua_gettop(L); luaI_tsetlud(L, idx, "_", lock); luaI_tsetcf(L, idx, "lock", _mutex_lock); luaI_tsetcf(L, idx, "unlock", _mutex_unlock); luaI_tsetcf(L, idx, "free", _mutex_free); lua_newtable(L); int midx = lua_gettop(L); luaI_tsetcf(L, midx, "__gc", _mutex_free); lua_pushvalue(L, midx); lua_setmetatable(L, idx); lua_pushvalue(L, idx); return 1; } int l_res(lua_State* L){ int return_count = lua_gettop(L) - 1; lua_pushstring(L, "_"); lua_gettable(L, 1); struct thread_info* info = lua_touserdata(L, -1); info->return_count = return_count; lua_newtable(L); int idx = lua_gettop(L); for(int i = info->return_count - 1; i != -1; i--){ lua_pushinteger(L, lua_rawlen(L, idx) + 1); lua_pushvalue(L, i + 2); lua_settable(L, idx); } env_table(L, 0); lua_setglobal(L, "_res_locals"); lua_pushvalue(L, idx); lua_setglobal(L, "_return_table"); lua_pushstring(L, "res():exit"); lua_error(L); return 1; } int _res_testclose(lua_State* L){ lua_pushstring(L, "_"); lua_gettable(L, 1); struct thread_info* info = lua_touserdata(L, -1); pthread_mutex_lock(&*info->close_lock); pthread_cond_signal(&*info->cond); if(info->request_close){ info->done = 1; pthread_mutex_unlock(&*info->lock); pthread_mutex_unlock(&*info->close_lock); pthread_exit(NULL); } pthread_mutex_unlock(&*info->close_lock); return 0; } void _res_testclose_debug(lua_State* L, lua_Debug* d){ _res_testclose(L); } int _res_autoclose(lua_State* L){ lua_sethook(L, _res_testclose_debug, LUA_HOOKLINE, 1); return 0; } void _thread_exit_signal(int i){ pthread_exit(NULL); } void* handle_thread(void* _args){ struct thread_info* args = (struct thread_info*)_args; lua_State* L = args->L; pthread_mutex_lock(&*args->lock); signal(SIGUSR1, _thread_exit_signal); pthread_detach(args->tid); //unlock main pthread_mutex_lock(&*args->ready_lock); pthread_cond_signal(&*args->cond); pthread_mutex_unlock(&*args->ready_lock); lua_newtable(L); int res_idx = lua_gettop(L); luaI_tsetcf(L, res_idx, "testclose", _res_testclose); luaI_tsetcf(L, res_idx, "autoclose", _res_autoclose); luaI_tsetlud(L, res_idx, "_", args); lua_newtable(L); int meta_idx = lua_gettop(L); luaI_tsetcf(L, meta_idx, "__call", l_res); lua_pushvalue(L, meta_idx); lua_setmetatable(L, res_idx); luaL_loadbuffer(L, args->function->c, args->function->len, "thread"); int x = lua_gettop(L); str_free(args->function); args->function = NULL; lua_assign_upvalues(L, x); lua_pushvalue(L, res_idx); if(lua_pcall(L, 1, 0, 0) != LUA_OK){ if(!(lua_type(L, -1) == LUA_TSTRING && strcmp("res():exit", lua_tostring(L, -1)) == 0)){ lua_error(L); } lua_pop(L, 1); } args->done = 1; pthread_mutex_unlock(&*args->lock); pthread_mutex_lock(&*args->close_lock); pthread_cond_signal(&*args->cond); pthread_mutex_unlock(&*args->close_lock); return NULL; } int _thread_await(lua_State* L){ lua_pushstring(L, "_"); lua_gettable(L, 1); struct thread_info* info = lua_touserdata(L, -1); if(info->L == NULL) luaI_error(L, -1, "thread was already closed") if(info->tid == 0) luaI_error(L, -2, "thread was killed early") pthread_mutex_lock(&*info->lock); if(info->return_count == 0) return 0; lua_getglobal(L, "_locals"); int old_locals = lua_gettop(L); lua_getglobal(info->L, "_stored_locals"); lua_getglobal(info->L, "_res_locals"); luaI_jointable(info->L); luaI_deepcopy(info->L, L, SKIP_LOCALS | STRIP_GC); //env_table(L, 0); lua_setglobal(L, "_locals"); lua_getglobal(info->L, "_return_table"); int idx = lua_gettop(info->L); for(int i = info->return_count; i != 0; i--){ lua_pushinteger(info->L, i); lua_gettable(info->L, idx); luaI_deepcopy(info->L, L, STRIP_GC); } lua_pushvalue(L, old_locals); lua_setglobal(L, "_locals"); pthread_mutex_unlock(&*info->lock); return info->return_count; } int _thread_clean(lua_State* L){ lua_pushstring(L, "_"); lua_gettable(L, 