# lullaby > a large multi-purpose library for lua (primarily 5.4) revolving around threading and cryptography, and including network, math, io, and table functions heres an example of a webserver to return a [sha0](https://en.wikipedia.org/wiki/SHA-0) hash of an input
```lua --(this is in tests/net2.lua) net = require "lullaby.net" crypto = require "lullaby.crypto" local port = 8080 MAX_LENGTH = 2048 net.listen(function(server) --listen to post requests at localhost:8080 (root directory) server:POST("/", function(res, req) --creates a sha0 hash object local hash = crypto.sha0() --loads an extra 2048 characters from the request body (the body is not guaranteed to be >= 2048 characters, reasoning in docs) req:roll(MAX_LENGTH) --incremental hashes allow updating via addition, in this case adding the body and getting a string from it hash = (hash + req.Body):final() --send the hash to the client, closes connection, but thread is live until it ends res:send(hash) end) end, port) ```--- ## building build with `make`, output is `./lullaby.so` or (win)`./lullaby.dll` windows works through msys2, install `mingw-w64-x86_64-lua` then run `make CC=gcc` you can install with `doas make install` which will install lullaby.so into /usr/lib64/lua/5.X/ lua version can be specified with `version=...`, similar to 5.1, 5.3, jit, the default it 5.4 for working on the code base, i recommend using bear to generate compile_commands.json [(as outlined here)](https://clangd.llvm.org/installation#compile_commandsjson) which should probably let your ide find the headers --- [some docs](docs/) ## todo: * better tests * rewrite docs * net mostly complete ---- # credits * [luaproc](https://github.com/askyrme/luaproc) helped wrap my head around multiple lua_State concepts