#ifdef _WIN32 //add -lws2_32 #include //#define socklen_t __socklen_t //#define close closesocket typedef int socklen_t; #else #include #include #define closesocket close #endif #include #include #include #include #include #include #include "net.h" #include "lua.h" #include "io.h" #include "table.h" #include "i_str.h" #include "parray.h" #define max_con 200 #define BUFFER_SIZE 2048 static int ports[65535] = { 0 }; static parray_t* paths = NULL; struct lchar { char* c; int len; }; pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER; size_t recv_full_buffer(int client_fd, char** _buffer, int* header_eof){ char* buffer = malloc(BUFFER_SIZE * sizeof * buffer); memset(buffer, 0, BUFFER_SIZE); char* header; size_t len = 0; *header_eof = -1; int n; for(;;){ n = recv(client_fd, buffer + len, BUFFER_SIZE, 0); if(*header_eof == -1 && (header = strstr(buffer, "\r\n\r\n")) != NULL){ *header_eof = header - buffer; } if(n != BUFFER_SIZE) break; len += BUFFER_SIZE; buffer = realloc(buffer, len + BUFFER_SIZE); memset(buffer + len, 0, BUFFER_SIZE); } //buffer[len - 1] = 0; *_buffer = buffer; return len + BUFFER_SIZE; } int parse_header(char* buffer, int header_eof, str*** _table, int* _len){ if(header_eof == -1) return -1; char add[] = {0,0}; int lines = 3; for(int i = 0; i != header_eof; i++) lines += buffer[i] == '\n'; str** table = malloc(sizeof ** table * lines * 2); table[0] = str_init("Request");// table[1] = str_init("Post|Get"); table[2] = str_init("Path");// table[3] = str_init("/"); table[4] = str_init("Version");// table[5] = str_init("HTTP/1.1"); str* current = str_init(""); int ins = 1; int oi = 0; for(; oi != header_eof; oi++){ add[0] = buffer[oi]; if(buffer[oi] == '\n') break; if(buffer[oi] == ' '){ table[ins] = str_init(current->c); ins += 2; str_clear(current); } else str_push(current, add); } current->c[current->len - 1] = 0; table[ins] = str_init(current->c); str_clear(current); int tlen = 6; int key = 1; for(int i = oi + 1; i != header_eof; i++){ if(key && buffer[i]==':' || !key && buffer[i]=='\n') { if(!key) current->c[current->len - 1] = 0; table[tlen] = str_init(current->c); str_clear(current); tlen++; i+=key; key = !key; continue; } add[0] = buffer[i]; str_push(current, add); } table[tlen] = str_init(current->c); tlen++; str_free(current); *_len = tlen / 2; *_table = table; return 0; } int stable_key(str** table, char* target, int flen){ for(int i = 0; i != flen * 2; i+=2){ if(strcmp(table[i]->c,target) == 0){ return i + 1; } } return -1; } void http_build(str** _dest, int code, char* code_det, char* header_vs, char* content){ /**dest = str_init( "HTTP/1.1 404 Not Found\r\n" "Content-Type: text/plain\r\n" "\r\n" "test" );*/ char* dest = malloc(BUFFER_SIZE); memset(dest, 0, BUFFER_SIZE); sprintf(dest, "HTTP/1.1 %i %s\r\n" "%s" "\r\n" , code, code_det, header_vs); *_dest = str_init(dest); str_push(*_dest, content); free(dest); } typedef struct { int fd; int port; lua_State* L; } thread_arg_struct; void http_code(int code, char* code_det){ //this was done with a script btw switch(code){ case 100: sprintf(code_det,"Continue"); break; case 101: sprintf(code_det,"Switching Protocols"); break; case 102: sprintf(code_det,"Processing"); break; case 103: sprintf(code_det,"Early Hints"); break; case 200: sprintf(code_det,"OK"); break; case 201: sprintf(code_det,"Created"); break; case 202: sprintf(code_det,"Accepted"); break; case 