1); struct thread_info* info = lua_touserdata(L, -1); if(info != NULL && info->L != NULL){ luaI_tsetnil(L, 1, "_"); if(info->tid != 0 && !info->done){ pthread_kill(info->tid, SIGUSR1); } //lua_gc(info->L, LUA_GCRESTART); lua_gc(info->L, LUA_GCCOLLECT); lua_close(info->L); info->L = NULL; pthread_mutex_destroy(&*info->lock); free(info->lock); pthread_mutex_destroy(&*info->close_lock); free(info->close_lock); pthread_cond_destroy(&*info->cond); free(info->cond); free(info); } return 0; } int _thread_kill(lua_State* L){ lua_pushstring(L, "_"); lua_gettable(L, 1); struct thread_info* info = lua_touserdata(L, -1); if(info->tid != 0){ pthread_kill(info->tid, SIGUSR1); pthread_mutex_lock(&*info->close_lock); pthread_cond_signal(&*info->cond); pthread_mutex_unlock(&*info->close_lock); } info->tid = 0; return 0; } int _thread_close(lua_State* L){ lua_pushstring(L, "_"); lua_gettable(L, 1); struct thread_info* info = lua_touserdata(L, -1); if(info->tid == 0) return 0; pthread_mutex_lock(&*info->close_lock); info->request_close = 1; pthread_cond_wait(&*info->cond, &*info->close_lock); pthread_mutex_unlock(&*info->close_lock); info->tid = 0; return 0; } int l_async(lua_State* oL){ lua_State* L = luaL_newstate(); lua_gc(L, LUA_GCSTOP); luaL_openlibs(L); luaI_copyvars(oL, L); luaL_openlibs(L); lua_getglobal(L, "_locals"); lua_setglobal(L, "_stored_locals"); struct thread_info* args = calloc(1, sizeof * args); args->L = L; args->lock = malloc(sizeof * args->lock); pthread_mutex_init(&*args->lock, NULL); args->ready_lock = malloc(sizeof * args->ready_lock); pthread_mutex_init(&*args->ready_lock, NULL); args->close_lock = malloc(sizeof * args->close_lock); pthread_mutex_init(&*args->close_lock, NULL); args->return_count = 0; args->cond = malloc(sizeof * args->cond); pthread_cond_init(&*args->cond, NULL); args->function = str_init(""); lua_pushvalue(oL, 1); lua_dump(oL, writer, (void*)args->function, 0); pthread_mutex_lock(&*args->ready_lock); pthread_create(&args->tid, NULL, handle_thread, (void*)args); pthread_cond_wait(&*args->cond, &*args->ready_lock); pthread_mutex_unlock(&*args->ready_lock); pthread_mutex_destroy(&*args->ready_lock); free(args->ready_lock); lua_newtable(oL); int res_idx = lua_gettop(oL); luaI_tsetcf(oL, res_idx, "await", _thread_await); luaI_tsetcf(oL, res_idx, "clean", _thread_clean); luaI_tsetcf(oL, res_idx, "kill", _thread_kill); luaI_tsetcf(oL, res_idx, "close", _thread_close); luaI_tsetlud(oL, res_idx, "_", args); lua_newtable(oL); int meta_idx = lua_gettop(oL); luaI_tsetcf(oL, meta_idx, "__gc", _thread_clean); lua_pushvalue(oL, meta_idx); lua_setmetatable(oL, res_idx); lua_pushvalue(oL, res_idx); return 1; } struct thread_buffer { lua_State* L; pthread_mutex_t* lock; }; int _buffer_get(lua_State* L){ struct thread_buffer *buffer = lua_touserdata(L, 1); pthread_mutex_lock(&*buffer->lock); luaI_deepcopy(buffer->L, L, SKIP_GC | SKIP_LOCALS); pthread_mutex_unlock(&*buffer->lock); return 1; } int _buffer_set(lua_State* L){ struct thread_buffer *buffer = lua_touserdata(L, 1); pthread_mutex_lock(&*buffer->lock); lua_settop(buffer->L, 0); luaI_deepcopy(L, buffer->L, SKIP_LOCALS | STRIP_GC); pthread_mutex_unlock(&*buffer->lock); return 1; } int _buffer_mod(lua_State* L){ struct thread_buffer *buffer = lua_touserdata(L, 1); pthread_mutex_lock(&*buffer->lock); luaI_deepcopy(buffer->L, L, SKIP_GC | SKIP_LOCALS); int item = lua_gettop(L); lua_pushvalue(L, 2); lua_pushvalue(L, item); lua_call(L, 1, 1); if(lua_type(L, -1) != LUA_TNIL){ int idx = lua_gettop(L); lua_settop(buffer->L, 0); luaI_deepcopy(L, buffer->L, STRIP_GC | SKIP_LOCALS); lua_getmetatable(L, idx); idx = lua_gettop(L); luaI_tsetnil(L, idx, "__gc"); } pthread_mutex_unlock(&*buffer->lock); return 1; } int