#include "net/common.h" #include "net/util.h" #include "net/lua.h" #include "net/luai.h" #define max_uri_size 2048 _Atomic size_t threads = 0; void* handle_client(void *_arg){ //printf("--\n"); //pthread_mutex_lock(&mutex); //int read_state = 0; thread_arg_struct* args = (thread_arg_struct*)_arg; int client_fd = args->fd; char* buffer; char dummy[2] = {0, 0}; int header_eof = -1; lua_State* L = args->L; luaL_openlibs(L); //sleep(1); //create state for this thread /* lua_State* L = luaL_newstate(); luaL_openlibs(L); pthread_mutex_lock(&mutex); int old_top = lua_gettop(args->L); lua_getglobal(args->L, "_G"); //time_start(copy) luaI_deepcopy(args->L, L, SKIP_GC); //time_end("copy", copy) lua_settop(args->L, old_top); pthread_mutex_unlock(&con_mutex); //l_pprint(L); //lua_setglobal(L, "_G"); lua_set_global_table(L); pthread_mutex_unlock(&mutex); */ //printf("start: %f\n",(double)(clock() - begin) / CLOCKS_PER_SEC); //read full request //time_start(recv) char* header = NULL; int64_t bite = recv_header(client_fd, &buffer, &header); header_eof = header - buffer; printf("%x = %p - %p\n", header_eof, header, buffer); if(bite == -2) net_error(client_fd, 431); printf("'"); for(int i = bite - 20; i != bite; i++){ putchar(buffer[i]); } printf("'\n"); /* return NULL; int64_t bytes_received = recv_full_buffer(client_fd, &buffer, &header_eof, &read_state); for(int i = 0; i != header_eof; i++) putchar(buffer[i]); putchar('\n'); //printf("hi %li:%i\n", bytes_received,header_eof); if(bytes_received == -2) net_error(client_fd, 431); */ //ignore if header is just fucked if(bite >= -1){ parray_t* table; //checks for a valid header int val = parse_header(buffer, header_eof, &table); if(val == -2) net_error(client_fd, 414); if(val >= 0){ str* sk = (str*)parray_get(table, "Path"); str* sR = (str*)parray_get(table, "Request"); str* sT = (str*)parray_get(table, "Content-Type"); str* sC = (str*)parray_get(table, "Cookie"); int some = bite - header_eof - 10; struct file_parse* file_cont = calloc(1, sizeof * file_cont); lua_newtable(L); int files_idx = lua_gettop(L); lua_pushstring(L, ""); int body_idx = lua_gettop(L); char portc[10] = {0}; sprintf(portc, "%i", args->port); str* aa = str_init(portc); str_push(aa, sk->c); //parray_t* v = parray_find(paths, aa->c); larray_t* params = larray_init(); parray_t* v = route_match(paths, aa->c, ¶ms); /*for(int i = 0; i != params->len; i++){ int id = larray_geti(params, i); parray_t* par = params->arr[id].value; printf("%i\n", i); for(int x = 0; x != par->len; x++){ printf("\t%s : %s\n",par->P[x].key->c, (char*)par->P[x].value); } parray_clear(par, STR); } larray_clear(params);*/ if(sT != NULL) rolling_file_parse(L, &files_idx, &body_idx, header + 4, sT, bite - header_eof - 4, file_cont); str_free(aa); if(v != NULL){ lua_newtable(L); int req_idx = lua_gettop(L); lua_newtable(L); int res_idx = lua_gettop(L); //handle cookies //TODO: enable and test with valgrind if(sC != NULL){ lua_newtable(L); int lcookie = lua_gettop(L); parray_t* cookie = parray_init(); gen_parse(sC->c, sC->len, &cookie); for(int i = 0; i != cookie->len; i++){ //printf("%s %s\n", cookie->P[i].key->c, ((str*)cookie->P[i].value)->c); luaI_tsetsl(L, lcookie, cookie->P[i].key->c, ((str*)cookie->P[i].value)->c, ((str*)cookie->P[i].value)->len); } luaI_tsetv(L, req_idx, "cookies", lcookie); parray_clear(cookie, STR); parray_remove(table, "Cookie", NONE); } /* //handle files if(sT != NULL && bytes_received > 0){ int pf = file_parse(L, buffer + header_eof, sT, bytes_received - header_eof); if(pf >= 0){ luaI_tsetv(L, req_idx, "files", pf); parray_set(table, "Body", (void*)str_init("")); } }*/ lua_pushlightuserdata(L, file_cont); int ld = lua_gettop(L); luaI_tsetv(L, req_idx, "_data", ld); luaI_tsetv(L, req_idx, "files", files_idx); //printf("cookie and file: %f\n",(double)(clock() - begin) / CLOCKS_PER_SEC); //parray_set(table, "Body", (void*)str_initl(buffer + header_eof + 4, buffer_len - header_eof - 4)); //luaI_tsetsl(L, req_idx, "Body", buffer + header_eof + 4, bytes_received - header_eof - 4); luaI_tsetv(L, req_idx, "Body", body_idx); //printf("%s\n",buffer); for(int