203: sprintf(code_det,"Non-Authoritative Information"); break; case 204: sprintf(code_det,"No Content"); break; case 205: sprintf(code_det,"Reset Content"); break; case 206: sprintf(code_det,"Partial Content"); break; case 207: sprintf(code_det,"Multi-Status"); break; case 208: sprintf(code_det,"Already Reported"); break; case 226: sprintf(code_det,"IM Used"); break; case 300: sprintf(code_det,"Multiple Choices"); break; case 301: sprintf(code_det,"Moved Permanently"); break; case 302: sprintf(code_det,"Found"); break; case 303: sprintf(code_det,"See Other"); break; case 304: sprintf(code_det,"Not Modified"); break; case 307: sprintf(code_det,"Temporary Redirect"); break; case 308: sprintf(code_det,"Permanent Redirect"); break; case 400: sprintf(code_det,"Bad Request"); break; case 401: sprintf(code_det,"Unauthorized"); break; case 402: sprintf(code_det,"Payment Required"); break; case 403: sprintf(code_det,"Forbidden"); break; case 404: sprintf(code_det,"Not Found"); break; case 405: sprintf(code_det,"Method Not Allowed"); break; case 406: sprintf(code_det,"Not Acceptable"); break; case 407: sprintf(code_det,"Proxy Authentication Required"); break; case 408: sprintf(code_det,"Request Timeout"); break; case 409: sprintf(code_det,"Conflict"); break; case 410: sprintf(code_det,"Gone"); break; case 411: sprintf(code_det,"Length Required"); break; case 412: sprintf(code_det,"Precondition Failed"); break; case 413: sprintf(code_det,"Content Too Large"); break; case 414: sprintf(code_det,"URI Too Long"); break; case 415: sprintf(code_det,"Unsupported Media Type"); break; case 416: sprintf(code_det,"Range Not Satisfiable"); break; case 417: sprintf(code_det,"Expectation Failed"); break; case 418: sprintf(code_det,"I'm a teapot"); break; case 421: sprintf(code_det,"Misdirected Request"); break; case 422: sprintf(code_det,"Unprocessable Content"); break; case 423: sprintf(code_det,"Locked"); break; case 424: sprintf(code_det,"Failed Dependency"); break; case 425: sprintf(code_det,"Too Early"); break; case 426: sprintf(code_det,"Upgrade Required"); break; case 428: sprintf(code_det,"Precondition Required"); break; case 429: sprintf(code_det,"Too Many Requests"); break; case 431: sprintf(code_det,"Request Header Fields Too Large"); break; case 451: sprintf(code_det,"Unavailable For Legal Reasons"); break; case 500: sprintf(code_det,"Internal Server Error"); break; case 501: sprintf(code_det,"Not Implemented"); break; case 502: sprintf(code_det,"Bad Gateway"); break; case 503: sprintf(code_det,"Service Unavailable"); break; case 504: sprintf(code_det,"Gateway Timeout"); break; case 505: sprintf(code_det,"HTTP Version Not Supported"); break; case 506: sprintf(code_det,"Variant Also Negotiates"); break; case 507: sprintf(code_det,"Insufficient Storage"); break; case 508: sprintf(code_det,"Loop Detected"); break; case 510: sprintf(code_det,"Not Extended"); break; case 511: sprintf(code_det,"Network Authentication Required"); break; default: sprintf(code_det,"unknown"); } } int l_send(lua_State* L){ int res_idx = 1; lua_pushvalue(L, res_idx); lua_pushstring(L, "client_fd"); lua_gettable(L, res_idx); int client_fd = luaL_checkinteger(L, -1); /* lua_pushvalue(L, res_idx); lua_pushstring(L, "Content"); lua_gettable(L, res_idx);*/ char* content = (char*)luaL_checkstring(L, 2); lua_pushvalue(L, res_idx); lua_pushstring(L, "header"); lua_gettable(L, -2); int