optimized build : `clang ./src/*.c -lm -lglfw -lGL -lGLEW -fno-trapping-math` build flags : -Dmemory_trace -Dstfu -D_debug -Dmemory_count # todo - fix the fps counter, its probably wrong - color triangles (more detailed) - separate alloc tracing, and counting - animations - simple transparency # known issues - none atm:)