l_buffer_index(lua_State* L){ uint64_t len, hash; struct thread_buffer *buffer = lua_touserdata(L, 1); const char* str = luaL_tolstring(L, 2, &len); hash = fnv_1((uint8_t*)str, len, v_1); //maybe strcmp after the hash has been verified? switch(hash){ case 0xd8c8ad186b9ed323: //get lua_pushcfunction(L, _buffer_get); break; case 0xd89f9d186b7bb367: //set lua_pushcfunction(L, _buffer_set); break; case 0xd8b3c7186b8ca31f: //mod lua_pushcfunction(L, _buffer_mod); break; default: lua_pushstring(buffer->L, str); lua_gettable(buffer->L, 1); if(lua_isnil(buffer->L, -1)){ lua_pushnil(L); return 1; } luaI_deepcopy(buffer->L, L, SKIP_GC | SKIP_LOCALS); lua_pop(buffer->L, 1); break; } return 1; } int hi(lua_State* L){ printf("hi\n"); return 0; } int meta_proxy(lua_State* L){ int argc = lua_gettop(L); struct thread_buffer *buffer = lua_touserdata(L, 1); pthread_mutex_lock(&*buffer->lock); lua_getmetatable(buffer->L, 1); lua_pushstring(buffer->L, lua_tostring(L, 2)); lua_gettable(buffer->L, 2); lua_pushvalue(buffer->L, 1); int count = 0; for(int i = 4; i <= argc; i++){ count++; lua_pushvalue(L, i); luaI_deepcopy(L, buffer->L, SKIP_GC | SKIP_LOCALS); } //printf("%i\n",count); lua_call(buffer->L, count + 1, 1); luaI_deepcopy(buffer->L, L, SKIP_LOCALS | STRIP_GC); lua_pushnil(buffer->L); lua_setmetatable(buffer->L, -2); lua_settop(buffer->L, 1); pthread_mutex_unlock(&*buffer->lock); //printf("%p\n", lua_topointer(buffer->L, -1)); return 1; } #warning "make this reapply for new objects!" void meta_proxy_gen(lua_State* L, struct thread_buffer *buffer, int meta_idx, int new_meta_idx){ lua_pushcfunction(L, meta_proxy); lua_setglobal(L, "__proxy_call"); lua_pushlightuserdata(L, buffer); lua_setglobal(L, "__this_obj"); lua_pushcfunction(L, l_unpack); lua_setglobal(L, "__unpack"); lua_pushnil(L); for(; lua_next(L, meta_idx) != 0;){ int k = lua_gettop(L); k = lua_gettop(L) - 1; char* fn = calloc(128, sizeof * fn); const char* key = lua_tostring(L, k); sprintf(fn, "return function(...)\ return __proxy_call(__this_obj,'%s',...);end", key); luaL_dostring(L, fn); free(fn); int nf = lua_gettop(L); luaI_tsetv(L, new_meta_idx, lua_tostring(L, k), nf); lua_pop(L, 2); } } int l_buffer_gc(lua_State* L){ struct thread_buffer *buffer = lua_touserdata(L, 1); pthread_mutex_lock(&*buffer->lock); pthread_mutex_unlock(&*buffer->lock); //race condition here, if something can manage to lock the thread between these two lines //add maybe a closing variable thats checked for pthread_mutex_destroy(&*buffer->lock); free(buffer->lock); lua_close(buffer->L); return 0; } int l_buffer(lua_State* L){ int use = lua_getmetatable(L, 1); int old_meta_idx = lua_gettop(L); struct thread_buffer *buffer = lua_newuserdata(L, sizeof * buffer); int buffer_idx = lua_gettop(L); buffer->L = luaL_newstate(); lua_gc(buffer->L, LUA_GCSTOP); buffer->lock = malloc(sizeof * buffer->lock); if(pthread_mutex_init(&*buffer->lock, NULL) != 0) p_fatal("pthread_mutex_init failed"); lua_pushvalue(L, 1); luaI_deepcopy(L, buffer->L, SKIP_LOCALS | STRIP_GC); lua_newtable(L); int meta_idx = lua_gettop(L); if(use!=0) meta_proxy_gen(L, buffer, old_meta_idx, meta_idx); luaI_tsetcf(L, meta_idx, "__index", l_buffer_index); luaI_tsetcf(L, meta_idx, "__gc", l_buffer_gc); if(use != 0){ lua_getmetatable(L, 1); int idx = lua_gettop(L); luaI_tsetnil(L, idx, "__gc"); } lua_pushvalue(L, meta_idx); lua_setmetatable(L, buffer_idx); lua_pushvalue(L, buffer_idx); return 1; } int l_usleep(lua_State* L){ uint64_t n = lua_tonumber(L, 1); usleep(n); return 0; } int l_sleep(lua_State* L){ double n = lua_tonumber(L, 1); usleep(n * 1000 * 1000); return 0; } int l_testcopy(lua_State* L){ lua_State* temp = luaL_newstate(); luaI_deepcopy(L, temp, SKIP_GC); lua_close(temp); return 1; }