header = lua_gettop(L); str* header_vs = str_init(""); lua_pushnil(L); for(;lua_next(L, header) != 0;){ char* key = (char)luaL_tolstring(L, -2, NULL); if(strcmp(key, "Code") != 0){ str_push(header_vs, key); str_push(header_vs, ": "); str_push(header_vs, (char)luaL_tolstring(L, -2, NULL)); str_push(header_vs, "\r\n"); lua_pop(L, 1); } lua_pop(L, 2); } lua_pushvalue(L, header); lua_pushstring(L, "Code"); lua_gettable(L, header); int code = luaL_checkinteger(L, -1); str* resp; char code_det[50] = {0}; http_code(code, code_det); http_build(&resp, code, code_det, header_vs->c, content); send(client_fd, resp->c, resp->len, 0); str_free(resp); str_free(header_vs); return 0; } volatile size_t threads = 0; void* handle_client(void *_arg){ //pthread_mutex_lock(&mutex); thread_arg_struct* args = (thread_arg_struct*)_arg; int client_fd = args->fd; char* buffer; char dummy[2] = {0, 0}; int header_eof; //create state for this thread lua_State* L = luaL_newstate(); luaL_openlibs(L); //read full request size_t bytes_received = recv_full_buffer(client_fd, &buffer, &header_eof); //if the buffer, yknow exists if(bytes_received > 0){ str** table; int len = 0; //checks for a valid header if(parse_header(buffer, header_eof, &table, &len) != -1){ int k = stable_key(table, "Path", len); char portc[10] = {0}; sprintf(portc, "%i", args->port); str* aa = str_init(portc); str_push(aa, table[k]->c); void* v = parray_get(paths, aa->c); if(v == NULL){ str* resp; http_build(&resp, 404, "Not Found","text/html", "

404

"); send(client_fd, resp->c, resp->len, 0); str_free(resp); } else { struct lchar* awa = (struct lchar*)v; luaL_loadbuffer(L, awa->c, awa->len, awa->c); int func = lua_gettop(L); lua_newtable(L); lua_newtable(L); for(int i = 0; i != len * 2; i+=2){ //printf("'%s' :: '%s'\n",table[i]->c, table[i+1]->c); lua_pushstring(L, table[i]->c); lua_pushstring(L, table[i+1]->c); lua_settable(L, -3); } int req_idx = lua_gettop(L); lua_newtable(L); int res_idx = lua_gettop(L); //functions lua_pushstring(L, "send"); lua_pushcfunction(L, l_send); lua_settable(L, -3); //values lua_pushstring(L, "client_fd"); lua_pushinteger(L, client_fd); lua_settable(L, -3); //header table lua_newtable(L); lua_pushstring(L, "Code"); lua_pushinteger(L, 200); lua_settable(L, -3); lua_pushstring(L, "Content-Type"); lua_pushstring(L, "text/html"); lua_settable(L, -3); lua_pushstring(L, "header"); lua_pushvalue(L, -2); lua_settable(L, res_idx); lua_pushvalue(L, func); // push function call lua_pushvalue(L, res_idx); //push methods related to dealing with the request lua_pushvalue(L, req_idx); //push info about the request //call the function lua_call(L, 2, 0); } } for(int i = 0; i != len; i++){ str_free(table[i]); } free(table); } closesocket(client_fd); free(args); free(buffer); lua_close(L); pthread_mutex_lock(&mutex); threads--; pthread_mutex_unlock(&mutex); return NULL; } int start_serv(lua_State* L, int port){ //need these on windows for sockets (stupid) #ifdef _WIN32 WSADATA Data; WSAStartup(MAKEWORD(2, 2), &Data); #endif int server_fd; struct sockaddr_in server_addr; //open the socket if((server_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0){ printf("error opening socket\n"); abort(); } server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = INADDR_ANY; server_addr.sin_port = htons(port); //bind to port