## lullaby > a large multi-purpose library for lua (primarily 5.4) revolving around threading and cryptography, and including network, math, io, and table functions heres an example of a webserver to return a sha0 hash of an input
```lua llib = require "lullaby" local port = 8080 MAX_LENGTH = 2048 llib.net.listen(function(server) --listen to post requests at localhost:8080 (root directory) server:POST("/", function(res, req) --creates a sha0 hash object local hash = llib.crypto.sha0() --loads an extra 2048 characters from the request body (the body is not guaranteed to be >= 2048 characters, reasoning in docs) req:roll(MAX_LENGTH) --incremental hashes allow updating via addition, in this case adding the body and getting a string from it hash = (hash + req.Body):final() --send the hash to the client, closes connection, but thread is live until it ends res:send(hash) end) end, port) ```
build with `make`, output is `./lullaby.so` or (win)`./lullaby.dll` windows works through msys2 [some docs](docs/) todo: * (working on seperatley) gui for graphs * finish up http server * https * ~~check memory saftey~~ (*should* be good) (now work on indirect & more lifetime stuff) * memory optimizations (its getting there) * settings (parse/read files, etc..) * define usage of new routes inside of routes, and allow route removal * connection limit * allow choosing what to copy over to the thread, or not to copy the global state at all * allow stopping the server * more doxygen like docs, everywhere * thread-safe wrapper object * threads * encode tests (and fix sprintf ub) ---- # credits * [luaproc](https://github.com/askyrme/luaproc) helped with multithreading