i = 0; i != table->len; i+=1){ //printf("'%s' :: '%s'\n",table[i]->c, table[i+1]->c); luaI_tsets(L, req_idx, table->P[i].key->c, ((str*)table->P[i].value)->c); } luaI_tsets(L, req_idx, "ip", inet_ntoa(args->cli.sin_addr)); if(bite == -1){ client_fd = -2; } luaI_tseti(L, req_idx, "_bytes", bite - header_eof - 4); luaI_tseti(L, req_idx, "client_fd", client_fd); luaI_tsetcf(L, req_idx, "roll", l_roll); //luaI_tsetcf(L, req_idx, "continue", l_continue); //functions luaI_tsetcf(L, res_idx, "send", l_send); luaI_tsetcf(L, res_idx, "sendfile", l_sendfile); luaI_tsetcf(L, res_idx, "write", l_write); luaI_tsetcf(L, res_idx, "close", l_close); luaI_tsetcf(L, res_idx, "stop", l_stop); //values luaI_tseti(L, res_idx, "client_fd", client_fd); luaI_tsets(L, res_idx, "_request", sR->c); //header table lua_newtable(L); int header_idx = lua_gettop(L); luaI_tseti(L, header_idx, "Code", 200); luaI_tsets(L, header_idx, "Content-Type", "text/html"); luaI_tsetv(L, res_idx, "header", header_idx); //get all function that kinda match parray_t* owo = (parray_t*)v; for(int i = 0; i != owo->len; i++){ //though these are arrays of arrays we have to iterate *again* struct sarray_t* awa = (struct sarray_t*)owo->P[i].value; //push url params lua_newtable(L); int new_param_idx = lua_gettop(L); int id = larray_geti(params, i); parray_t* par = params->arr[id].value; for(int z = 0; z != par->len; z++){ luaI_tsets(L, new_param_idx, par->P[z].key->c, (char*)par->P[z].value); } parray_clear(par, FREE); luaI_tsetv(L, req_idx, "paramaters", new_param_idx); for(int z = 0; z != awa->len; z++){ char* path; struct lchar* wowa = awa->cs[z]; //if request is HEAD, it is valid for GET and HEAD listeners if(strcmp(wowa->req, "all") == 0 || strcmp(wowa->req, sR->c) == 0 || (strcmp(sR->c, "HEAD") == 0 && strcmp(wowa->req, "GET") == 0)){ luaL_loadbuffer(L, wowa->c, wowa->len, "fun"); int func = lua_gettop(L); //lua_pushvalue(L, func); // push function call lua_pushvalue(L, res_idx); //push methods related to dealing with the request lua_pushvalue(L, req_idx); //push info about the request //call the function if(lua_pcall(L, 2, 0, 0) != 0){ //send an error message if send has not been called if(client_fd >= 0) net_error(client_fd, 500); goto net_end; } //check if res:stop() was called lua_pushstring(L, "_stop"); lua_gettable(L, res_idx); if(!lua_isnil(L, -1)) goto net_end; } } } net_end: larray_clear(params); parray_lclear(owo); //dont free the rest lua_pushstring(L, "client_fd"); lua_gettable(L, res_idx); client_fd = luaL_checkinteger(L, -1); } void* awa; /*if((awa = parray_get(file_cont, "_current")) != NULL) str_free(awa); if((awa = parray_get(file_cont, "_boundary")) != NULL) str_free(awa); if((awa = parray_get(file_cont, "_boundary_id")) != NULL) str_free(awa); if((awa = parray_get(file_cont, "_table_idx")) != NULL) free(awa); if((awa = parray_get(file_cont, "_status")) != NULL) free(awa); if((awa = parray_get(file_cont, "_dash_count")) != NULL) free(awa); parray_clear(file_cont, NONE);*/ if(file_cont->boundary != NULL) str_free(file_cont->current); if(file_cont->boundary != NULL) str_free(file_cont->boundary); if(file_cont->boundary_id != NULL) str_free(file_cont->boundary_id); free(file_cont); } parray_clear(table, STR); } shutdown(client_fd, 2); close(client_fd); free(args); free(buffer); lua_close(L); //printf("closed: %f\n",(double)(clock() - begin) / CLOCKS_PER_SEC); pthread_mutex_lock(&mutex); threads--; pthread_mutex_unlock(&mutex); //printf("out\n"); //time_end("full", full) return NULL; } int start_serv(lua_State* L, int port){ parse_mimetypes(); //need these on windows for sockets (stupid) #ifdef _WIN32 WSADATA Data; WSAStartup(MAKEWORD(2, 2), &Data); #endif int server_fd; struct sockaddr_in server_addr; //open the socket if((server_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) p_fatal("error opening socket\n"); server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = INADDR_ANY; server_addr.sin_port = htons(port); if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&(int){1}, sizeof(int)) < 0) p_fatal("SO_REUSEADDR refused\n"); //bind