if(bind(server_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0){ printf("failed to bind to port\n"); abort(); } if(listen(server_fd, max_con) < 0){ printf("failed to listen\n"); abort(); } /* lua_rawgeti(L, LUA_REGISTRYINDEX, ports[port]); lua_pushstring(L, "/"); lua_gettable(L, -2); lua_pushstring(L, "fn"); lua_gettable(L, -2); int aa = lua_gettop(L);*/ if (pthread_mutex_init(&mutex, NULL) != 0) printf("mutex init failed\n"); for(;;){ struct sockaddr_in client_addr; socklen_t client_addr_len = sizeof(client_addr); int* client_fd = malloc(sizeof(int)); if((*client_fd = accept(server_fd, (struct sockaddr*)&client_addr, &client_addr_len)) < 0){ printf("failed to accept\n"); abort(); } printf("%i\n",threads); //open a state to call shit, should be somewhat thread safe thread_arg_struct* args = malloc(sizeof * args); args->fd = *client_fd; args->port = port; pthread_mutex_lock(&mutex); threads++; pthread_mutex_unlock(&mutex); //send request to handle_client() pthread_t thread_id; pthread_create(&thread_id, NULL, handle_client, (void*)args); pthread_detach(thread_id); } } #define requiref( L, modname, f, glob ) \ { luaL_requiref( L, modname, f, glob ); lua_pop( L, 1 ); } int l_GET(lua_State* L){ lua_pushstring(L, "port"); lua_gettable(L, 1); int port = luaL_checkinteger(L, -1); char portc[10] = {0}; sprintf(portc, "%i%s", port, lua_tostring(L, 2)); lua_getglobal(L, "string"); lua_pushstring(L, "dump"); lua_gettable(L, -2); lua_pushvalue(L, 3); lua_call(L, 1, 1); size_t len; char* a = (char*)luaL_tolstring(L, -1, &len); struct lchar* awa = malloc(len + 1); awa->c = a; awa->len = len; if(paths == NULL) paths = parray_init(); parray_set(paths, portc, (void*)awa); /* int tab_idx = ports[port]; int ot; if(tab_idx == 0){ lua_newtable(L); ports[port] = tab_idx = luaL_ref(L, LUA_REGISTRYINDEX); lua_rawgeti(L,LUA_REGISTRYINDEX,tab_idx); } else { lua_rawgeti(L,LUA_REGISTRYINDEX,tab_idx); } int o = lua_gettop(L); lua_newtable(L); lua_pushstring(L, "fn"); lua_pushvalue(L, 3); lua_settable(L, -3); lua_pushvalue(L, o); lua_pushvalue(L, 2); lua_pushvalue(L, -3); lua_settable(L, -3); */ //printf("%i%s",port, lua_tostring(L, 2)); return 1; } int l_listen(lua_State* L){ if(lua_gettop(L) != 2) { printf("not enough args"); abort(); } if(lua_type(L, 1) != LUA_TFUNCTION) { printf("expected a function at arg 1"); abort(); } int port = luaL_checkinteger(L, 2); lua_newtable(L); lua_pushstring(L, "GET"); lua_pushcfunction(L, l_GET); lua_settable(L, -3); lua_pushstring(L, "port"); lua_pushvalue(L, 2); lua_settable(L, -3); lua_pushvalue(L, 1); //the function lua_pushvalue(L, -2); //the server table lua_pcall(L, 1, 0, 0); start_serv(L, port); return 0; } void* hh(void* _L){ lua_State* L = (lua_State*)_L; lua_call(L, 0, 0); return NULL; } int l_spawn(lua_State* L){ lua_getglobal(L, "string"); lua_pushstring(L, "dump"); lua_gettable(L, -2); lua_pushvalue(L, 1); lua_call(L, 1, 1); size_t len; char* a = (char*)luaL_tolstring(L, -1, &len); //luaL_loadbuffer(L, a, len, a); //lua_call(L,0,0); lua_State* sL = luaL_newstate(); luaL_openlibs(sL); requiref(sL, "_G", luaopen_base, 0); requiref(sL, "package", luaopen_package, 1); lua_pushlstring(sL, a, len); char* b = (char*)luaL_tolstring(sL, -1, &len); luaL_loadbuffer(sL, b, len, b); //l_pprint(L); pthread_t thread_id; pthread_create(&thread_id, NULL, hh, (void*)sL); pthread_detach(thread_id); return 0; }