#include "../crypto.h" #include #include struct fletcher8_hash fletcher8_init(){ return (struct fletcher8_hash){.s1 = 0, .s2 = 0}; } void fletcher8_update(uint8_t *aa, size_t len, struct fletcher8_hash *hash){ for(int i = 0; i != len; i++){ hash->s1 = (hash->s1 + aa[i]) % 15; hash->s2 = (hash->s2 + hash->s1) % 15; } } uint8_t fletcher8_final(struct fletcher8_hash *hash){ return (hash->s2 << 4) | hash->s1; } uint8_t fletcher8(uint8_t *aa, size_t len){ struct fletcher8_hash a = fletcher8_init(); fletcher8_update(aa, len, &a); return fletcher8_final(&a); } struct fletcher16_hash fletcher16_init(){ return (struct fletcher16_hash){.s1 = 0, .s2 = 0}; } void fletcher16_update(uint8_t *aa, size_t len, struct fletcher16_hash *hash){ for(int i = 0; i != len; i++){ hash->s1 = (hash->s1 + aa[i]) % 255; hash->s2 = (hash->s2 + hash->s1) % 255; } } uint16_t fletcher16_final(struct fletcher16_hash *hash){ return (hash->s2 << 8) | hash->s1; } uint16_t fletcher16(uint8_t *aa, size_t len){ struct fletcher16_hash a = fletcher16_init(); fletcher16_update(aa, len, &a); return fletcher16_final(&a); } struct fletcher32_hash fletcher32_init(){ return (struct fletcher32_hash){.s1 = 0, .s2 = 0}; } void fletcher32_update(uint8_t *aa, size_t len, struct fletcher32_hash *hash){ for(int i = 0; i != len; i++){ hash->s1 = (hash->s1 + aa[i]) % 65535; hash->s2 = (hash->s2 + hash->s1) % 65535; } } uint32_t fletcher32_final(struct fletcher32_hash *hash){ return (hash->s2 << 16) | hash->s1; } uint32_t fletcher32(uint8_t *aa, size_t len){ struct fletcher32_hash a = fletcher32_init(); fletcher32_update(aa, len, &a); return fletcher32_final(&a); } common_hash_init_update(fletcher8); common_hash_init_update(fletcher16); common_hash_init_update(fletcher32); int l_fletcher8_final(lua_State* L){ lua_pushstring(L, "ud"); lua_gettable(L, 1); struct fletcher8_hash* a = (struct fletcher8_hash*)lua_touserdata(L, -1); uint8_t u = fletcher8_final(a); char digest[8]; sprintf(digest,"%02x",u); lua_pushstring(L, digest); return 1; } int l_fletcher16_final(lua_State* L){ lua_pushstring(L, "ud"); lua_gettable(L, 1); struct fletcher16_hash* a = (struct fletcher16_hash*)lua_touserdata(L, -1); uint16_t u = fletcher16_final(a); char digest[16]; sprintf(digest,"%04x",u); lua_pushstring(L, digest); return 1; } int l_fletcher32_final(lua_State* L){ lua_pushstring(L, "ud"); lua_gettable(L, 1); struct fletcher32_hash* a = (struct fletcher32_hash*)lua_touserdata(L, -1); uint32_t u = fletcher32_final(a); char digest[32]; sprintf(digest,"%08x",u); lua_pushstring(L, digest); return 1; } int l_fletcher32(lua_State* L){ if(lua_gettop(L) == 0) return l_fletcher32_init(L); size_t len = 0; uint8_t* a = (uint8_t*)luaL_checklstring(L, 1, &len); char digest[32]; uint32_t u = fletcher32(a, len); sprintf(digest,"%08x",u); lua_pushstring(L, digest); return 1; } int l_fletcher16(lua_State* L){ if(lua_gettop(L) == 0) return l_fletcher16_init(L); size_t len = 0; uint8_t* a = (uint8_t*)luaL_checklstring(L, 1, &len); char digest[16]; uint16_t u = fletcher16(a, len); sprintf(digest,"%04x",u); lua_pushstring(L, digest); return 1; } int l_fletcher8(lua_State* L){ if(lua_gettop(L) == 0) return l_fletcher8_init(L); size_t len = 0; uint8_t* a = (uint8_t*)luaL_checklstring(L, 1, &len); char digest[8]; uint8_t u = fletcher8(a, len); sprintf(digest,"%02x",u); lua_pushstring(L, digest); return 1; }