to port if(bind(server_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0) p_fatal("failed to bind to port\n"); if(listen(server_fd, max_con) < 0) p_fatal("failed to listen\n"); if (pthread_mutex_init(&mutex, NULL) != 0) p_fatal("mutex init failed\n"); if (pthread_mutex_init(&con_mutex, NULL) != 0) p_fatal("con_mutex init failed\n"); for(;;){ struct sockaddr_in client_addr; socklen_t client_addr_len = sizeof(client_addr); int* client_fd = malloc(sizeof(int)); if((*client_fd = accept(server_fd, (struct sockaddr*)&client_addr, &client_addr_len)) < 0) p_fatal("failed to accept\n"); if(threads >= max_con){ //deny request net_error(*client_fd, 503); close(*client_fd); free(client_fd); continue; } //open a state to call shit, should be somewhat thread safe thread_arg_struct* args = malloc(sizeof * args); args->fd = *client_fd; args->port = port; args->cli = client_addr; args->L = luaL_newstate(); //luaL_openlibs(args->L); pthread_mutex_lock(&mutex); int old_top = lua_gettop(L); lua_getglobal(L, "_G"); //time_start(copy) luaI_deepcopy(L, args->L, SKIP_GC); //time_end("copy", copy) lua_settop(L, old_top); //l_pprint(L); //lua_setglobal(L, "_G"); lua_set_global_table(args->L); pthread_mutex_unlock(&mutex); pthread_mutex_lock(&mutex); threads++; pthread_mutex_unlock(&mutex); //pthread_mutex_lock(&con_mutex); //send request to handle_client() pthread_t thread_id; pthread_create(&thread_id, NULL, handle_client, (void*)args); pthread_detach(thread_id); //double lock, wait for thread to unlock it //pthread_mutex_lock(&con_mutex); //handle_client((void*)args); free(client_fd); } } int l_req_com(lua_State* L, char* req){ lua_pushstring(L, "port"); lua_gettable(L, 1); int port = luaL_checkinteger(L, -1); char portc[10] = {0}; sprintf(portc, "%i", port);//, lua_tostring(L, 2)); str* portss = str_init(portc); str_push(portss, (char*)lua_tostring(L, 2)); struct lchar* awa; str* uwu = str_init(""); lua_pushvalue(L, 3); lua_dump(L, writer, (void*)uwu, 0); awa = malloc(sizeof * awa); awa->c = uwu->c; awa->len = uwu->len; strcpy(awa->req, req); free(uwu); //yes this *should* be str_free but awa kinda owns it now:p if(paths == NULL) paths = parray_init(); //please free this void* v_old_paths = parray_get(paths, portss->c); struct sarray_t* old_paths; if(v_old_paths == NULL){ old_paths = malloc(sizeof * old_paths); old_paths->len = 0; old_paths->cs = malloc(sizeof old_paths->cs); } else old_paths = (struct sarray_t*)v_old_paths; old_paths->len++; old_paths->cs = realloc(old_paths->cs, sizeof old_paths->cs * old_paths->len); old_paths->cs[old_paths->len - 1] = awa; parray_set(paths, portss->c, (void*)old_paths); str_free(portss); return 1; } #define gen_reqs(T)\ int l_##T##q (lua_State* L){\ l_req_com(L, #T);\ return 1;\ } gen_reqs(GET); gen_reqs(HEAD); gen_reqs(POST); gen_reqs(PUT); gen_reqs(DELETE); gen_reqs(CONNECT); gen_reqs(OPTIONS); gen_reqs(TRACE); gen_reqs(PATCH); gen_reqs(all); //non standard lol, like expressjs 'use' keyword :3 int l_lock(lua_State* L){ pthread_mutex_lock(&lua_mutex); return 0; } int l_unlock(lua_State* L){ pthread_mutex_unlock(&lua_mutex); return 0; } int l_listen(lua_State* L){ if(lua_gettop(L) != 2) { p_fatal("not enough args"); } if(lua_type(L, 1) != LUA_TFUNCTION) { p_fatal("(arg:1) expected a function"); } int port = luaL_checkinteger(L, 2); lua_newtable(L); int mt = lua_gettop(L); luaI_tsetcf(L, mt, "GET", l_GETq); luaI_tsetcf(L, mt, "HEAD", l_HEADq); luaI_tsetcf(L, mt, "POST", l_POSTq); luaI_tsetcf(L, mt, "PUT", l_PUTq); luaI_tsetcf(L, mt, "DELETE", l_DELETEq); luaI_tsetcf(L, mt, "CONNECT", l_CONNECTq); luaI_tsetcf(L, mt, "OPTIONS", l_OPTIONSq); luaI_tsetcf(L, mt, "TRACE", l_TRACEq); luaI_tsetcf(L, mt, "PATCH", l_PATCHq); luaI_tsetcf(L, mt, "all", l_allq); lua_pushstring(L, "lock"); lua_pushcfunction(L, l_lock); lua_settable(L, -3); lua_pushstring(L, "unlock"); lua_pushcfunction(L, l_unlock); lua_settable(L, -3); lua_pushstring(L, "port"); lua_pushvalue(L, 2); lua_settable(L, -3); lua_pushvalue(L, 1); //the function lua_pushvalue(L, -2); //the server table lua_pcall(L, 1, 0, 0); start_serv(L, port); return 0; }